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Bioware General (Mass Effect/Dragon Age/Other)

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Someone With Mass
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » June 9th, 2017, 2:50 pm

Raga wrote:
Someone With Mass wrote:
Not to mention that it kills any sense of urgency when you can just put the story aside no matter what it's about to do in order to tackle some simple side missions or go exploring for several hours. Fallout 4 taught me that one.


I think the logic here is that Bethesda's are kinda *the* "do whatever the hell you want in a big map" games and they know that. I think their logic would be "if you want the narrative to have urgency, then focus on the narrative. Everything levels with you so you don't have to grind and you can play after credits so all those side missions will still be there. If you want to piddlefart around then do so." And I don't really want them to put me on rails just to have narrative urgency. Narrative is nice and all, but unlike with Bioware that's really not the major reason I'm playing Bethesda games.


I think it happens more when the narrative isn't able to keep me interested or willing enough to follow it. Most of the time, it was "Oh, that mission is at the other side of the Commonwealth, but my mission to kill Harry McDoucheFace is just around the corner. I'll do that instead." and then I sort of forget about the main story because of other distractions and after a few hours of random encounters with Deathclaws, raiders and whatever, I've had my fill.

The problem is that Andromeda tries to do something similar and the story suffers from it. I can't for the life of me tell you what happened in the story in a way that isn't convoluted, because the memory of it is mixed in with the dozens upon dozens of side missions.

Meanwhile, I can pretty much recollect all the dialogues of Mass Effect 2's main missions in high detail because they had a straight path and didn't bombard me with side missions that didn't contribute to the main mission in any way every time I returned to the Normandy.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Raga » June 9th, 2017, 2:57 pm

Sure, I agree, but I think that's because the main strength of Bioware's games and their ostensible point is narrative and characters. For Bethesda, adding narrative and romances and such is very much "here's yet more stuff in the sandbox if you want it. If you don't, cool." That's also true of the settlement building mechanic. Adding miscellaneous whatnot in a Bethesda game actually strengthens it because their games are all about getting to chose what to do form all kinds of miscellaneous whatnot. Adding that to a Bioware game just dilutes it.


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » June 10th, 2017, 3:51 pm


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 10th, 2017, 3:56 pm

Feels like we should just call it Attack on Titanfall.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » June 10th, 2017, 3:57 pm

Mass Titanfall: Destiny

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 10th, 2017, 3:58 pm

Attack on Titanfall: Destiny Effect.

That's my final answer.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » June 10th, 2017, 3:59 pm

Mass Titan Attack Effect: Destiny On Fall

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » June 10th, 2017, 4:02 pm

Vol wrote:Mass Titan Attack Effect: Destiny On Fall

Mass Titan Attack Effect: Meh To The Max

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 10th, 2017, 4:06 pm

I think the fact we're more interested into making pun titles already sums things up. But I guess we can at least wait for the gameplay reveal, before officially declaring it not interesting.

The combination of Destiny-like mechanics and Frostbite tho makes me think that's it's gonna be a very gimmick-y game with lots of content locked behind a paywall.

But it's definately too soon to tell. Just call it an hunch.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » June 10th, 2017, 4:09 pm

The Microsoft conference's in 24 hours, that's when we'll get gameplay.

But from that reveal trailer, I'm smelling Destiny.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 10th, 2017, 4:18 pm

I thought that was pretty obvious. Didn't they out loud told that this was gonna be their Destiny equivalent already? At least in sense that is supposed to be a persistent world, but with a plot worth following?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » June 10th, 2017, 4:35 pm

If it's supposed to be their answer to Destiny, then what's the point in going around telling everyone that it's some great new IP?

I was honestly hoping for something a wee bit more original than "the remnants of mankind hiding behind a huge wall" which I've seen in droves already.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 10th, 2017, 4:45 pm

And keep in mind... ME:A was handled by Bioware's B-team, while this is supposed to be the new big thing the bigger studio has been doing in the meantime. Oh joy.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 10th, 2017, 5:40 pm

Wow, what a lame, generic looking game.

Even if it wasn't an MMO, I probably still wouldn't be that interested.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » June 10th, 2017, 7:30 pm

TTTX wrote:new IP


https://www.youtube.com/watch?v=sHuWmsDfYuA


///

If that was supposed to garner my interest, it didn't.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby UNiT » June 11th, 2017, 3:53 am


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 11th, 2017, 4:27 am

Pretty sure we will still see at least one DLC.

Frankly, if that studio was as dead as he seems to believe, they wouldn't be doing these patches, and adding new dialog for Jaal so he can be a gay romance option.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 11th, 2017, 6:19 am

Well I'd assume they have at least one major DlC that was in pre-production by the time of release, due to development times. So yes... they're likely just gonna finish whatever actual content was already in progress and then call things off completely.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » June 11th, 2017, 9:22 am


Yeah, so, I know this guy from an old, secret forum from a decade back. I don't trust him or his sources, but I'm willing to accept he may be telling the truth. In which case, if internet cynics and gaming "journalists" tanked the Mass Effect series, a direct sequel, and story DLC, I'm going to be somewhat ruffled.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 11th, 2017, 12:00 pm

Let's not fool ourselves, at this point is just a matter of time before the whole company get's quietly axed off. Unless Anthem is something really f-ing mind-blowing (which I highly doubt it will be, but we'll get a better clue in a few hours) or the next Dragon Age truly turns out to be amazing, ME:A is just the beginning of the end for BioWare.

Which really fucking sucks, and at this point, I really really wish this is where we ended...

https://www.youtube.com/watch?v=ohMoPNZxmus

Y'know... back when we gave a fuck. Back when there was something worth getting happy or mad about (relatively speaking), and not just another shitty but oh so pretty "AAA game" that failed to deliver.



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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 11th, 2017, 6:53 pm

BOOOO GET IT OFF THE STAGE!!!!

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 11th, 2017, 7:02 pm

Oh look, it's MORE fighting robots in a big empty but oh so pretty open world! And even LESS fucks to give!

Also those robitz make alot of Dalek-like noises...

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » June 11th, 2017, 7:10 pm

The first thing I said was, "Gee, look at how diverse this place is!" And then the fellow comes groveling to the protag.

Ah, I'm bitter. This is what the main studio is on? A not-RPG that kinda looks like Mass Effect crossed with Destiny and Attack on Titan? It might very well be good, but c'mon, man. Bioware! _Bioware_! I want fun adventure stories with really interesting characters in a well-defined setting. I don't want to play online co-op Destiny!

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 11th, 2017, 7:14 pm

Vol wrote:The first thing I said was, "Gee, look at how diverse this place is!" And then the fellow comes groveling to the protag.

Ah, I'm bitter. This is what the main studio is on? A not-RPG that kinda looks like Mass Effect crossed with Destiny and Attack on Titan? It might very well be good, but c'mon, man. Bioware! _Bioware_! I want fun adventure stories with really interesting characters in a well-defined setting. I don't want to play online co-op Destiny!

Jesus Christ, STOP bringing up Mass Effect. There is nothing "Mass Effect" about that.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » June 11th, 2017, 7:23 pm

Vol wrote:The first thing I said was, "Gee, look at how diverse this place is!" And then the fellow comes groveling to the protag.

Ah, I'm bitter. This is what the main studio is on? A not-RPG that kinda looks like Mass Effect crossed with Destiny and Attack on Titan? It might very well be good, but c'mon, man. Bioware! _Bioware_! I want fun adventure stories with really interesting characters in a well-defined setting. I don't want to play online co-op Destiny!


Pretty much exactly my feelings. If larger, more competent developers couldn't get the Destiny/Division formula right, why the FUCK would it be Bioware that does?

God, I wish they'd just go back to doing what they were good at, or at the very least what we bought their games for in the first fucking place.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 11th, 2017, 7:27 pm

Honestly the main hub looks more like Mos Eisley crossed with Distric 9. Sure as hell not much of a Mass Effect vibe.

The game DOES look pretty but you can make the most dumb and shallow games imaginable looking pretty in Frostbyte. Probably why EA forced most of its subsidiaries to adopt the engine in the first place.

Cuttng the chase about the cool graphics and all the game-selling talks what we really have? A co-op third person shooter with costumes that gives you different powers, a barebone plot that justifies the fact you have only one hub area ("this is the only safe haeven on the planet), a big empty open world with randomly generated events and some generic monster and robots to fight.

Like literally... 2/3 or more of the current big budget companies around could make something like that. There's nothing that makes you say "Yeeep, sure looks like BioWare is back and better than ever!".

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 11th, 2017, 7:30 pm

Bioware is dead.

Montreal was the last bastion of classic Bioware game development (and fuck you all, they did a GREAT job) and that has been gutted so games like Anthem can be made.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » June 11th, 2017, 8:24 pm

Well, I guess the prediction we made many a year ago has happened. Although they are keeping the name, EA has gone on out to the backyard to shoot the lame dog and throw it into the charnel pit with the other gutted studios gathered there.

Oh, well. BW was a shambling zombie since ME3 and the last two games proved it pretty much. I'm putting my hope on Cyberpunk 2077 and CD Project Red for more good RPG games.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 11th, 2017, 8:40 pm

https://www.youtube.com/watch?v=UYDJNf4LyBs

TheodoricFriede wrote:(and fuck you all, they did a GREAT job)


Considering how the whole thing went, they probably DID do a better job than it looks. If that whole article is to be believed, it's a miracle the game was released at all. If a few less people remained on the project, especially in key roles to guide the whole development process, now we could have something that isn't great just because you can bang bisex turians in it.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » June 11th, 2017, 9:01 pm

I'd say that the whole "move the game to another galaxy" thing and other factors like the Kett would still have made the basic premise of the game inferior. But I could be wrong.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 11th, 2017, 9:29 pm

Alienmorph wrote: now we could have something that isn't great just because you can bang bisex turians in it.

YOu know damned well Andromeda was a good game for more than that.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » June 12th, 2017, 1:44 am

Well, it wouldn't be a BioWare game if there isn't something with shin legs that are bent backwards. It's just such a shame that it's blatantly "inspired" by current trends and other big games rather than being its own thing. Sure, Mass Effect jumped on a few trains too, like with the third-person shooter craze that was all over the place back then, but at least it had something distinct.

This game looks like the result of a bunch of corporate smugfucks sitting at a big conference table, looking at charts and asking around what's really popular these days rather than a company daring to do something new.

Also, can we just kill whatever you can call the obviously fake player to player interactions in these gameplay trailers? It was cringe-worthy when The Division did it and it's just been off-putting ever since.



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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » June 14th, 2017, 11:37 pm

Image

Well now.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 14th, 2017, 11:53 pm

uh... what is it?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » June 15th, 2017, 5:20 am

TheodoricFriede wrote:uh... what is it?

A mod that removes PeeBee's face stripe.
It honestly does make her look very different.
Why there is make up beneath it I don't know.

I'm okay with either TBH.

Here's another angle;
Image

Speaking of ME:A mods, there is a first person mod for MP.
https://www.youtube.com/watch?v=jKsav3_gKXs

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » June 15th, 2017, 5:32 am

She still has a potatoe face, but so do a lot of other females in this game.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 15th, 2017, 5:41 am

Mazder wrote:
TheodoricFriede wrote:uh... what is it?

A mod that removes PeeBee's face stripe.

I actually think she looks better with it.

Is there a mod to remove her stupid lore breaking eyebrows?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 15th, 2017, 6:16 am

If there isn't yet, I'm sure someone will provide it. Personally, I'd be even fine if it were just tatooed 'brows like Liara. Still made no sense that she was the only asari ever going for that look, but at least it wasn't "reptilian alien grows facial air because SHUT UP".

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 15th, 2017, 6:59 am

Asari are mammals, that's not the issue.

The issue is that literally NO asari have them except her. I feel like she was designed in a vacuum, and the lore problem wasn't brought up until it was too late.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 15th, 2017, 7:09 am

Their skin is more reptile-like, and none of them shown any sign of hairs, feathers or other types of filaments and fluff. That's that I meant.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 15th, 2017, 7:23 am

They have eye lashes.

Also mammary glands. Which are the most important part of being a mammal.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 15th, 2017, 7:48 am

Again... I was talking of their skin, not calling them reptilian in general. I guess I worded the first post abit poorly.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 15th, 2017, 7:52 am

Alienmorph wrote:Again... I was talking of their skin, not calling them reptilian in general. I guess I worded the first post abit poorly.

Sorry, I've just had this conversation before.

There are actual idiots who think asari are somehow not mammals.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » June 15th, 2017, 7:59 am

Thei're just humanoid aliens, as far generic classifications go.

Wanting to call them mammalian, reptilian or anything else is pretty much pointless. For all we know there is no such distinctions in the animal kingdom of Thessia.

You can call them reptilian if referring to the skin, or mammalian because they have boobs, but going broader strokes and calling them one or the other as a whole is veeeery pointless.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » June 15th, 2017, 8:15 am

Oh god here we go.

You just go ahead and believe what you want.

I'll go with the basic fundamentals of Biology.


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