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Tali'Thread vas Clan Zorah nar BSN 6.0

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Mobius_118
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mobius_118 » August 27th, 2016, 7:39 pm

Grand Admiral Cheesecake wrote:
Mobius_118 wrote:Wasn't too hard with Trump. He opened his mouth and destroyed his own credibility.


Being fucking hilarious is a positive.

Especially compared to Skeletor.


Running the nation isn't a fucking joke.

If you think it is, go to North Korea.

Fucking laugh riot there.

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Vol
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » August 27th, 2016, 7:40 pm

Mazder wrote:I'm waiting for my Mercy Buff!

What does she need buffing in?

But yeah, now I remember why I stopped playing. Genji every-fucking-where, the heroes I like being gimp, Discord being a constant 50% HP penalty with no travel time, and on and on.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Grand Admiral Cheesecake » August 27th, 2016, 7:41 pm

Mobius_118 wrote:
Grand Admiral Cheesecake wrote:
Mobius_118 wrote:Wasn't too hard with Trump. He opened his mouth and destroyed his own credibility.


Being fucking hilarious is a positive.

Especially compared to Skeletor.


Running the nation isn't a fucking joke.

If you think it is, go to North Korea.

Fucking laugh riot there.


It kind of is. Easily triggered idiots on the far left, Gun mancing idiots on the far right. It's a mad mad world and sometimes laughing at the insanity is just the right thing to do.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Spartanburger » August 27th, 2016, 7:56 pm

Grand Admiral Cheesecake wrote:It's a mad mad world and sometimes laughing at the insanity is just the right thing to do.



Laughing at the insanity is one thing. Contributing to it is another.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » August 27th, 2016, 7:56 pm

Vol wrote:
Mazder wrote:I'm waiting for my Mercy Buff!

What does she need buffing in?

But yeah, now I remember why I stopped playing. Genji every-fucking-where, the heroes I like being gimp, Discord being a constant 50% HP penalty with no travel time, and on and on.

Zenyatta's discord is being reduced but his main orbs are getting increased.

Mercy is getting rate of healing increased and amount needed to get to rez reduced.
(I personally think she should get a movement boost by a touch and a wing launch that doesn't require line of sight on another player to work.)

Genji is apparently getting nerfed a touch too, his dragonblade will only last 6 secs instead of the current 8.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » August 27th, 2016, 8:03 pm

Like a lot of discussions about politics on the internet, this conversation has turned ugly and is degenerating into little more than insults and name-calling. No one is going to change their minds or their stances. Talking about it in endless circles is pointless. Nothing meaningful or productive or civil can be gleamed from this anymore, so it might be prudent for everyone to just agree to disagree and drop the subject. At least for now.

Perhaps it would be wise if discussions and debates about politics and the presidential race got their own separate thread.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TheodoricFriede » August 27th, 2016, 8:11 pm

Lets not glut the new group with unnecessary threads.

Id rather we just stop talking about it all together of its just going to go in a circle.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » August 27th, 2016, 9:03 pm

Tony Romo hurt his fucking back in a meaningless preseason game. This year, season hasn't even started and the Cowboys are already done. This is insane.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Grand Admiral Cheesecake » August 27th, 2016, 10:32 pm

Image

I maaaay have gone a little historically inaccurate on this run...

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Vol
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » August 27th, 2016, 10:40 pm

Mazder wrote:Zenyatta's discord is being reduced but his main orbs are getting increased.

Mercy is getting rate of healing increased and amount needed to get to rez reduced.
(I personally think she should get a movement boost by a touch and a wing launch that doesn't require line of sight on another player to work.)

Genji is apparently getting nerfed a touch too, his dragonblade will only last 6 secs instead of the current 8.

Eh. That's better, I suppose.

Only qualm I have with Mercy is her rez, but I can deal with it if her healing gets a boost too.

2 seconds is nice. Not going to stop Naruto from blind swinging to victory, but nice. But I'll admit, I'm bitter about how Widow is so relatively weak right now. I'm no MLG NoScOpE420XxXxX [<|_@|\| ZZZZZZ] SnugglybearZZZZ level sniper here, but the cost/reward ratio is skewed poorly from the few games I got in today.

Grand Admiral Cheesecake wrote:I maaaay have gone a little historically inaccurate on this run...

No, that's basically how it happened. Yep.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » August 27th, 2016, 10:56 pm


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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » August 27th, 2016, 10:56 pm



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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » August 27th, 2016, 10:57 pm


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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby SciFlyBoy » August 27th, 2016, 11:07 pm

So what's the purpose of a scimitar? Just slice? How is it different than a katana?

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby HellBovine » August 27th, 2016, 11:27 pm

More heavily weighted at the end, better for breaking apart chain-mail. Also meant to be used primarily one-handed.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Grand Admiral Cheesecake » August 27th, 2016, 11:31 pm

HellBovine wrote:More heavily weighted at the end, better for breaking apart chain-mail. Also meant to be used primarily one-handed.


They also come from rather different places in the world with different smithing traditions and perhaps more importantly different quality of local metal.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TheodoricFriede » August 27th, 2016, 11:42 pm

SciFlyBoy wrote:So what's the purpose of a scimitar? Just slice? How is it different than a katana?

I was under the impression that it served one purpose.

Cutting off heads.

Given its weight, it would probably be a decent weapon on horseback though.

Edit:
I looked it up.
A scimitar tends to be used on horseback, but one that would be used in battle looks much different from what the fellow in that video had.

His is a replica of one used for executions.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby SciFlyBoy » August 28th, 2016, 12:18 am

I have a unique knife. I found it at a garage sale and I won't tell anyone where I keep it. It's the blade used by the mariner in Waterworld. Looks like a mini scimitar at about a foot long, but backwards with the sharp side on the opposite side of the curve. Anyone know what it might be called? It's not a bowie knife.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TheodoricFriede » August 28th, 2016, 12:29 am

SciFlyBoy wrote:I have a unique knife. I found it at a garage sale and I won't tell anyone where I keep it. It's the blade used by the mariner in Waterworld. Looks like a mini scimitar at about a foot long, but backwards with the sharp side on the opposite side of the curve. Anyone know what it might be called? It's not a bowie knife.

Do you have a picture?

Is it a kukri?

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Zero Suit Rosalina » August 28th, 2016, 1:00 am

WWE 2K"Wafiu wars"16
Image
Didn't know this game had a community content sharing. Now I can download other creations instead of butchering them up myself.
Vol wrote:Man, Widowmaker is fucking weak as hell right now. I'm rusty, haven't played in a good while, but the other heroes run all over here right now. Geez.

Yeah, it seems widowmaker has been hit pretty hard in her first nerf and because of it. She's not getting really a lot of plays. I rarely see her in games myself and I'd honestly rather play ana besides her which is disappointing.

I'm waiting for some type of symmetra buff myself. I still think the nerf she was given on console was absolutely stupid.

Tbh im not happy with the patches overall so far. Just seems like they are willing to nerf whatever and balance a few characters that don't need to be touched. D.va buff was probably the best thing we got so far.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Azint » August 28th, 2016, 1:25 am

Whenever I see a Hanzo or Widowmaker on Attack, especially when it involves escorting a payload, I am skeptical, to put it mildly. Truthfully, I would rather not see either of them on my team, no matter what position or map, unless they can carry their weight and beyond. Besides Ana, snipers are not reliable teammates in Overwatch.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby SciFlyBoy » August 28th, 2016, 1:45 am

TheodoricFriede wrote:Do you have a picture?

Is it a kukri?

I search kukuri and I found this
Image

That's what it looks like. Only mine looks like it was made from parts unknown and dulled from improper care.

Well anyway, I'm off in the woods for the next few days with my uncle. Take care.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Someone With Mass » August 28th, 2016, 5:47 am

Vol wrote:
Mazder wrote:Zenyatta's discord is being reduced but his main orbs are getting increased.

Mercy is getting rate of healing increased and amount needed to get to rez reduced.
(I personally think she should get a movement boost by a touch and a wing launch that doesn't require line of sight on another player to work.)

Genji is apparently getting nerfed a touch too, his dragonblade will only last 6 secs instead of the current 8.

Eh. That's better, I suppose.

Only qualm I have with Mercy is her rez, but I can deal with it if her healing gets a boost too.

2 seconds is nice. Not going to stop Naruto from blind swinging to victory, but nice. But I'll admit, I'm bitter about how Widow is so relatively weak right now. I'm no MLG NoScOpE420XxXxX [<|_@|\| ZZZZZZ] SnugglybearZZZZ level sniper here, but the cost/reward ratio is skewed poorly from the few games I got in today.



They're buffing Hanzo too. Increased projectile speed by 30% and the hitbox is being reverted to its original size. Also, Genji won't be able to melee cancel his dash or reset the double jump during a climb. At least, that's what I've heard. Won't be able to dash through traps unharmed either.

Ults will now deplete completely .25 seconds after you use them so that cancelled ults like McCree's High Noon can't be used right away if he happens to get killed during it.

Lucio's speed boost amp has taken the worst hit and been rendered pretty much useless.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » August 28th, 2016, 10:07 am

Zero Suit Rosalina wrote:Yeah, it seems widowmaker has been hit pretty hard in her first nerf and because of it. She's not getting really a lot of plays. I rarely see her in games myself and I'd honestly rather play ana besides her which is disappointing.

I'm waiting for some type of symmetra buff myself. I still think the nerf she was given on console was absolutely stupid.

It wasn't really needed, because one shotting a Tracer on a charged bodyshot is entirely fair. Zenny clearly needed a smidgen more health to survive one, and he got it. Quickscoping was fine too. She went from a common pick in comp games to a nearly never pick. Whoops.

I tried playing her at launch, but her kit and style was way too situational for me. Which is a shame, because I like her design and the idea they were going for.

Azint wrote:Whenever I see a Hanzo or Widowmaker on Attack, especially when it involves escorting a payload, I am skeptical, to put it mildly. Truthfully, I would rather not see either of them on my team, no matter what position or map, unless they can carry their weight and beyond. Besides Ana, snipers are not reliable teammates in Overwatch.

Pretty much. I can usually more than pull my weight as an offense Widow, but there are always bad streaks, or really nasty team compositions. Though in QP I don't give a fuck, I'll mute all chat channels and continue to suck. Only way to get better.

But I was watching some videos of one of the very best Widows in the entire game, think he ranked top 100 last season, and even he can only make her viable. Honestly, I'd give her a 150 baseline headshot (TF2), no matter the charge, and return quickscoping. It would make the great players a consistent threat again, pubbies wouldn't be able to do more than the rare lucky shot, and it shouldn't result in a Hero of the Month flood.

Someone With Mass wrote:They're buffing Hanzo too. Increased projectile speed by 30% and the hitbox is being reverted to its original size. Also, Genji won't be able to melee cancel his dash or reset the double jump during a climb. At least, that's what I've heard. Won't be able to dash through traps unharmed either.

Ults will now deplete completely .25 seconds after you use them so that cancelled ults like McCree's High Noon can't be used right away if he happens to get killed during it.

Lucio's speed boost amp has taken the worst hit and been rendered pretty much useless.

Fuck Hanzo, fuck Genji, the Shimada brothers make me salty more than anyone else. They aren't overpowered per se, because they do take some skill to actually work on more than luck, but they're so goddamn annoying to deal with, and they seem to wipe teams by flailing and spamming.

Plus Hanzo's a better sniper than Widow right now. Sore wa ouki kuso da yo.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Someone With Mass » August 28th, 2016, 10:29 am

Vol wrote:Fuck Hanzo, fuck Genji, the Shimada brothers make me salty more than anyone else. They aren't overpowered per se, because they do take some skill to actually work on more than luck, but they're so goddamn annoying to deal with, and they seem to wipe teams by flailing and spamming.

Plus Hanzo's a better sniper than Widow right now. Sore wa ouki kuso da yo.


Yeah, if it was less "slash/shoot in the enemy's general direction and get a kill because Genji is apparently so strong that he can turn air into concussive blasts during his ult" and more effort, then I wouldn't be as annoyed by it. Plus, I see a Genji in every goddamn match because of it. He can reflect over 90% of all projectiles, get a dash attack which resets on a kill and on top of that, he can easily cut down entire teams by just jumping about and flail his sword like a spastic retard.

Sure, it would be unfair towards newer players, but I'd rather have a character that's easy to play and difficult to master than one which is easy over all. Shit, one guy on my friend list picked up Genji just for fun (he never plays Genji, by the way) and he got both of the achievements for deflecting back at two enemies and killing four enemies with the ult in the same match.

The nerf can't come soon enough.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Spartanburger » August 28th, 2016, 12:43 pm

Someone With Mass wrote: and the hitbox is being reverted to its original size.


This is not a Hanzo specific change. All projectiles were shrunk, and that change is being reverted for all projectiles. Devs said it had unintended side effects and that they're reverting them while they work on other issues.

Also, I really wouldn't say Widow isn't viable. I still encounter plenty of capable Widows all over the place. She's still by far the most annoying character in the game, but that's simply because she's a traditional lolMLG kiddy sniper kit. There's never been a game that's made going up against those kinds of characters fun.

And again, the issue with Widow balance is that, due to the nature of the sniper, any buff for the regular folk make her way overpowered for those who are above average. There's a huge skill margin between the low level and the high level. Any buff to make her fun or viable for the low or average just multiplies upward to make her ridiculous in the upper teir. There's no way to win. You fuck over the little guy, or you fuck over the big guy.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » August 28th, 2016, 3:34 pm

http://www.foxbusiness.com/markets/2016 ... -plea.html

I was going to make a bitter joke about how more globalism and bailouts seem to be the answer to every problem the ruling class runs into, but I'm also hardly well versed in global finances. Interesting article though. Seems kind of tone deaf that these people dealing at the highest levels of financial power don't grasp why us normal humans aren't spending and borrowing and such. So the plan they're recommending is forcing inflation through government programs and opening Japan's borders, or something.

I mean, I'm not qualified to talk about this material at all, but I've been saying for years that there's been no real recovery or fix in the economy, this is all smokes and mirrors, and it's going to come down hard sooner or later. And if I'm right, I sound like a prophet. If I'm wrong, nobody can assail me because who the hell am I anyway? This is called being wise.

Spartanburger wrote:Also, I really wouldn't say Widow isn't viable. I still encounter plenty of capable Widows all over the place. She's still by far the most annoying character in the game, but that's simply because she's a traditional lolMLG kiddy sniper kit. There's never been a game that's made going up against those kinds of characters fun.

And again, the issue with Widow balance is that, due to the nature of the sniper, any buff for the regular folk make her way overpowered for those who are above average. There's a huge skill margin between the low level and the high level. Any buff to make her fun or viable for the low or average just multiplies upward to make her ridiculous in the upper teir. There's no way to win. You fuck over the little guy, or you fuck over the big guy.


Silly thing I made:
widowthing.png


She isn't viable in comp, outside of highly specific scenarios with the very best snipers. QP, anything's viable if the player's good enough. Depending on the hero, you can ensure you're not hit while crossing her firing lane, or you outright can't die to a charged headshot, and that's a huge power to take away from a sniper. And of the heroes who can't avoid her fire/tank it, they can snipe back at her fairly well! Which is why her archetype even works in this game.

That's what I'd be concerned about. I don't want to have to have sniper duels with bad Widow's every single match. So keeping her floor high, but ceiling higher than it is now, is what I want. Little guys don't need to be handling her until they learn the concepts in my graph.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » August 28th, 2016, 4:43 pm


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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » August 28th, 2016, 4:43 pm


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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby NCLanceman » August 28th, 2016, 8:58 pm

I forgot how good Mount and Blade: Warband is.

The answer is so good, by the way. Now if I could just figure out how to get a castle and keep it.

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Vol
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » August 28th, 2016, 9:44 pm

NCLanceman wrote:I forgot how good Mount and Blade: Warband is.

The answer is so good, by the way. Now if I could just figure out how to get a castle and keep it.

What is that game? The last time I paid attention to a title that was Something and Something that sounded medieval, it was a crude FPS where you played line infantry and died in basically one hit, and some guys made some funny videos about them being RP in comedic ways.

Image

So if I really sit down and polish myself up, I can sit comfortably in Diamond, probably. Not bad. Master might be beyond me without a ton of playtime.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby NCLanceman » August 28th, 2016, 10:44 pm

Vol wrote:
NCLanceman wrote:I forgot how good Mount and Blade: Warband is.

The answer is so good, by the way. Now if I could just figure out how to get a castle and keep it.

What is that game? The last time I paid attention to a title that was Something and Something that sounded medieval, it was a crude FPS where you played line infantry and died in basically one hit, and some guys made some funny videos about them being RP in comedic ways.


It's a game where you play as a guy (or girl, for hard mode) in basically medieval Europe with the serial numbers filed off. You start off with a horse, a small selection of crappy starter weapons, and the ability to convince between 1-7 people in your average village to follow you in the life of a mercenary. From there you can do anything from becoming a trader, a nobleman of one of the kingdoms, help a claimant rise to the throne of their own kingdom, and so on, mostly by working your way through fighting bandits to fighting lordly hosts, and perhaps whole armies.

It's very much a niche game, but it fills that niche super well.

I got back into playing it because I'm looking forward to Mount and Blade 2: Bannerlord, which also looks pretty sweet.

This is more of a general overview of M&B2:
https://www.youtube.com/watch?v=3P8AYtiaaFE

This other one is a overview of siege warfare in M&B2, which is pretty fucking spectacular:

https://www.youtube.com/watch?v=iObwq1WaxQ8

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Spartanburger » August 28th, 2016, 11:18 pm

Vol wrote:She isn't viable in comp, outside of highly specific scenarios with the very best snipers. QP, anything's viable if the player's good enough. Depending on the hero, you can ensure you're not hit while crossing her firing lane, or you outright can't die to a charged headshot, and that's a huge power to take away from a sniper. And of the heroes who can't avoid her fire/tank it, they can snipe back at her fairly well! Which is why her archetype even works in this game.

That's what I'd be concerned about. I don't want to have to have sniper duels with bad Widow's every single match. So keeping her floor high, but ceiling higher than it is now, is what I want. Little guys don't need to be handling her until they learn the concepts in my graph.



Due to the nature of her class, you can't have it both ways. You make her viable for high level play, and it inevitably makes her a go-to pubstomp for average level play. This is inevitable for any high floor high-ceiling build. So, do you balance for "comp" or "QP"? Pros or Joes?

Buffs travel down. Take a look at your graph. If the Elite players were viable in comp, what would they then be in QP? They were already pubstompers. It'd be like having cheats enabled for them. If the Above Average players were now at the same level of viability as the Elites, you now just made Widow a go-to pubstomp class for a significant percentage of the skill base.

Your graph doesn't take into account that competitive play is not just the high level play you're used to. IIRC, the average skill was 50, and the gameplay was wildly different across the ratings. Below 40 were those usually struggling to aim with Winston, 50s were usually like what I would call a "good game" in quick play, where it is close and both teams are eventually switching up to counter compositions, 60s were usually just premades, and 70s and above were the koreans and genji-based team builds thrive.

Saying that a player, of any skill, is useless in competitive (or QP) is failing to understand how competitive (or QP) matchmaking works. Competitive play encompasses skill from the lowest of the low to the professional level. You cannot say that a certain class is not viable in competitive but is in QP, because the skill you're describing with "QP" exists in competitive. Likewise, the skill you're attributing to "Competitive" exists in QP as well, albeit rarer.

If she's not viable for high level, team coordinated play, I might understand. But, encountering many a well coordinated team with a good widow at the medium+change skill level makes me think that Widow balance isn't a problem. Maybe I'm not playing in a high enough skill bracket, but then that just comes back to the issue of whether or not you balance for the professional experience or the average experience. Pros or Joes.


My two cents: Fuck the pros.




I have a different issue with Overwatch right now and that is the general hypocrisy of the community. Let me give you an example of two games I had back to back (this was before Ana came out, for balance references, and was done in QP for reasons I'll get to). I had a game as Hanzo on defense. Did really well (thanks, Huntsman experience), multiple gold medals, PoTG, ect ect. Of course, people in chat bitched and moaned about Hanzo being "easymode" or broken and overpowered.

The next game was offense with a new team. I went as Hanzo again, because I wanted more experience with him in order to bring my consistency with him up. This time I did kinda poorly. Got my fair share of kills, but the enemy team was more coordinated. Worst of all, throughout the game, two people on my team bitched and moaned in about "THE FUCKING USELESS HANZO," even going so far to directly blame me for the entire team's loss, and ridicule me in chat for missing an ult (I didn't miss. It moves slowly, loudly telegraphed, and is easy to dodge. The enemy just moved to the side). It was funny, because some people from the enemy team came to my defense, saying that I had gotten quite a few good shots on them.

Both sentiments are very vocal on the subreddit, too. Every other week there's another wildly popular "lol Hanzo players are useless" post, and in in the weeks in-between, there's an equally popular "Hanzo op, easymode" post. Nobody ever acknowledges the other ideology.

Here's the thing: If I'm not allowed to play a class unless I'm good, I'm never going to get good, so I'm never going to be able to play that class. The only way to get better at a class is to play it, which means that you have to take losses.

Unfortunately, since this is a very team-focused game, and losing in the game is probably the least-fun experience in gaming history other than Dark Souls Iron Man mode, your team is not going to really enjoy this. With that knowledge, there's enough incentive as it is to only ever play the classes you're good at and never branch out or try anything new without having the community constantly hating you.

I'm so fucking bored playing Junkrat, Mercy, Soldier 76, or Winston over and over again. The other classes in the game were put in there to be played, and I want to get good at them. But apparently, playing as a class I'm not good at makes me literally Hitler.

So what's the point I'm trying to get at? There has to be a place where people can play the classes they want without gathering the ire of teammates.

The practice range isn't it. Unagressive target dummies do nothing other than facilitate testing of abilities.

Play v.s. AI isn't the place. Due to the AI limitations, only a small set of the characters can be played against, and the AI behavior is abysmal for training purposes given how unlike human players they are. You absolutely need experience against actual human players in order to actually get the hang of a character and to become able to pull your weight.

Custom games aren't it for the same reasons as playing against A.I. The only benefit of custom games is that you can change game modifiers. This is important for training your ability to get consistent headshots against strafing enemies by setting damage to headshots only and facing a full team of Hard Anas (though IIRC Hard Ana AI behavior was changed to make this no longer possible).

Competitive isn't the place. Competitive is victory focused, and where you play to win, with team composition being very important. It's not the place to be learning characters, even in the lower echelons of skill rating.

Therefore, Quick Play has to be a place for people to play and learn characters. QP has to be the place where you can jump into a game as an unfamiliar character. This is exactly what I was doing with Hanzo, yet my team leveled more hatred towards me in one game than what the average politician gets in an entire year. For wanting to play and learn a fun character.

The argument could be made that there is a time and place for certain classes, and if you want to learn a class, you have to wait until a need for that class arises, but that's not a good piece of advice for anyone wanting to learn a class. It could be dozens of games before an opportunity to really shine as a specific class comes up, and for someone learning the ins and outs of a character, these opportunities are not obvious. Just like a good turret or sniper spot in TF2, they have to be learned with experience. Additionally, if you're the last pick for a class, there's a lot of pressure to try and find a hole in the team comp to fill rather than learn a class you're not very good at. There's been a good number of games where my class choices are effectively limited to a class I'm terrible at or doubling up with someone else (and then getting the inevitable "oi, I was already playing Soldier" complaints in chat).

There is no way to fix this issue. Team size is not large enough to have a sort of skill buffer, where having a few low skill players doesn't harm the overall experience.

This issues isn't in TF2: you're generally responsible for between 6.25% and 10% of the team's performance in that game. Team sizes are large enough for a reliable bell-curve in player skill to develop such that both teams have a few good players, a few average players, and a few bad players. You can switch to a class you're not very good at, or try out a different loadout, without making the entire team suffer.

In Overwatch, you're 16.7% of the whole team. You can't just not play well without bringing the whole team down. Plus, if you're doing badly, you're actively making the enemy team better by giving them ult. Roadhog is a clear example of this. He's got so much health and so much self-heal that a bad roadhog will just give the enemy team ult. So not only do you have the responsibility to pull your own weight, but you also have the responsibility to play well enough to not make the enemy team even better.

PvE games don't suffer from this. Firefall (rip) had a similar ability/ultimate system in it where you had cool class(battleframe) based abilities, and a Hyper-Kinesis module or HKM that was a super powerful ability that charged slowly over time and faster when you were in combat. You didn't have to worry about giving the enemy a superability if you were grinding up a frame or practicing one you weren't very good at.

An anecdotal example from Firefall: I had just unlocked the Nighthawk. This was a traditional sniper. It had a smoke grenade for invisibility, an ability that temporarily increase ROF, and a remote-detonation mine, and temporary High Explosive rounds for its HKM. The motherfucker's HKM was a hitscan artillery strike. Think Widowmaker but with each shot causing a small D.Va mech explosion at the end. Gods trembled. But I'm a terrible sniper, and it was very easy to get swarmed by enemies in FF even on the stock solo thumper (about 30% as difficult as the standard solo thumper). So, I hopped in a high-level group and group-thumped for resources with them for an hour. I learned how to play Nighthawk, I got my fair share of resources, and since enemy encounters could be scaled via thumper level, there was just enough difficulty for everyone to have a good time. Me learning the frame did not harm anyone's experience.

God I miss late-2013 Firefall.

Back to Overwatch: This is what I see as Overwatch's fundamental flaw. It cannot be fixed without the entire core of the game changing. But, the community response can change. Be more forgiving to players playing classes badly in QP. That's where that's supposed to be. Ask for coordination in competitive, but in QP, anything should go.

So I guess what I'm asking for is for Blizzard to remove all chat options from QP.

Or maybe I just miss Firefall's PvE, and Overwatch, for better or for worse, is the closest I can find to a ability and mobility based shooter these days that actually has players.

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DarkStorm
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby DarkStorm » August 28th, 2016, 11:23 pm

glad i didnt jump on the overwatch train.

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TheodoricFriede
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TheodoricFriede » August 28th, 2016, 11:52 pm

I cant find a game thats satisfying to me right now.

I feel like all ive been playing lately are games ive already beaten, and want to try something new, but absolutely nothing seems like it would be satisfying.

Have games just gotten worse, or am i just incapable of enjoying new stuff anymore?

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DarkStorm
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby DarkStorm » August 29th, 2016, 12:08 am

TheodoricFriede wrote:I cant find a game thats satisfying to me right now.

I feel like all ive been playing lately are games ive already beaten, and want to try something new, but absolutely nothing seems like it would be satisfying.

Have games just gotten worse, or am i just incapable of enjoying new stuff anymore?


Seems you just gotta poke around for new stuff. You ever play Return of Wolfenstien: Enemy Territory?

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TTTX
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TTTX » August 29th, 2016, 4:45 am

DarkStorm wrote:glad i didnt jump on the overwatch train.

you and me both.

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Alienmorph
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » August 29th, 2016, 5:47 am

TheodoricFriede wrote:I cant find a game thats satisfying to me right now.

I feel like all ive been playing lately are games ive already beaten, and want to try something new, but absolutely nothing seems like it would be satisfying.

Have games just gotten worse, or am i just incapable of enjoying new stuff anymore?


Depends, really. I'd say the western mainstream market HAS gotten worse. I tend to play more indie and japanes/oriental stuff as of late. And I'm sorry if that sounds hypster-y, but it's how I feel.

Also doesn't help that lately I've felt very compelled to play Metroidvania and turn-based RPGs, and there's not much on that department outside of the markets I just listed.

Multiplayer-wise, I avoided Overwatch (simply for lack of money to buy it) and I'm mostly playing GitS: First Assault. It's a very standard multiplayer FpS, but has a couple cool mechanics and one or two more unique game modes, and for still being in Beta is a more polished than most "AAA" shooters.

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Someone With Mass
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Someone With Mass » August 29th, 2016, 7:29 am

TheodoricFriede wrote:I cant find a game thats satisfying to me right now.

I feel like all ive been playing lately are games ive already beaten, and want to try something new, but absolutely nothing seems like it would be satisfying.

Have games just gotten worse, or am i just incapable of enjoying new stuff anymore?


To me, that has gotten so bad that I've gone back to games I've already beaten several times over years ago. Like Red Alert 3 and Kane's Wrath. I have games on Steam that I haven't completed, Dishonored and Tomb Raider being some of them, but I just don't have the motivation to play them.

Then again, this always happens around this time of the year, since nothing good comes out until around the holidays.

Sure, I play Overwatch pretty regularly, but it feels more like something I'll play just to waste time instead of an actual experience. This whole thing makes me miss parts of the Mass Effect 2 days, because it sure as hell gave me an experience. I gladly played that game again and again. There are few games in recent memory that have been able to deliver something like that.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TLock » August 29th, 2016, 10:00 am

I am glad I am not the only one with this problem. I have bought a few games in the last couple of weeks (XCOM 2, Fallout 4, Grim Dawn and Dragon's Dogma), but they do not hold me the same way when I first played the ME series, Dragon Age, Knights of the Old Republic and Deus Ex. I am starting to think that the games I am playing now are just to pass the time, part of me feels that I am not even really "enjoying" them. I am starting to feel this is what growing older is doing to me, I cringe to think that.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » August 29th, 2016, 10:47 am

TheodoricFriede wrote:I cant find a game thats satisfying to me right now.

I feel like all ive been playing lately are games ive already beaten, and want to try something new, but absolutely nothing seems like it would be satisfying.

Have games just gotten worse, or am i just incapable of enjoying new stuff anymore?


As a kid, there were so many games I wanted to play; the choices before me were almost overwhelming. Now, games that interest me enough to actually purchase are rare. My tastes haven’t really changed, though. Money, more responsibilities, and time management plays a role, sure, but overall, yeah, a lot of modern stuff just doesn't garner much excitement in me. More and more I'm replaying my old favorites.

Replaying Paper Mario 1 & 2 and the Metroid Prime Trilogy is what I’m currently doing right now in my spare time. Still amazing.

When my friends and I get together on the holidays, we still play the hell out of old stuff like Mario Kart Double Dash and Mario Tennis 64. The classics are still the best.

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Dragaros
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » August 29th, 2016, 10:52 am

LET THIS METRID MONDAY

Image

Image

Image

Image

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Dragaros
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » August 29th, 2016, 10:52 am

Image

Image

Venom Samus/Punished Samus: a bounty hunter betrayed by the Federation (And Nintendo)

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Alienmorph
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » August 29th, 2016, 11:54 am

Mostly by Nintendo, since she knew better to not trust most of the Federation assholes already : p

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TTTX
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TTTX » August 29th, 2016, 2:06 pm

TLock wrote:I am glad I am not the only one with this problem. I have bought a few games in the last couple of weeks (XCOM 2, Fallout 4, Grim Dawn and Dragon's Dogma), but they do not hold me the same way when I first played the ME series, Dragon Age, Knights of the Old Republic and Deus Ex. I am starting to think that the games I am playing now are just to pass the time, part of me feels that I am not even really "enjoying" them. I am starting to feel this is what growing older is doing to me, I cringe to think that.

I think it's more because there fewer less great games to play these days.

Many games are filled with bugs, micro transactions and so on. that it is hard to become to excited for any games these days.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby FrozenShadow » August 29th, 2016, 2:59 pm

TheodoricFriede wrote:Have games just gotten worse, or am i just incapable of enjoying new stuff anymore?


I think it's more of that there is barely any really new games anymore. Nearly all of "new" games are just recycled old ideas or total rehashes off some exiting games. There is barely any new unique game ideas left and even if someone managed to come up with one new idea, other companies will copy and remake it in their own games.

This means, if you play one of them, it feels like you have played them all.

That and right now most of games have all kind of microtransactions, online passes and others ways to try to squeeze all the extra cash out of their players. Sometimes it even feels that games concentrate on this stuff more than actual gameplay.

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TLock
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TLock » August 29th, 2016, 3:05 pm

TTTX wrote:I think it's more because there fewer less great games to play these days.

Many games are filled with bugs, micro transactions and so on. that it is hard to become to excited for any games these days.


Yeah, I mostly refuse to touch a game that has rampant micro transactions that force players to pay to win. I even hate the whole concept of DLC, how it ever became popular is beyond me. I miss the days of expansion packs that actually added a lot of meaningful content. I mean, can anyone imagine how the old Red Alert 2 would have been if it was sold as DLC's?

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby FrozenShadow » August 29th, 2016, 3:13 pm

TLock wrote:
TTTX wrote:I think it's more because there fewer less great games to play these days.

Many games are filled with bugs, micro transactions and so on. that it is hard to become to excited for any games these days.


Yeah, I mostly refuse to touch a game that has rampant micro transactions that force players to pay to win. I even hate the whole concept of DLC, how it ever became popular is beyond me. I miss the days of expansion packs that actually added a lot of meaningful content. I mean, can anyone imagine how the old Red Alert 2 would have been if it was sold as DLC's?


Game, that no one would actually remember, as it wouldn't have had nearly as large playerbase as it got now.

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DarkStorm
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby DarkStorm » August 29th, 2016, 3:58 pm

Oh how I do miss the tiberum wars.


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