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Tali'Thread vas Clan Zorah nar BSN 6.0

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 9th, 2021, 6:04 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 9th, 2021, 6:04 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 9th, 2021, 9:01 pm

https://blog.playstation.com/2021/06/30 ... hronicles/

This would be an example of an actual professional in charge of a localization project. Going by this article, she's doing a great job, especially given how complicated some of the references are (The curry one is a good example).

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 10th, 2021, 10:44 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 10th, 2021, 10:44 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 10th, 2021, 10:44 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 10th, 2021, 10:58 am

~* Vol's fun Japanese fact of the day (Not daily) *~

Holmes, as in Sherlock Holmes, would be translated as "Ommuzu." I've seen this happen a lot, where despite have a phonetic match, they drop the leading consonant, because "Hommuzu" would be valid as well. But as a way to avoid trying to do the tongue rolling to say "Holmes" properly, "Oh-mm-zoo" is a pretty darn good approximation.

Meanwhile, I discovered that trying to convert my uncle's name into a katakana equivalent resulted in his first name having a perfect match, but his last name would sound like a racial slur. Whereas my first name gets mangled, but my last name is smooth.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby NCLanceman » July 10th, 2021, 1:00 pm

Oh hey! I actually have a Japanese fun fact of the day!

https://www.youtube.com/watch?v=_kbSWwr2kKQ

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » July 10th, 2021, 5:18 pm

Dragaros wrote:
Mazder wrote:Do your duty.


I am presented with a dilemma – let’s call it a two-sided coin. Apparently so. But suppose you throw a coin enough times... suppose one day, it lands on its edge. :lol:

You get 500 respect points for using a Soul Reaver quote, and from Kain!

Also in other news to uk/eu(maybe) peeps, overclockers has GPU stock. Still over MSRP but it's stock and it's not been grabbed by bots (yet).

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 11th, 2021, 12:22 am

NCLanceman wrote:Oh hey! I actually have a Japanese fun fact of the day!

Fun fact: The Japanese and Polish are basically the same people. Once a large group of Poles went east, hearing rumors of fantastic new kielbasas and perogies, one thing led to another, and they end up in Nippon and bred with the Ainu, and that's how anime started.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 11th, 2021, 1:55 am

https://www.youtube.com/watch?v=SBPL9c519WA

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"Octarius had been the centre of a sprawling Ork empire for thousands of years until the machinations of a rogue Inquisitor sent Hive Fleet Leviathan crashing into it in the forlorn hope of mutual destruction. This spiralling conflict now threatens to draw in forces from across the galaxy as the Orks and Tyranids bloody themselves against one another and war spills out into surrounding regions of space. This is the setting for the next major Warhammer 40,000 narrative expansion – War Zone Octarius. War Zone Octarius Book 1: Rising Tide is the next major narrative supplement for Warhammer 40,000, covering the formation of the Cordon Impenetra and the Imperium’s desperate attempts to keep the war contained. Octarius is packed full of both lore and rules for the armies involved, including new Armies of Renown and Codex Supplements."

What's this? The story is moving forward? They're actually touching upon the Tyranid vs Ork war in the Octarius Sector? Finally!
I'm rooting for the 'Nids. They deserve a win after they were cheated out of a victory in the Baal system.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 11th, 2021, 1:55 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Deano » July 11th, 2021, 6:27 pm

And the disappointment as English person continues :cry:

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TTTX » July 11th, 2021, 6:38 pm

Deano wrote:And the disappointment as English person continues :cry:

why?
the post is over, stop reading and move on.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » July 11th, 2021, 6:57 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Deano » July 11th, 2021, 7:20 pm

TTTX wrote:why?


See Alien's post above.

P.S. Bonnuci is a racist, fuck that guy.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TTTX » July 11th, 2021, 7:27 pm

Deano wrote:See Alien's post above.

P.S. Bonnuci is a racist, fuck that guy.

Sorry to hear that.
the post is over, stop reading and move on.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 11th, 2021, 10:25 pm

Dragaros wrote:
What's this? The story is moving forward? They're actually touching upon the Tyranid vs Ork war in the Octarius Sector? Finally!
I'm rooting for the 'Nids. They deserve a win after they were cheated out of a victory in the Baal system.

Problem with the Tyranids winning is that any win means they're far more powerful than before the battle started, as they recycle and absorb all the biomass, and whoever they were fighting against is now, locally, greatly weakened. So you need a good plan for why that splinter fleet isn't going to snowball that win into requiring some massive spess mehrine last stand + MacGuffins to stop.

Deano wrote:And the disappointment as English person continues :cry:

Stiff upper lip, old chap. The sun never sets on the British empire.

I'm hearing some wild stuff happening in the aftermath of these missed penalty kicks, so, uh, yeah, sucks, man. I'm so used to my teams losing that it doesn't register anymore, heh.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 12th, 2021, 1:00 am

Vol wrote:Problem with the Tyranids winning is that any win means they're far more powerful than before the battle started, as they recycle and absorb all the biomass, and whoever they were fighting against is now, locally, greatly weakened. So you need a good plan for why that splinter fleet isn't going to snowball that win into requiring some massive spess mehrine last stand + MacGuffins to stop.


They've put so much time and effort building up the Silent King and his Necron Dynasty; a Tyranid splinter fleet swollen with the biomass of an entire sector is the perfect excuse to have him step out of the shadows and show off some of these plans and forces he's got up his sleeve. He's got to push back against the 'Nids at some point; a galaxy devoid of life goes against his goals.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 12th, 2021, 1:01 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 12th, 2021, 1:01 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 12th, 2021, 1:01 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » July 12th, 2021, 7:59 am

Deano wrote:P.S. Bonnuci is a racist, fuck that guy.


Oh we got plenty of those, unfortunately.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Deano » July 12th, 2021, 9:02 am

Alienmorph wrote:
Oh we got plenty of those, unfortunately.


So have we, united in disappointment!

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 12th, 2021, 2:27 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 12th, 2021, 2:27 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 12th, 2021, 2:27 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 12th, 2021, 2:28 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 12th, 2021, 2:28 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 12th, 2021, 10:58 pm

Dragaros wrote:
They've put so much time and effort building up the Silent King and his Necron Dynasty; a Tyranid splinter fleet swollen with the biomass of an entire sector is the perfect excuse to have him step out of the shadows and show off some of these plans and forces he's got up his sleeve. He's got to push back against the 'Nids at some point; a galaxy devoid of life goes against his goals.

Right, like that. Tyranids are very binary. Win - Win massively, lose - total loss of local forces, with the caveat of endless numbers still coming. So they sorta have to be jobbers, because something as cool as the Silent King busting out the old Necron big boy toys would be _too cool_.

Man, I wanna see the Silent King bring out some ancient super tech. Or even for the Custodes to acknowledge they _have_ all the cool shit they have.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby SciFlyBoy » July 13th, 2021, 10:53 am

Vol: Backpacking in the mountains as a youngster I would witness the afternoon storm come through, hide the mountains and then reveal them after a nice clean. Really fond memories of things like that,

Oh and I'm told William is pronounced 'Uririamu' or something similar to that. Interesting how Japanese only end sounds with vowels. Baseball comes to mind. Ba-seh ba-ru.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 13th, 2021, 3:23 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 13th, 2021, 3:24 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 13th, 2021, 3:24 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 13th, 2021, 3:24 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 13th, 2021, 3:24 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 13th, 2021, 3:25 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 13th, 2021, 3:25 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Ragabul » July 13th, 2021, 6:00 pm

I got derailed on playing DOS2 by the freeze earlier in the year and by the time I tried going back to it a few weeks ago I didn't remember where I was or what I was doing so I just started over with a slightly different character and party. This party was a male lizard mage with Lohse as sword and board, Ifan as an archer, and Fane as another mage. I'll probably go back through as a female elf or dwarf (humans are boring) and pick up the other three party members on that run. I had way less trouble with it starting over because I guess I had learned the system enough not to suck. This time I'd actually say my enjoyment has met or even outperformed my enjoyment from playing DOS. This time I get why everybody goes on and one about it. It is an honest contender for best RPG of the last decade.

Don't get me wrong. It's got some *bullshit* fights. The fight with Aetara is one of the cheaper things I've ever encountered in a game. The only consistent way I've come up with to deal with her is to just wait until you are several levels higher than she is. There's others which are horrible if you don't come up with a gimmick. These games reward you for coming up with clever ways of being cheap which is maybe what I'm looking for in a "tactical" game. (I heard a story that some guy defeated the final boss by filling a barrel with as many heavy objects as he could find and then teleporting it so that it fell onto the boss's head). I defeated one boss by teleporting him into lava. I also beat a dracolich by stripping him of his magical armor with high damage magic AOE and then casting dominate on him so that he killed his own minions and they chiseled off like half his health. Maybe this is cheese, but the game mechanics are actively built around stuff like this. Your enemies do this to you as well. Last night, I just fought a lich whose whole schtick was standing in a giant cloud of Deathfog (insta death to anything but undead) and aggressively teleporting your party into it. You can't approach him and he has trash in the deathfog with him that constantly heals him. Regardless it's extremely fun when you come up with some harebrained thing that shouldn't work but does and can hand a fight like that a gimmick right back.

Tactics in this really don't have that much to do with builds. I am 100% certain my builds are not optimized. I was probably halfway through the game before I realized how much of an edge building for a high critical chance + using high terrain which gives damage bonuses is. But it doesn't matter. I never bothered to respec because there are innumerable other things you can do that work just as well. You can go from being handed your ass to handing enemies their ass based on party placement, good spell loadout, clever timing of abilities, (I've beaten bosses like the aforementioned deathfog lich where I was able to keep the boss in a knocked down or otherwise incapacitated state the entire fight by thinking about my moves multiple turns in advance), and clever usage of environmental objects. *This* is tactical. This does not feel like Excel Spreadsheet: the Fantasy Adventure. This feels like chess with really crazy rules.

The story and characters are like A-. They are below Bioware at their best but still good. It does allow much deeper roleplaying than Bioware has done since Dragon Age: Origins. You get a huge variety of change in dialogue options based on your background and stats and the game actively allows you to be an asshole if you want. It is not "the four ways of paragon" as Andromeda was. You can kill anybody. You can be a slaver and a racist or somebody who saves widows and orphans or something in between. Persuades are all based on 1 stat but you are given 3-5 different choices of how you want to try the persuade check which are mechanically exactly the same but allow for radically different flavor options. It doesn't have as much dialogue sensitivity as Deadfire which probably has the most of anything I've played but it's probably second place. It also makes Bioware and Bethesda look cheap because this comparative budget game bothered to come up with unique skeletons & movement animations for horned, tailed, digitigrade, and sexually dimorphic male and female lizards and to make every set or armor (including helmets) work for them. Yes I'm looking at you Bioware with no female aliens but quarians for years and at you Bethesda with your flatfooted cat people with a fur texture slapped on.

Anyway, I think I've done everything but the end game run so I will hopefully finish it tonight. Debating if I want to play it again with a different character or move on to some other isometric. Probably either Disco Elysium or finally Tyranny if I do.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 14th, 2021, 12:04 am

SciFlyBoy wrote:Vol: Backpacking in the mountains as a youngster I would witness the afternoon storm come through, hide the mountains and then reveal them after a nice clean. Really fond memories of things like that,

Oh and I'm told William is pronounced 'Uririamu' or something similar to that. Interesting how Japanese only end sounds with vowels. Baseball comes to mind. Ba-seh ba-ru.

Only basic character they have that doesn't end in a value is "n," as in, ”ん”, so that's why! Though they do clip the ending vowels sometimes, most commonly with "-masu." Only ever pronounce as "mah-suh."

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Ragabul wrote:I got derailed on playing DOS2...

Thematically, is there meat on the bones? For whatever reason, those games put me off, so I never bothered to try, so I don't actually know how well written they are. I assumed it was fairly light and loose, more Buffy-era Whedon than anything else.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Ragabul » July 14th, 2021, 7:22 am

They are not deep if that's what you mean. You are not going to come away wanting to write a paper about it. The first Original Sin theme is hard to explain without spoilers but it's fairly traditional fantasy stuff. Your two main characters (you design and control a pair in that game) royally fucked up in the distant past and now you either can or can't make up for it. It's Chosen One stuff with a slight gimmick. Hence the "original sin" name. The second one has a somewhat similar theme to Deadfire but significantly less pretentious. The gods may or may not all be assholes (as well as the old Divine who is a kind of ascended but still mortal demigod who used to be a man). As you try to become the new Divine what are you going to do about it?

The games are really silly with a mostly British style of humor (which is weird because it's made in Belgium). It doesn't do the annoying Marvel thing where it interjects one liners while someone is dying, but there are just silly NPCs around most of the time. As one example, there's a perk that lets you talk to animals (which is borderline necessary) and animals are almost universally silly. Dogs tend to talk like Dug the dog from Up or cats are mostly all arrogant assholes. They did tone down the silliness in the second game to a large degree but it's still a significant part of the game.

My biggest complaint storywise is in the second game and is that it feels sort of disjointed. The overall plot is understandable and the smaller side quests are fine. But there are sort of mid tier plots that progress over multiple acts that reach resolution before the end. One involves a conspiracy with the dwarven queen. One involves a character in your party who is possessed by a demon that is trying to take over her mind. These are mostly related to your companions but they also tie into the main plot in significant ways. Since you can only have 4 origin characters with you at one time (and then only if you yourself play as an origin and not as a custom), you are always missing 2-3 companions worth of this information. These quests are also fairly open ended and let you go about them in various orders and proceed through them even if you haven't found out 100% of the information. Because of all that, information for these mid tier quests comes at you very piecemeal and is not guaranteed to be in any particular order and you may very well just not receive it all because that particular companion isn't with you. I had a good idea of the overall situation but was consistently confused on details most of the time. Starting over did help with that.

Overall, I'd say it's light-hearted meat on a serious skeleton. Not serious as in deep, but serious as in having large stakes or implications. It's going farther in a tone similar to Fable than it is to Pillars of Eternity. I'd say this works because Larian is genuinely funny in a way Fable is not, they are more self aware and less pretentious so the humor clashes less, and it's also just not as silly as Fable.

*Edit* Upon beating the game I have another major story complaint with 2. Namely it allows/makes you make your final decision at endgame twice. If you choose one it *radically* reduces the difficulty of the final boss and then you are free to reneg on this decision afterwards anyway. And this is not in some kind of roleplaying "oh ho, I was being deceitful and clever the whole time!" way but in a way that mostly makes no sense. Moreover the initial choice is really between two terrible options so there's no particular reason not to choose the one that makes the boss fight easier for pure meta reasons. I came up with a bad headcanon way to make it make sense but I don't really feel that should be necessary. The things you get to decide between are pretty interesting but the way the choice is set up is pretty dumb.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 14th, 2021, 4:20 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 14th, 2021, 4:20 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 14th, 2021, 4:20 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 14th, 2021, 4:21 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 14th, 2021, 4:21 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 14th, 2021, 4:21 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 14th, 2021, 4:22 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 15th, 2021, 12:37 am

Ragabul wrote:The second one has a somewhat similar theme to Deadfire but significantly less pretentious.

I'd have to replay the game first, but I recall the writing being decent, but ill-suited to what they were trying to do. "Smart-stupid," where you have interesting plot threads by competent writers, but they come out wrong. Pretentious would be that ghost woman from the first Pillars, who annoyed me greatly. The colonizer/native side plot wasn't great tho, as neat as the factions were, I did not care the slightest which group of assholes were morally just.

They did tone down the silliness in the second game to a large degree but it's still a significant part of the game.

About what I figured. Jade Empire did the silly/serious very well. In that it was very serious most of the time, with natural moments of levity, and then rarely deployed outright joke bits. Like the white guy in that garden with the gun who's a cartoon character.

I had a good idea of the overall situation but was consistently confused on details most of the time. Starting over did help with that.

DA:O did that really well, as I recall. Never forgot, even while fucking around in a dwarven arena, or cucking a wood elf by deflowering his girlfriend, or dealing with that bullshit Fade sequence in the mage tower, etc., I always knew that the _purpose_ of all this was to gain allies to stop the Blight. It was beaten into our heads, reinforced constantly, and was the literal purpose of my character's current existence. Which is about the bare minimum I'd ask in an opened ended dealie like this, tie it all together, remind us, and never have someone say "zee great game onhonhon."

Actually, even the side quests largely tied into the greater purpose of getting those self-contained factions to join up to be speed bumps for the archdemon. "Winning favor," is remarkably vague, but true, and I seem to recall a lot of the dwarf stuff was explicitly tied to helping Harrowmont or Bhelen in one way or another. Not all of it, of course, but if I can justify my IC fucking around, the writers have done their job.

Overall, I'd say it's light-hearted meat on a serious skeleton. Not serious as in deep, but serious as in having large stakes or implications. It's going farther in a tone similar to Fable than it is to Pillars of Eternity. I'd say this works because Larian is genuinely funny in a way Fable is not, they are more self aware and less pretentious so the humor clashes less, and it's also just not as silly as Fable.

*Edit* Upon beating the game I have another major story complaint with 2. Namely it allows/makes you make your final decision at endgame twice. If you choose one it *radically* reduces the difficulty of the final boss and then you are free to reneg on this decision afterwards anyway. And this is not in some kind of roleplaying "oh ho, I was being deceitful and clever the whole time!" way but in a way that mostly makes no sense. Moreover the initial choice is really between two terrible options so there's no particular reason not to choose the one that makes the boss fight easier for pure meta reasons. I came up with a bad headcanon way to make it make sense but I don't really feel that should be necessary. The things you get to decide between are pretty interesting but the way the choice is set up is pretty dumb.

Fable was supposed to be funny? Huh.

Makes me think of the all the possible permutations of the final night in DA:O, where all the stupid/clever/harsh/romantic choices you made do matter in what happens (to her womb). I do like the concept of having ways to defang the final boss through dialogue or optional content, or otherwise your game-long efforts actualizing in this last moment. As well as the option of not doing any of that, and taking them on raw, and establishing dominance. Doing it poorly, such as you've described, is deflating. All that, for this? A binary option of that importance had best have _significant_ thematic purpose.

Dragaros wrote:BEASTMAN'D

Update is gud. Beastmen have far more fun, and complex, systems to deal with. Units still suck hairy cock until higher tiers, but Taurox is so fucking strong I have him soloing garrisons at level 31 before turn 40. Only problem is that the chain-attack system requires you to have an active rampage of at least level 1 (of 3 possible). But you're hard limited, because you can reset your movement for 1/2 "momentum" points you generate from victories, but those build up the rampage bar. But if you fill the bar, the rampage ends, and you're stuck, and fucked, unless you're paying careful attention to how much longer you can chain it.

Herdstone system is really cool, visually it's great to see a wasteland that _can't_ be touched, while you have a decent 20 stack garrison that holds it down. Though you're sorta obligated to take the building chain that gives you LOS over all the ruined provinces, thankfully it has the best garrison units, tied with the minotaur chain.

Bit buggy tho. Hit a few visual bugs and a movement bug specific to Taurox. If he almost exhausts his movement points in normal stance, he can swap to Juggernaut Raiding which gives more movement, but then most of the time, it somehow wipes out all remaining movement points. But then he can also go into Hidden Camp from there, which requires 10% movement. So you can stance swap to get into Hidden Camp for free, and also fuck yourself out of movement points if you're not aware.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby magnuskn » July 15th, 2021, 1:35 am

Just started a Thorek Ironbrow campaign yesterday, not far into it but very solid. And nice to have a dwarf character at the other side of the world, instead of just all of them in the Old World.


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