Autumn in sight edition: Yearly costs are all paid for, time to donate if you can!//DA4 concept art, Anthem revamp, ME HD remaster, hey, it's something
Bioware General (Mass Effect/Dragon Age/Other)
- Someone With Mass
- Posts: 2064
- Joined: August 8th, 2016, 3:10 pm
Re: Bioware General (Mass Effect/Dragon Age/Other)
Well, at least the price isn't absurdly high.
Re: Bioware General (Mass Effect/Dragon Age/Other)
Dragaros wrote:
"He wasn't cut out to be Batman: he was born to be Robin. But that's a sad thing to recognise, and—laudably—it's not something that Shepard is allowed to fully resolve. There's no paragon-interrupting your way out of it. It's simply a thorn in your friendship, a blemish that makes their relationship all the more believable."
That implies Garrus actively resents Shepard to some degree, and that I see no evidence of in any of the games. He doesn't harbor resentment towards Shepard about being "second best". Maybe about himself, but not towards Shepard. During all their conversations together, I never got the impression Garrus has this semi-secret bitterness towards Shepard that minutely sours their otherwise excellent friendship that they're both aware of but never talk about.
Plus in ME3 you can let him feel like his better than you by not shooting the bottle.
- Someone With Mass
- Posts: 2064
- Joined: August 8th, 2016, 3:10 pm
Re: Bioware General (Mass Effect/Dragon Age/Other)
That implies Shepard is Batman, which he is not. I'd write that article off as pretentious drivel someone came up with to get attention. Also, if you don't have enough Paragon/Renegade points at the point where they matter, regardless of how arbitrary they might appear to be, you really only have yourself to blame.
Re: Bioware General (Mass Effect/Dragon Age/Other)

A good size comparison.
- TheodoricFriede
- Self Proclaimed "Genus"
- Posts: 4784
- Joined: August 5th, 2016, 9:25 pm
- Location: The Smut Thread probably
Re: Bioware General (Mass Effect/Dragon Age/Other)
DarkStorm wrote:Plus in ME3 you can let him feel like his better than you by not shooting the bottle.
I was a vanguard, as far as i'm concerned Garrus IS a significantly better shot than Shepard.
- SciFlyBoy
- Posts: 2660
- Joined: August 8th, 2016, 1:54 pm
- Location: somewhere in the Alpha Quadrant
- Contact:
Re: Bioware General (Mass Effect/Dragon Age/Other)
TheodoricFriede wrote:I was a vanguard, as far as i'm concerned Garrus IS a significantly better shot than Shepard.
That scene meant so much to me when I first experienced it because I was a soldier that focused solely on the sniper rifle. Having both of us in a sniping contest was emotionally powerful. As I play with different classes that rifle has less meaning.
- SciFlyBoy
- Posts: 2660
- Joined: August 8th, 2016, 1:54 pm
- Location: somewhere in the Alpha Quadrant
- Contact:
Re: Bioware General (Mass Effect/Dragon Age/Other)
Dragaros wrote:
A good size comparison.
I think it looks smaller than Serenity and that ship was considered tight with nine people on it. How big is the actual crew supposed to be?
Re: Bioware General (Mass Effect/Dragon Age/Other)
Someone With Mass wrote:That implies Shepard is Batman, which he is not.
Shepard is to dumb to be Batman.
- TheodoricFriede
- Self Proclaimed "Genus"
- Posts: 4784
- Joined: August 5th, 2016, 9:25 pm
- Location: The Smut Thread probably
Re: Bioware General (Mass Effect/Dragon Age/Other)
TTTX wrote:Someone With Mass wrote:That implies Shepard is Batman, which he is not.
Shepard is to dumb to be Batman.
Maybe your Shepard is.
Mine is much too stable and much more effective than Batman could ever be.
My Shepard will kill someone that deserve to die.
Re: Bioware General (Mass Effect/Dragon Age/Other)
TheodoricFriede wrote:Maybe your Shepard is.
Mine is much too stable and much more effective than Batman could ever be.
My Shepard will kill someone that deserve to die.
Every Shepard is an idiot, ME2 is a testament to it.
Shepard know that the Reapers are coming at that point, what does they do, they believe TIM, collect some people, kill some collectors, then turns or gets captured by the Alliance and spend months in prison.
Batman would never be so dumb, to just deal with the Collectors in ME2, he would prepare for the Reapers that are coming, Shepard don't.
- TheodoricFriede
- Self Proclaimed "Genus"
- Posts: 4784
- Joined: August 5th, 2016, 9:25 pm
- Location: The Smut Thread probably
Re: Bioware General (Mass Effect/Dragon Age/Other)
Batman would be too busy finding ways to kill all his friends.
Furthermore, Batman would be too big of a pussy to kill the reapers, and would most likely pick control or synthesis.
Furthermore, Batman would be too big of a pussy to kill the reapers, and would most likely pick control or synthesis.
Re: Bioware General (Mass Effect/Dragon Age/Other)
TheodoricFriede wrote:Batman would be too busy finding ways to kill all his friends.
Furthermore, Batman would be too big of a pussy to kill the reapers, and would most likely pick control or synthesis.
shows how little you know of Batman.
Also Batman have no problems killing robots.
- TheodoricFriede
- Self Proclaimed "Genus"
- Posts: 4784
- Joined: August 5th, 2016, 9:25 pm
- Location: The Smut Thread probably
Re: Bioware General (Mass Effect/Dragon Age/Other)
TTTX wrote:
Also Batman have no problems killing robots.
Reapers aren't robots.
The fact that they are partially organic would probably send him into an existential bat crisis where everyone he loves dies screaming "Just kill them!" and he goes "But what would that make me? Id be as bad as them!"
The whole scenario would blow his bat-brain.
Re: Bioware General (Mass Effect/Dragon Age/Other)
TheodoricFriede wrote:Reapers aren't robots.
The fact that they are partially organic would probably send him into an existential bat crisis where everyone he loves dies screaming "Just kill them!" and he goes "But what would that make me? Id be as bad as them!"
The whole scenario would blow his bat-brain.
I would still rather have Batman plan for the Reapers, then Shepard.
Since Shepard didn't do a damn about them other then, stop Sovereigns plan and say they are coming and that's not going to solve the problem in the long run.
Hell Shepard actually lost the moment the Reapers entered the Galaxy, then only reason Shepard were allowed to fight in ME3 was because the Writers basically just ignored the whole Citadel controlling the Relays thing and the Reapers not taking the Citadel for no reason other then plothole.
- TheodoricFriede
- Self Proclaimed "Genus"
- Posts: 4784
- Joined: August 5th, 2016, 9:25 pm
- Location: The Smut Thread probably
Re: Bioware General (Mass Effect/Dragon Age/Other)
TTTX wrote:Since Shepard didn't do a damn about them other then, stop Sovereigns plan and say they are coming and that's not going to solve the problem in the long run.
.
Except he tried to.
And was killed.
And than imprisoned.
Id like to see what Batman can get done dead and in an isolation chamber.
Re: Bioware General (Mass Effect/Dragon Age/Other)
TheodoricFriede wrote:Except he tried to.
And was killed.
And than imprisoned.
Id like to see what Batman can get done dead and in an isolation chamber.
Shepard was hunting geth when they were killed then they got revived.
Then TIM was all like "hey you want to kill stuff in the most idiotic plan ever?"
Shepard "absolutely"
TIM "Go collect all these people and kill the Collectors"
Shepard "Yes sir" the runs off being an idiot.
Batman would have giving Tali, Garrus, Wrex, Kaidan/Ashley Liara, Joker and everyone else some sort of plan or goal to work towards in case something happened to him and he would have escaped his imprisonment and done something, Shepard sits on their ass and does nothing even though they know the Reapers are on the bloody doorstep.
Shepard even says in ME3 "We aren't ready for them,"
Well no shit Sherlock, it's like going on the exams and expect straight A+, when you haven't put any work or preparations towards said exams. What did Shepard expect sitting in their cell? That someone else would do their job for them? Or stopping the Collectors would somehow magically make the galaxy ready for the Reapers?
- TheodoricFriede
- Self Proclaimed "Genus"
- Posts: 4784
- Joined: August 5th, 2016, 9:25 pm
- Location: The Smut Thread probably
Re: Bioware General (Mass Effect/Dragon Age/Other)
Cool.
Aaaaaaaanyway.
Aaaaaaaanyway.
- Hackett923
- Posts: 92
- Joined: August 6th, 2016, 11:59 am
Re: Bioware General (Mass Effect/Dragon Age/Other)
TheodoricFriede wrote:DarkStorm wrote:Plus in ME3 you can let him feel like his better than you by not shooting the bottle.
I was a vanguard, as far as i'm concerned Garrus IS a significantly better shot than Shepard.
Agreed. Shep's a great shot, but not the best. Case in point: Garrus is so good he can disable a Blue Suns gunship in one shot, while its in the air and moving around. I'd say Garrus was the best shot on the team hands down, followed by Legion, then Shepard in third.
Edit: I’m sure Thane is a hell of a shot, super-assassin that he is. So Shep’s now fourth in that ranking in my book.
Garrus
Legion
Thane
Shepard
SciFlyBoy wrote:I think it looks smaller than Serenity and that ship was considered tight with nine people on it. How big is the actual crew supposed to be?
Ryder. Maybe six squad mates. The salarian pilot. Probably at least one medical officer. A small handful of people to operate systems, man stations and run repairs…
15 crewmen at the most, perhaps?
- Spartanburger
- Posts: 172
- Joined: August 6th, 2016, 10:12 pm
- Location: Wherever I'm needed
- Contact:
Re: Bioware General (Mass Effect/Dragon Age/Other)
Dragaros wrote:SciFlyBoy wrote:I think it looks smaller than Serenity and that ship was considered tight with nine people on it. How big is the actual crew supposed to be?
Ryder. Maybe six squad mates. The salarian pilot. Probably at least one medical officer. A small handful of people to operate systems, man stations and run repairs…
15 crewmen at the most, perhaps?
If I remember correctly from the interviews and such, the Tempest is intended to be significantly smaller than the Normandy. It's an exploration ship, not a stealth frigate. Ship classification would probably be a small frigate or corvette. So probably less than 20 crew total, yeah.
Though, like the normandy, it's probably made with timelord technology.
- SciFlyBoy
- Posts: 2660
- Joined: August 8th, 2016, 1:54 pm
- Location: somewhere in the Alpha Quadrant
- Contact:
Re: Bioware General (Mass Effect/Dragon Age/Other)
Dragaros wrote:
Pyjaks? Yes, pyjaks are supposed to be naked.
- Hackett923
- Posts: 92
- Joined: August 6th, 2016, 11:59 am
Re: Bioware General (Mass Effect/Dragon Age/Other)

Bioware does the Yule Log.
- SciFlyBoy
- Posts: 2660
- Joined: August 8th, 2016, 1:54 pm
- Location: somewhere in the Alpha Quadrant
- Contact:
Re: Bioware General (Mass Effect/Dragon Age/Other)
https://www.youtube.com/watch?v=V1R_Pem66z8
So the latest briefing for the Andromeda Initiative has the Nexus and explains how half of it will travel to the next galaxy, where somehow we will find the resources to build the second half and have the huge ass thing serve some purpose. If the point is colonization, why waste the resources on a duplicate of a large station instead of using them to build up the colonies? Multiple cities could be built across a dozen worlds with the amount of material it looks like it would take to build that thing.
Also, why point out that combat fighters will guide us out of our galaxy until we reach dark space? If this is some collective effort, who in our galaxy would want to sabotage or attack it? Why would we need the protection?
I hope this is just one sided propaganda that the initiative is making and that the game reveals some other influences not mentioned in these recruitment adds. Kind of like how the adds in Starship Troopers were, campy 'join the military' "I'm doing my part' slogans, but really didn't show the reality of what the we're up against.
So the latest briefing for the Andromeda Initiative has the Nexus and explains how half of it will travel to the next galaxy, where somehow we will find the resources to build the second half and have the huge ass thing serve some purpose. If the point is colonization, why waste the resources on a duplicate of a large station instead of using them to build up the colonies? Multiple cities could be built across a dozen worlds with the amount of material it looks like it would take to build that thing.
Also, why point out that combat fighters will guide us out of our galaxy until we reach dark space? If this is some collective effort, who in our galaxy would want to sabotage or attack it? Why would we need the protection?
I hope this is just one sided propaganda that the initiative is making and that the game reveals some other influences not mentioned in these recruitment adds. Kind of like how the adds in Starship Troopers were, campy 'join the military' "I'm doing my part' slogans, but really didn't show the reality of what the we're up against.
- TheodoricFriede
- Self Proclaimed "Genus"
- Posts: 4784
- Joined: August 5th, 2016, 9:25 pm
- Location: The Smut Thread probably
Re: Bioware General (Mass Effect/Dragon Age/Other)
Oh I think its going to be delayed. 100%.
Re: Bioware General (Mass Effect/Dragon Age/Other)
Gameplanet Mass Effect: Andromeda interview
[[ What is Mass Effect Andromeda genre-wise? Is it an RPG with an action focus like Mass Effect 1, a story-based shooter like the latter ME games, or something else?
Mike Gamble: [Laughs] Okay, so this is a bit of a non-answer, but it is actually both – probably more than ever before. When we started development, we focussed a lot on the RPG roots, bringing back many of the systems that we had not done in 2 or 3 like crafting and certain elements of progression. So we built up a lot of stuff around that. Originally I would say yeah it would be more of an RPG, but then in the last number of years we've had the ability to push our combat to an entirely different place than it was previously on the trilogy. It's a lot more fluid and a lot more smooth, and jumping and different gameplay mechanics really change it. So I think we've had pretty modest games across the board in both of those. It's not like ME1 or ME3 – I think it takes the best of both and kind of combines them.
What can you tell us about Sarah and Scott Ryder?
Mike Gamble: Well, probably not much that you already don't know 'cos we don't wanna talk too much story. They are twins, they’ve basically joined the Andromeda initiative for very similar reasons, but the fact is that they are both looking for adventure. They are very different in terms of personality. I find that Scott and Sarah act differently towards different situations. So, Sarah responds maybe different than Scott responds, just depending on the situation and the personality of the people involved. Overall it's really fun to have them both as individual people in the game as opposed to what we did on the trilogy… it didn't really work. It worked for marketing purposes, but it is cool to be able to have your sister or brother present in the game. You can go talk to them and exchange certain things with them.
Are there any restrictions around item usage or class or any aspect of each character?
Mike Gamble: Nope, there's no restrictions based on class or anything. We have a really cool profile system that we've included which allows you to change what we call a profile, which is a subset of skills. We don't have a class system, so you basically level up your character, you assign your points, and you can rearrange those points as you need to. You can select different profiles as they unlock that focus you on specific different areas. So there's an Infiltrator profile and a Vanguard profile, but if you're not cool with that you can always switch, and you can actually do it at any point. So if you see a combat that is much more suited to an Infiltrator, you pop open the main menu, you select the Infiltrator profile that gives you set powers that you can use to take that combat using an Infiltrator approach, then if something is up close then you switch to a Vanguard profile and go from there. There's no real limitations in terms of powers and weapons. We found that to be quite limiting for players so we got rid of it.
Will there be a cost associated with this respeccing?
Mike Gamble: You can just adjust. We felt that putting a cost into it would eliminate players from wanting to do it as much. But of course, we've built the game around being able to do that. So you'll have different kinds of situations and combats where it would be very beneficial for you to change your profile, and you might have a greater reward if you change your profile. So by doing that, we just want the players to be able to do it, we don't want to punish them for it.
Can you complete the whole story without ever needing to even acknowledge any multiplayer features?
Mike Gamble: Yes. I think players are going to be pretty happy with how we've tied in multiplayer this time. Again, more details on that later, sorry. But, it is much different than it was on ME3. It's more elegant, and it really rewards players for engaging in the system. And that doesn't necessarily mean engaging in multiplayer: we have a system called the Strike game system which we are putting together, and that deals with the meta-story of what's going in with the rest of the settlers in Andromeda. Multiplayer is a component of that.
Is romance using the same 'everybody is potentially up for it because everybody is bisexual' system?
Mike Gamble: No, everyone is not bisexual. It doesn't make sense for certain characters to be bisexual – it makes sense for certain characters to be straight or gay or whatever, and that's who the characters are. So we haven't blanket put everyone in as that [bisexual] because it doesn't work with the characters. I think we've done a really good job of representing most gender options, but again it's not something we can just blanket because that's not how real life is.
Are there going to be references to characters from prior Mass Effect characters in addition to the Shepard mentions confirmed earlier?
Mike Gamble: Yep, for sure. ]]
[[ What is Mass Effect Andromeda genre-wise? Is it an RPG with an action focus like Mass Effect 1, a story-based shooter like the latter ME games, or something else?
Mike Gamble: [Laughs] Okay, so this is a bit of a non-answer, but it is actually both – probably more than ever before. When we started development, we focussed a lot on the RPG roots, bringing back many of the systems that we had not done in 2 or 3 like crafting and certain elements of progression. So we built up a lot of stuff around that. Originally I would say yeah it would be more of an RPG, but then in the last number of years we've had the ability to push our combat to an entirely different place than it was previously on the trilogy. It's a lot more fluid and a lot more smooth, and jumping and different gameplay mechanics really change it. So I think we've had pretty modest games across the board in both of those. It's not like ME1 or ME3 – I think it takes the best of both and kind of combines them.
What can you tell us about Sarah and Scott Ryder?
Mike Gamble: Well, probably not much that you already don't know 'cos we don't wanna talk too much story. They are twins, they’ve basically joined the Andromeda initiative for very similar reasons, but the fact is that they are both looking for adventure. They are very different in terms of personality. I find that Scott and Sarah act differently towards different situations. So, Sarah responds maybe different than Scott responds, just depending on the situation and the personality of the people involved. Overall it's really fun to have them both as individual people in the game as opposed to what we did on the trilogy… it didn't really work. It worked for marketing purposes, but it is cool to be able to have your sister or brother present in the game. You can go talk to them and exchange certain things with them.
Are there any restrictions around item usage or class or any aspect of each character?
Mike Gamble: Nope, there's no restrictions based on class or anything. We have a really cool profile system that we've included which allows you to change what we call a profile, which is a subset of skills. We don't have a class system, so you basically level up your character, you assign your points, and you can rearrange those points as you need to. You can select different profiles as they unlock that focus you on specific different areas. So there's an Infiltrator profile and a Vanguard profile, but if you're not cool with that you can always switch, and you can actually do it at any point. So if you see a combat that is much more suited to an Infiltrator, you pop open the main menu, you select the Infiltrator profile that gives you set powers that you can use to take that combat using an Infiltrator approach, then if something is up close then you switch to a Vanguard profile and go from there. There's no real limitations in terms of powers and weapons. We found that to be quite limiting for players so we got rid of it.
Will there be a cost associated with this respeccing?
Mike Gamble: You can just adjust. We felt that putting a cost into it would eliminate players from wanting to do it as much. But of course, we've built the game around being able to do that. So you'll have different kinds of situations and combats where it would be very beneficial for you to change your profile, and you might have a greater reward if you change your profile. So by doing that, we just want the players to be able to do it, we don't want to punish them for it.
Can you complete the whole story without ever needing to even acknowledge any multiplayer features?
Mike Gamble: Yes. I think players are going to be pretty happy with how we've tied in multiplayer this time. Again, more details on that later, sorry. But, it is much different than it was on ME3. It's more elegant, and it really rewards players for engaging in the system. And that doesn't necessarily mean engaging in multiplayer: we have a system called the Strike game system which we are putting together, and that deals with the meta-story of what's going in with the rest of the settlers in Andromeda. Multiplayer is a component of that.
Is romance using the same 'everybody is potentially up for it because everybody is bisexual' system?
Mike Gamble: No, everyone is not bisexual. It doesn't make sense for certain characters to be bisexual – it makes sense for certain characters to be straight or gay or whatever, and that's who the characters are. So we haven't blanket put everyone in as that [bisexual] because it doesn't work with the characters. I think we've done a really good job of representing most gender options, but again it's not something we can just blanket because that's not how real life is.
Are there going to be references to characters from prior Mass Effect characters in addition to the Shepard mentions confirmed earlier?
Mike Gamble: Yep, for sure. ]]
- TheodoricFriede
- Self Proclaimed "Genus"
- Posts: 4784
- Joined: August 5th, 2016, 9:25 pm
- Location: The Smut Thread probably
Re: Bioware General (Mass Effect/Dragon Age/Other)
If a male character cant fuck that turian, i'm out.
Honest to god, you'd think that once every goddamned person interviewing you asks if all the characters are available to romance for both genders that MOST PEOPLE WANT THAT.
Honest to god, you'd think that once every goddamned person interviewing you asks if all the characters are available to romance for both genders that MOST PEOPLE WANT THAT.
- Someone With Mass
- Posts: 2064
- Joined: August 8th, 2016, 3:10 pm
Re: Bioware General (Mass Effect/Dragon Age/Other)
Dragaros wrote:
Is romance using the same 'everybody is potentially up for it because everybody is bisexual' system?
Mike Gamble: No, everyone is not bisexual. It doesn't make sense for certain characters to be bisexual – it makes sense for certain characters to be straight or gay or whatever, and that's who the characters are. So we haven't blanket put everyone in as that [bisexual] because it doesn't work with the characters. I think we've done a really good job of representing most gender options, but again it's not something we can just blanket because that's not how real life is.
Sooo...their sexuality defines their character? Okay. Seems rather backwards, but okay.
- TheodoricFriede
- Self Proclaimed "Genus"
- Posts: 4784
- Joined: August 5th, 2016, 9:25 pm
- Location: The Smut Thread probably
Re: Bioware General (Mass Effect/Dragon Age/Other)
Whats funny is that, because sexuality is a spectrum, theres arguably more people that are bisexual than anything.
- Alienmorph
- Posts: 6022
- Joined: August 9th, 2016, 4:58 am
Re: Bioware General (Mass Effect/Dragon Age/Other)
Dragaros wrote:it makes sense for certain characters to be straight or gay or whatever, and that's who the characters are
Again... GAY OR HETERO IS NOT A FUCKING CHARACTER TRAIT!!!
I've always played a male hetero Shepard and even then I still think this mindset is bullshit.
There ARE character traits that can be connected to one's sexuality, but thei're making it sound more like gay or bisex people can be depicted only as certain character types, and vice-versa with hetero ones.
Really grinds my gears, even putting aside the whole "I should be allowed to romance whatever character with whatever kind of main character" point.
- Someone With Mass
- Posts: 2064
- Joined: August 8th, 2016, 3:10 pm
Re: Bioware General (Mass Effect/Dragon Age/Other)
I can accept that not all of them are bisexual, because everyone can have different preferences. Not everyone likes it up the butt. That said, that statement is not encouraging at all.
Re: Bioware General (Mass Effect/Dragon Age/Other)
All I want is Vetra (the Turian) to romance. I don't wanna be screwed over. It's funny to hear that they won't make all romances bi. They made everyone bi in swtor. So that's sound a bit hypocritical to me.
- Spartanburger
- Posts: 172
- Joined: August 6th, 2016, 10:12 pm
- Location: Wherever I'm needed
- Contact:
Re: Bioware General (Mass Effect/Dragon Age/Other)
I'm seeing a lot of bitching and raving at the mere possibility that Vetra isn't hetero-romancible, despite there being absolutely no indication what way she swings. God that's petty. No wonder this community is effectively male only.
God this reads like some kind of shit straight out of tumblrinaction, only kinda in reverse. Yes, sexual orientation is a character trait, albeit a minor one. A person's sexual orientation can contribute to a character's actions and reactions to certain events, hence it contributes to the overall character. The only issue I would ever have is if a character's sexuality was the only thing that defined the character. You know, where they just have to make to so fucking apparent in every other sentence that they are gay or something. Characters have definable sexuality, and that sexuality does not entirely define the characters.
You people are already pigeonholing Vetra and Peebee so fucking hard, despite knowing next to nothing about them. No dialog, no backstory, no way in which they relate to the plot or to other characters. Peebee is already just "Annoying Asari Companion Developer Favorite Liara 2.0," and Vetra is already "Hotstuff McTotallyHetero and BioWare is literal CANCER if I can't fuck her."
I know this is probably a big shock to anyone who hasn't ever gone outside and interacted with other people, but different people can actually have different sexualities. Surprising, I know. Not everyone is hetero. Not everyone is gay. Not everyone is bisexual. These differences help define ourselves, our culture, and the bonds between friends. The relationships I would have with the MA crew would be totally different if everyone in it were just the same old boring sexuality. It's the differences that give it fire, even when sexuality is such a minor thing.
They did that with DAII too, and it was debatably sheer luck that any one of those romances were memorable in the slightest. The only one that was would have been memorable without the sex or the relationship simply due to how much I liked the character, and although I would be disappointed if it wasn't romancable by my 'canon' Hawk, bitching and moaning about it would be about as petty as me complaining to my lesbian friend that she isn't hetero just because I have the hots for her.
Making all characters bisexual is a massive copout by writers who want to avoid the bitching and moaning from fans who complain that certain characters don't have sexualities that align with their own personal wims. Boo. Fucking. Hoo. This is the same kind of logic that leads to "massive speculation for everyone." Writers should sack up and address the fact that not every character is bisexual, that characters have different sexual orientations, and that characters have different wants and desires when it comes to romance. Everything I've heard from the developers for ME:A suggest that this is what they are doing, and I fully commend BioWare for doing that. It's far better than throwing your hands up and saying "fuck it. they're all bi. will you stop your bitching now, you horny fucks?"
Alienmorph wrote:Again... GAY OR HETERO IS NOT A FUCKING CHARACTER TRAIT!!!
God this reads like some kind of shit straight out of tumblrinaction, only kinda in reverse. Yes, sexual orientation is a character trait, albeit a minor one. A person's sexual orientation can contribute to a character's actions and reactions to certain events, hence it contributes to the overall character. The only issue I would ever have is if a character's sexuality was the only thing that defined the character. You know, where they just have to make to so fucking apparent in every other sentence that they are gay or something. Characters have definable sexuality, and that sexuality does not entirely define the characters.
You people are already pigeonholing Vetra and Peebee so fucking hard, despite knowing next to nothing about them. No dialog, no backstory, no way in which they relate to the plot or to other characters. Peebee is already just "Annoying Asari Companion Developer Favorite Liara 2.0," and Vetra is already "Hotstuff McTotallyHetero and BioWare is literal CANCER if I can't fuck her."
I know this is probably a big shock to anyone who hasn't ever gone outside and interacted with other people, but different people can actually have different sexualities. Surprising, I know. Not everyone is hetero. Not everyone is gay. Not everyone is bisexual. These differences help define ourselves, our culture, and the bonds between friends. The relationships I would have with the MA crew would be totally different if everyone in it were just the same old boring sexuality. It's the differences that give it fire, even when sexuality is such a minor thing.
paladinred wrote: They made everyone bi in swtor. So that's sound a bit hypocritical to me.
They did that with DAII too, and it was debatably sheer luck that any one of those romances were memorable in the slightest. The only one that was would have been memorable without the sex or the relationship simply due to how much I liked the character, and although I would be disappointed if it wasn't romancable by my 'canon' Hawk, bitching and moaning about it would be about as petty as me complaining to my lesbian friend that she isn't hetero just because I have the hots for her.
Making all characters bisexual is a massive copout by writers who want to avoid the bitching and moaning from fans who complain that certain characters don't have sexualities that align with their own personal wims. Boo. Fucking. Hoo. This is the same kind of logic that leads to "massive speculation for everyone." Writers should sack up and address the fact that not every character is bisexual, that characters have different sexual orientations, and that characters have different wants and desires when it comes to romance. Everything I've heard from the developers for ME:A suggest that this is what they are doing, and I fully commend BioWare for doing that. It's far better than throwing your hands up and saying "fuck it. they're all bi. will you stop your bitching now, you horny fucks?"
Re: Bioware General (Mass Effect/Dragon Age/Other)
Spartanburger wrote:Making all characters bisexual is a massive copout by writers who want to avoid the bitching and moaning from fans who complain that certain characters don't have sexualities that align with their own personal wims. Boo. Fucking. Hoo. This is the same kind of logic that leads to "massive speculation for everyone." Writers should sack up and address the fact that not every character is bisexual, that characters have different sexual orientations, and that characters have different wants and desires when it comes to romance. Everything I've heard from the developers for ME:A suggest that this is what they are doing, and I fully commend BioWare for doing that. It's far better than throwing your hands up and saying "fuck it. they're all bi. will you stop your bitching now, you horny fucks?"
Again, it's storytelling vs. gameplay design.
In a story, you'd be right. But this is also a game we're talking about.
And I'm sick and tired of missing out on content because for some reason you and people like you care THAT MUCH about what goes on in MY playthroughs, which is content you would never see in yours.
- TheodoricFriede
- Self Proclaimed "Genus"
- Posts: 4784
- Joined: August 5th, 2016, 9:25 pm
- Location: The Smut Thread probably
Re: Bioware General (Mass Effect/Dragon Age/Other)
Riptide wrote:And I'm sick and tired of missing out on content because for some reason you and people like you care THAT MUCH about what goes on in MY playthroughs, which is content you would never see in yours.
More or less, this.
If you want your romance option to be a lesbian, congratulations. Shes a lesbian in your universe.
In my Mass Effect Universe, Garrus, Tali, and Shepard have regular threesomes.
- Someone With Mass
- Posts: 2064
- Joined: August 8th, 2016, 3:10 pm
Re: Bioware General (Mass Effect/Dragon Age/Other)
The reason why I put PB in the "Annoying Not-Liara" category is because the developers have done pretty much the same thing. I also can't help but to roll my eyes when they describe her with superlatives.
Vetra is on my good side because her brief description puts her in a camp similar to mine when it comes to opinions on other characters like PB. Plus, I've always liked characters that bring down overly enthusiastic characters with brutal honesty and/or sarcasm. If she can manage to do that, I don't care if she's fuckable or not.
Vetra is on my good side because her brief description puts her in a camp similar to mine when it comes to opinions on other characters like PB. Plus, I've always liked characters that bring down overly enthusiastic characters with brutal honesty and/or sarcasm. If she can manage to do that, I don't care if she's fuckable or not.
- Alienmorph
- Posts: 6022
- Joined: August 9th, 2016, 4:58 am
Re: Bioware General (Mass Effect/Dragon Age/Other)
Spartanburger wrote:God this reads like some kind of shit straight out of tumblrinaction, only kinda in reverse. Yes, sexual orientation is a character trait, albeit a minor one. A person's sexual orientation can contribute to a character's actions and reactions to certain events, hence it contributes to the overall character. The only issue I would ever have is if a character's sexuality was the only thing that defined the character. You know, where they just have to make to so fucking apparent in every other sentence that they are gay or something. Characters have definable sexuality, and that sexuality does not entirely define the characters.
You people are already pigeonholing Vetra and Peebee so fucking hard, despite knowing next to nothing about them. No dialog, no backstory, no way in which they relate to the plot or to other characters. Peebee is already just "Annoying Asari Companion Developer Favorite Liara 2.0," and Vetra is already "Hotstuff McTotallyHetero and BioWare is literal CANCER if I can't fuck her."
I know this is probably a big shock to anyone who hasn't ever gone outside and interacted with other people, but different people can actually have different sexualities. Surprising, I know. Not everyone is hetero. Not everyone is gay. Not everyone is bisexual. These differences help define ourselves, our culture, and the bonds between friends. The relationships I would have with the MA crew would be totally different if everyone in it were just the same old boring sexuality. It's the differences that give it fire, even when sexuality is such a minor thing.
Thank you for implying that the fact I don't consider one's sexuality to be a core character trait IN FICTION makes me some kind of friendless loser unable to interact with other people.
But please, keep acting like you're the only adult in this conversation. Now I'm really interested in what you have to say. Really.
Re: Bioware General (Mass Effect/Dragon Age/Other)
Riptide wrote:Spartanburger wrote:Making all characters bisexual is a massive copout by writers who want to avoid the bitching and moaning from fans who complain that certain characters don't have sexualities that align with their own personal wims. Boo. Fucking. Hoo. This is the same kind of logic that leads to "massive speculation for everyone." Writers should sack up and address the fact that not every character is bisexual, that characters have different sexual orientations, and that characters have different wants and desires when it comes to romance. Everything I've heard from the developers for ME:A suggest that this is what they are doing, and I fully commend BioWare for doing that. It's far better than throwing your hands up and saying "fuck it. they're all bi. will you stop your bitching now, you horny fucks?"
Again, it's storytelling vs. gameplay design.
In a story, you'd be right. But this is also a game we're talking about.
And I'm sick and tired of missing out on content because for some reason you and people like you care THAT MUCH about what goes on in MY playthroughs, which is content you would never see in yours.
Except this is a story driven game.
Remove the story element to it and the story reasons for doing or not doing something/including or not including something and you have a generic shooter with some cool movement mechanics and a resource gathering based upgrade system. Whoopdidoo.
For this story driven game there needs to be a base banks slate where they can launch story elements off. And to properly encounter/portray the gay, Bi and other sexual preferences they all can't be Bi. It's just impossible. You can not represent something and NOT represent something at the same time.
And from a game design perspective everyone being Bi is a MASSIVE cop-out. It saves time tailoring dialogue and the requirements is essentially "get bar to highest number before activating fuck-sequence". There is literally no point to make an interesting character if that character is just going to be whored out to being the Galactic bicycle. The content you fear on missing would be much less worth-while than if they stick to their guns and tailor in their sexual preference AND how they came to be that preference for each character. Yeah you might not get to fuck Vetra, but you'd respect her character a hell of a lot more when you learn how and why because the GAMEPLAY decision to not make her Bi will enhance the STORY based decision.
Someone With Mass wrote:The reason why I put PB in the "Annoying Not-Liara" category is because the developers have done pretty much the same thing. I also can't help but to roll my eyes when they describe her with superlatives.
Vetra is on my good side because her brief description puts her in a camp similar to mine when it comes to opinions on other characters like PB. Plus, I've always liked characters that bring down overly enthusiastic characters with brutal honesty and/or sarcasm. If she can manage to do that, I don't care if she's fuckable or not.
So basically you like people that ruin a person's fun.
No but seriously all PB comes down to is "she can find her own fun, doesn't take things all doom and gloom and has an excited outlook in life".
I mean unless she's literally badgering you constantly that sounds like a good addition to have rather than yet another grizzled merc or downtrodden waif.
- Someone With Mass
- Posts: 2064
- Joined: August 8th, 2016, 3:10 pm
Re: Bioware General (Mass Effect/Dragon Age/Other)
Mazder wrote:So basically you like people that ruin a person's fun.
No but seriously all PB comes down to is "she can find her own fun, doesn't take things all doom and gloom and has an excited outlook in life".
I mean unless she's literally badgering you constantly that sounds like a good addition to have rather than yet another grizzled merc or downtrodden waif.
I'd rather have another Javik. Don't like them? Toss them out the airlock/off a cliff after telling them how the foundation of their entire society is a hollow lie.
- FrozenShadow
- Posts: 655
- Joined: August 15th, 2016, 2:38 pm
Re: Bioware General (Mass Effect/Dragon Age/Other)
Riptide wrote:In a story, you'd be right. But this is also a game we're talking about.
And I'm sick and tired of missing out on content because for some reason you and people like you care THAT MUCH about what goes on in MY playthroughs, which is content you would never see in yours.
This is why I think romancable options, in games like ME, should be "playersexual". With this, none of romance options are technically hetero, gay or bi, but it's up to a player to decide. Yes, I can already hear someone saying that this will cheapen the characters, "this is not how it works in real life" or "this is plain stupid". But this is a game and in games, it's perfectly doable.
Let's use a perfect example, that we are all familiar with, in here: Tali.
In all of three games, it's never actually said, if she is hetero, gay or bi. Yes, she is only romancable by male Shepard's, which implies that she is hetero. Yet, I can see Tali having the exact same feelings for Female Shepard (with the same exact dialogue in all of the games) than she has for Male Shepard. Because of this, Tali could easily be romance option for Male Shepard at one playthrough and fall for Female Shepard in the next and it wouldn't affect to her character the slightest.
When it comes to rest of ME romance options, things aren't that simple. All the other female romance does work to various degrees in this "playersexual" category.
- - Liara being Asari means she already doesn't care of gender.
- - Knowing Jack's personality, it's easy to see her doing both genders without caring much, yet could easily fall for both Shepard's and it wouldn't matter much, even if her only other "love" was a guy.
- - Ashley talks a lot, but I don't remember any conversation dealing with her sexual orientation. Because of this, I don't see any issues for why romance path with Male Shepard couldn't work for female Shepard the same way.
- - Miranda is actually trickiest one. While her only established romance is Jacob (except if there had been something in books), it's not that far-fetched to think, that she could fall for female Shepard too as her sexuality isn't exactly clearly established. Granted, Miranda's case would need the most of tweaking, though her whole romance dialogue needs it as some parts of it are damn bad
Watching this list, it seems that all female romance options were written in a way that could work for both genders and it wouldn't need much change in dialogue or character backgrounds to make it believable. All could easily work as "playersexual" and it's wouldn't hurt their characters the slightest as they aren't really hetero, gay or bi.
As for Female Shepard's romance options working both ways, here's where it gets problematic. Because Garrus, Thane, Kaidan and Jacob are all established (quite heavily even) as hetero's. Because there characters are written as hetero.
- -Thane was married and still sees his dead love.
- -Jacob was in relationship with Miranda and then his relationship in ME3.
- -Kaidan, he was hetero in ME1, but they made him bi in ME3 simply because they needed a gay option.
- -Garrus is actually only one that I could see going both ways. It's implied that he is hetero, but no way as strong as with other options. Though, still would still need some rework here and there.
Anyway, as this list shows, it's possible to write the characters in a way that gives the player a chance to decide, if some character is hetero or gay. Doing this would actually be best in my opinion as it would leave player a chance to do whatever they want, yet not chance the character or their personalities too much. Especially if all of the character are written like Tali, as then characters sexual orientation is meaningless as it could be whatever the player wants, yet it wouldn't affect the story or game play in anyway.
Of course, this matter is like the endings of ME3. Some people thought that Happy ending is must, while some think it should be achievable and to some it's a not big deal, if there is none.
Re: Bioware General (Mass Effect/Dragon Age/Other)
Again, I don't fucking see why we can't have our cake and eat it too. Non romance options? Sure. Let's have plenty of gay, straight, lesbian, trans, what the fuck ever. You can HAVE those things represented.
I just think that the options meant for the player should be built in terms of good game design first, and that should mean making them player sexual so no one is left disappointed.
Seriously, I bet none of the people here arguing for gender gating have ever had a romance option they really wanted they couldn't get with a character gender they did not want to play.
I just think that the options meant for the player should be built in terms of good game design first, and that should mean making them player sexual so no one is left disappointed.
Seriously, I bet none of the people here arguing for gender gating have ever had a romance option they really wanted they couldn't get with a character gender they did not want to play.
Re: Bioware General (Mass Effect/Dragon Age/Other)
Spartanburger wrote:They did that with DAII too, and it was debatably sheer luck that any one of those romances were memorable in the slightest. The only one that was would have been memorable without the sex or the relationship simply due to how much I liked the character, and although I would be disappointed if it wasn't romancable by my 'canon' Hawk, bitching and moaning about it would be about as petty as me complaining to my lesbian friend that she isn't hetero just because I have the hots for her.
Making all characters bisexual is a massive copout by writers who want to avoid the bitching and moaning from fans who complain that certain characters don't have sexualities that align with their own personal wims. Boo. Fucking. Hoo. This is the same kind of logic that leads to "massive speculation for everyone." Writers should sack up and address the fact that not every character is bisexual, that characters have different sexual orientations, and that characters have different wants and desires when it comes to romance. Everything I've heard from the developers for ME:A suggest that this is what they are doing, and I fully commend BioWare for doing that. It's far better than throwing your hands up and saying "fuck it. they're all bi. will you stop your bitching now, you horny fucks?"
When I think of what you said here. I can see your point when I put thought into it. I mean what you said about DAII that it was luck they were even memorable. How you said the characters have different wants and desires. You're right. I mean hell, I can't remember any of the damn romances in swtor. They were pretty bland when I think about it. It helps make the character unique in small ways so not everyone is the same. Anyways I am not gonna riot if Vetra is not hetero or bi. I am just thinking and this may sound dumb but like I feel like she is gonna be what Garrus was to femshep. Just this time fem turian and male human. Not saying they'll have the same exact personality's of those to obviously I just mean romance wise.
Last edited by Fallout on December 28th, 2016, 1:38 pm, edited 1 time in total.
- Someone With Mass
- Posts: 2064
- Joined: August 8th, 2016, 3:10 pm
Re: Bioware General (Mass Effect/Dragon Age/Other)
Riptide wrote:Again, I don't fucking see why we can't have our cake and eat it too. Non romance options? Sure. Let's have plenty of gay, straight, lesbian, trans, what the fuck ever. You can HAVE those things represented.
I just think that the options meant for the player should be built in terms of good game design first, and that should mean making them player sexual so no one is left disappointed.
Seriously, I bet none of the people here arguing for gender gating have ever had a romance option they really wanted they couldn't get with a character gender they did not want to play.
Well, I kinda wanted to romance Garrus, but couldn't be bothered to redo all of the hundreds of hours I had already spent with male Shep. That said, I think both genders had plenty of good and solid options when it came to romances. Really, if there's at least one really strong and well-made romance option for the character I play (I don't bother with the artificial restrictions and just go with what the game has laid out for me because I can always turn to D&D if I want everything tailored to my every whim and need), regardless of the sexual orientation, I'm happy.
If worst comes to worst, I can always look stuff up on YouTube.
Re: Bioware General (Mass Effect/Dragon Age/Other)
Someone With Mass wrote:Riptide wrote:Again, I don't fucking see why we can't have our cake and eat it too. Non romance options? Sure. Let's have plenty of gay, straight, lesbian, trans, what the fuck ever. You can HAVE those things represented.
I just think that the options meant for the player should be built in terms of good game design first, and that should mean making them player sexual so no one is left disappointed.
Seriously, I bet none of the people here arguing for gender gating have ever had a romance option they really wanted they couldn't get with a character gender they did not want to play.
Well, I kinda wanted to romance Garrus, but couldn't be bothered to redo all of the hundreds of hours I had already spent with male Shep. That said, I think both genders had plenty of good and solid options when it came to romances. Really, if there's at least one really strong and well-made romance option for the character I play (I don't bother with the artificial restrictions and just go with what the game has laid out for me because I can always turn to D&D if I want everything tailored to my every whim and need), regardless of the sexual orientation, I'm happy.
If worst comes to worst, I can always look stuff up on YouTube.
Except I've been dissatisfied numerous times. I should be allowed to play my character the way I want to play her. Again, Bethesda allows me to do just that an no one complains there.
I hate being saddled with characters like Sera and Liara as my only viable romance options, because I don't even like those bloody characters.
Re: Bioware General (Mass Effect/Dragon Age/Other)
Riptide wrote:Except I've been dissatisfied numerous times. I should be allowed to play my character the way I want to play her. Again, Bethesda allows me to do just that an no one complains there.
I hate being saddled with characters like Sera and Liara as my only viable romance options, because I don't even like those bloody characters.
Well Bethesda games are different then BW game in their game design, story and characters.
Bethesda didn't have romances (which is paper thine as all hell) until skyrim or good and somewhat interesting companions until Obsidian made New Vegas and they had to more less copy it in order to please fans and their romances ar still very basic it's just basically "wanna be together?" and that's it really.
I think you even mention that Bethesda romances are very thine, some time ago.
Who is online
Users browsing this forum: No registered users and 19 guests



