Autumn in sight edition: Yearly costs are all paid for, time to donate if you can!//DA4 concept art, Anthem revamp, ME HD remaster, hey, it's something

Bioware General (Mass Effect/Dragon Age/Other)

PUBLICLY VIEWABLE.
Discussions and topics open to all, grab a soapbox and preach, or idly chat while watching vendors hawk weird dextro-amino street food.
User avatar
Dragaros
Posts: 58257
Joined: August 6th, 2016, 2:46 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » July 30th, 2017, 1:06 pm






User avatar
TheodoricFriede
Self Proclaimed "Genus"
Posts: 4784
Joined: August 5th, 2016, 9:25 pm
Location: The Smut Thread probably

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » July 30th, 2017, 6:11 pm

Well based on internet speculation, one of two things is happening.

Either Mass Effect Andromeda will be getting every DLC ever made, or Bioware Montreal is officially dead and absorbed.

Very helpful.

User avatar
Alienmorph
Posts: 6022
Joined: August 9th, 2016, 4:58 am

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » July 30th, 2017, 6:19 pm

It's the Internet, Theo. People loooove their hyperboles. If I were to make a guess, BW Montreal is not gone, if anything because they need some extra people with most of BW Austin working on Anthem. And thei're either gonna make one major piece of DlC, to wrap up some of the loose ends that were originally meant to be sequel-bait, or thei're gonna recycle the assetts that they were working on for s.p. DlCs as multiplayer content. The whole "two batarians sneaking on the Salarian Ark and causing trouble" already stinks of the latter.

User avatar
Vol
Living Ancestor
Posts: 5651
Joined: August 5th, 2016, 5:55 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » July 30th, 2017, 9:51 pm

I just can't imagine there wasn't single player DLC well into production by launch, and that EA would then shutter it rather than finish it and put it out to at least make up costs. That and that comic Drag posts seem to be a big ole' lead-up to the quarian ark.

User avatar
TheodoricFriede
Self Proclaimed "Genus"
Posts: 4784
Joined: August 5th, 2016, 9:25 pm
Location: The Smut Thread probably

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » July 30th, 2017, 11:52 pm

Vol wrote: to at least make up costs.

This is what i dont get.

The game was profitable. Extremely profitable.

User avatar
Someone With Mass
Posts: 2064
Joined: August 8th, 2016, 3:10 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » July 31st, 2017, 1:53 am

TheodoricFriede wrote:
Vol wrote: to at least make up costs.

This is what i dont get.

The game was profitable. Extremely profitable.


EA is also hilariously out of touch, since they thought it'd bring in way more money than it did.

Oh and they don't know what makes a good game. Because it sure as fuck isn't slashing budgets and telling people to start using different tools in the middle of development.

User avatar
Alienmorph
Posts: 6022
Joined: August 9th, 2016, 4:58 am

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » July 31st, 2017, 5:31 am

TheodoricFriede wrote:This is what i dont get.

The game was profitable. Extremely profitable.


It's similar to what happened with Dead Space 3... they thought they were gonna make ALL the money with that one because they streamlined it alot, and forced into it co-op and microtransactions, and when it "underperformed" compared to what they had in mind and received lukewarm reviews at best, they decided the series was no longer profitable, and we haven't seen a new game from that series, or Viscelar in genera, ever since.

The good news tho is that despite that DS3 DID get a final major piece of DlC, even tho it was wasted to build up a cliffhanger that is likely never gonna be resolved.

So who knows, unless is what's left of BW Montreal that call it quits, there may still be a slim chance of some kind of epilogue or extra mission DlC coming...

User avatar
TheodoricFriede
Self Proclaimed "Genus"
Posts: 4784
Joined: August 5th, 2016, 9:25 pm
Location: The Smut Thread probably

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » July 31st, 2017, 5:54 pm

It is now official. An EA representative conformed that Bioware Montreal is being merged with EA Motive.

Its over.

User avatar
Riptide
Posts: 555
Joined: August 14th, 2016, 9:33 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » July 31st, 2017, 6:01 pm

It's not just about finances. ME3's ending debacle was one of the biggest blow ups in gaming history, and Andromeda was supposed to be a fresh new reboot that would kickstart the next era of Mass Effect. Even if it sold well, the critical reception means justifying investing in the next one is really fucking hard, especially if EA really did give the team tons of lateral movement only for them to dawdle on pointless features that they never even reconciled in the concept phase (chiefly how you do story content on procedurally generated worlds.) Mass Effect was already tainted, and it's grand return to form was met with harsh criticism which probably validated concerns I'm sure EA must of had during it's troubled development.

User avatar
magnuskn
Posts: 1393
Joined: August 11th, 2016, 8:18 am

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » July 31st, 2017, 6:04 pm

TheodoricFriede wrote:It is now official. An EA representative conformed that Bioware Montreal is being merged with EA Motive.

Its over.


Image

Won't be long now. Depends if Anthem fails or not.

User avatar
TheodoricFriede
Self Proclaimed "Genus"
Posts: 4784
Joined: August 5th, 2016, 9:25 pm
Location: The Smut Thread probably

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » July 31st, 2017, 6:06 pm

Well. I have very little reason to remain in this group.

User avatar
Someone With Mass
Posts: 2064
Joined: August 8th, 2016, 3:10 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » July 31st, 2017, 6:12 pm

TheodoricFriede wrote:It is now official. An EA representative conformed that Bioware Montreal is being merged with EA Motive.

Its over.


I really don't understand EA's reasoning when it comes to giving big projects with big names to a bunch of nobodies that have never developed a game before.

User avatar
Mazder
Posts: 3430
Joined: August 6th, 2016, 2:24 am
Location: SPACE!!

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » July 31st, 2017, 6:23 pm

Someone With Mass wrote:
TheodoricFriede wrote:It is now official. An EA representative conformed that Bioware Montreal is being merged with EA Motive.

Its over.


I really don't understand EA's reasoning when it comes to giving big projects with big names to a bunch of nobodies that have never developed a game before.

Because it might be more to do with office spaces and taxation more than projects, maybe?
Wouldn't they get less cost from tax from Canada if they Umbrella'd all their studios into a new building?

Is EA Motive the offices/building name or is it the name of the Anthem Project?
If it's the former then it's probably them putting everything in one building. If it's the latter then, yeah, that studio has died.
Would I say that's the nail in the coffin?
I honestly can't say.
I dunno why they'd have Casey Hudson come back from Microsoft only to have him hand the keys over/commit the death sentence. I mean the implication is outstanding if that's the case.

Even so, it doesn't look great.

User avatar
Vol
Living Ancestor
Posts: 5651
Joined: August 5th, 2016, 5:55 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » July 31st, 2017, 6:45 pm

Well, TOR took a hit with the 5.0 patch I hear, but they have a new lead who's going to try to go hard back to the MMO roots and open communication. Montreal's absorbed, despite the comic and novel about the quarian ark that's coming, outlook is not good for actual content. Seems like everything left of Bioware is in the Dragon Age team or banking on Anthem.

User avatar
Alienmorph
Posts: 6022
Joined: August 9th, 2016, 4:58 am

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » July 31st, 2017, 7:40 pm

TheodoricFriede wrote:It is now official. An EA representative conformed that Bioware Montreal is being merged with EA Motive.

Its over.


Well... can't say I'm surprised. This could truly be the beginning of the end.

Riptide wrote:It's not just about finances. ME3's ending debacle was one of the biggest blow ups in gaming history, and Andromeda was supposed to be a fresh new reboot that would kickstart the next era of Mass Effect. Even if it sold well, the critical reception means justifying investing in the next one is really fucking hard, especially if EA really did give the team tons of lateral movement only for them to dawdle on pointless features that they never even reconciled in the concept phase (chiefly how you do story content on procedurally generated worlds.) Mass Effect was already tainted, and it's grand return to form was met with harsh criticism which probably validated concerns I'm sure EA must of had during it's troubled development.


That is all quite true, but EA made alot of stupid decisions too during the development (the whole Frostbyte thing first and foremost) and ignored or agreed to the hiring of very "questionable" people on the team that made things even worse. Even if they want to call it quits on this particular series, they should at least pull their heads out of their asses and learn a lesson or two from what happened. They're likely not going to, because EA, but they really really should...

User avatar
Deano
Bantersaurus
Posts: 486
Joined: December 4th, 2016, 9:01 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Deano » July 31st, 2017, 7:48 pm

Anthem lead designed Corey Gaspur has passed away, he was responsible for a lot in some of their biggest titles. Truly sad times around BioWare at the moment.

User avatar
Someone With Mass
Posts: 2064
Joined: August 8th, 2016, 3:10 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » July 31st, 2017, 9:00 pm

Deano wrote:Anthem lead designed Corey Gaspur has passed away, he was responsible for a lot in some of their biggest titles. Truly sad times around BioWare at the moment.


And Corey Gaspur was one of the veterans too. This is rather sudden, so I'm a bit curious as to what he died of.

User avatar
TheodoricFriede
Self Proclaimed "Genus"
Posts: 4784
Joined: August 5th, 2016, 9:25 pm
Location: The Smut Thread probably

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » July 31st, 2017, 11:05 pm

Someone With Mass wrote:
Deano wrote:Anthem lead designed Corey Gaspur has passed away, he was responsible for a lot in some of their biggest titles. Truly sad times around BioWare at the moment.


And Corey Gaspur was one of the veterans too. This is rather sudden, so I'm a bit curious as to what he died of.

Shit. I just remembered why that name sounded so familiar.
You do not have the required permissions to view the files attached to this post.


User avatar
Raga
Posts: 1709
Joined: December 22nd, 2016, 4:04 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Raga » August 1st, 2017, 1:08 pm

I will remain on board as long as they make RPGs. They drop those and I bail.

User avatar
Raga
Posts: 1709
Joined: December 22nd, 2016, 4:04 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Raga » August 2nd, 2017, 4:04 pm

Wrong thread.





User avatar
Dragaros
Posts: 58257
Joined: August 6th, 2016, 2:46 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » August 2nd, 2017, 4:26 pm

Image

User avatar
Someone With Mass
Posts: 2064
Joined: August 8th, 2016, 3:10 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » August 2nd, 2017, 4:39 pm

I'm personally looking forward to the human Commando, since she has Singularity, Turbocharge and Warp.

User avatar
SciFlyBoy
Posts: 2660
Joined: August 8th, 2016, 1:54 pm
Location: somewhere in the Alpha Quadrant
Contact:

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » August 2nd, 2017, 5:21 pm

Someone With Mass wrote:I'm personally looking forward to the human Commando, since she has Singularity, Turbocharge and Warp.

Where are you reading that?

User avatar
Someone With Mass
Posts: 2064
Joined: August 8th, 2016, 3:10 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » August 2nd, 2017, 5:28 pm

SciFlyBoy wrote:Where are you reading that?

Here: https://www.reddit.com/r/MECoOp/comment ... ct_in_the/

User avatar
SciFlyBoy
Posts: 2660
Joined: August 8th, 2016, 1:54 pm
Location: somewhere in the Alpha Quadrant
Contact:

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » August 2nd, 2017, 5:39 pm


So catch them in the net, warp them then finish them off with lots of bullets. Is that how you'd play her?

User avatar
Someone With Mass
Posts: 2064
Joined: August 8th, 2016, 3:10 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » August 2nd, 2017, 5:51 pm

SciFlyBoy wrote:

So catch them in the net, warp them then finish them off with lots of bullets. Is that how you'd play her?


I have no idea if Warp is a primer, a detonator or both in this case. A biotic user with Turbocharge sounds really interesting, though. It's like a Vanguard minus the Charge.

It's whacky combinations like this that I really enjoy. Something outside the archetypes. That batarian is getting Annihilation Field, Charge and Flak Cannon, which sounds neat, since he can detonate combos with his melee.

User avatar
SciFlyBoy
Posts: 2660
Joined: August 8th, 2016, 1:54 pm
Location: somewhere in the Alpha Quadrant
Contact:

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » August 2nd, 2017, 5:56 pm

Someone With Mass wrote:I have no idea if Warp is a primer, a detonator or both in this case. A biotic user with Turbocharge sounds really interesting, though. It's like a Vanguard minus the Charge.

It's whacky combinations like this that I really enjoy. Something outside the archetypes. That batarian is getting Annihilation Field, Charge and Flak Cannon, which sounds neat, since he can detonate combos with his melee.

Warp wasn't in the main game, right?

I'm having a hard time imagining Charge and Annihilation field working together. Would charge hit them first then they get weaker with AF? Usually nova finishes them off, but C and AF seems like it'll work well to slowly whittle enemies down instead of finishing them off quickly. Guess we'll see what others come up with.

User avatar
Someone With Mass
Posts: 2064
Joined: August 8th, 2016, 3:10 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » August 3rd, 2017, 7:29 am

SciFlyBoy wrote:Warp wasn't in the main game, right?

I'm having a hard time imagining Charge and Annihilation field working together. Would charge hit them first then they get weaker with AF? Usually nova finishes them off, but C and AF seems like it'll work well to slowly whittle enemies down instead of finishing them off quickly. Guess we'll see what others come up with.

No, for some reason, Warp wasn't in the game until now.

I'm pretty sure Annihilation Field turns off when you activate Charge and then reactivates when you're done, so it won't automatically trigger any biotic explosions at the destination. Then again, it's really good for a batarian with melee-focus if he can get the different biotic debuffs and restore shields with each kill/hit.

Then he's going to be very good against armor with Flak Cannon. I'm just doubtful that he'll be able to do much against shields, just like the other batarian.

User avatar
SciFlyBoy
Posts: 2660
Joined: August 8th, 2016, 1:54 pm
Location: somewhere in the Alpha Quadrant
Contact:

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » August 3rd, 2017, 9:06 am

Someone With Mass wrote:Then he's going to be very good against armor with Flak Cannon. I'm just doubtful that he'll be able to do much against shields, just like the other batarian.

That's going to be the same battle for most builds, except tech.

User avatar
Mazder
Posts: 3430
Joined: August 6th, 2016, 2:24 am
Location: SPACE!!

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » August 3rd, 2017, 5:53 pm

So is Warp in the SP or is it still only in MP?

User avatar
SciFlyBoy
Posts: 2660
Joined: August 8th, 2016, 1:54 pm
Location: somewhere in the Alpha Quadrant
Contact:

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » August 3rd, 2017, 6:08 pm

Mazder wrote:So is Warp in the SP or is it still only in MP?

From what I've been seeing, only MP.

User avatar
Mazder
Posts: 3430
Joined: August 6th, 2016, 2:24 am
Location: SPACE!!

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » August 3rd, 2017, 6:39 pm

SciFlyBoy wrote:
Mazder wrote:So is Warp in the SP or is it still only in MP?

From what I've been seeing, only MP.

disappointedHercules.gif
Damn

User avatar
Vol
Living Ancestor
Posts: 5651
Joined: August 5th, 2016, 5:55 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » August 3rd, 2017, 7:20 pm

A ME:A producer at Edmonton confirmed there is a still a team at Edmonton working on ME:A, albeit he only alluded to the MP content. Otherwise, same old song and dance, "I'd love to talk about it, but I can't."

And the lead designer on ME:A has left Bioware to work for EA formally as part of that merge.

~Who knows~


User avatar
magnuskn
Posts: 1393
Joined: August 11th, 2016, 8:18 am

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » August 4th, 2017, 7:22 pm

Yay, paid DLC's for a decade! ^^

User avatar
Alienmorph
Posts: 6022
Joined: August 9th, 2016, 4:58 am

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » August 4th, 2017, 7:41 pm

Lol, looking forward to bring back to life my nigh-abandoned Origin account now! For realzies!

User avatar
Someone With Mass
Posts: 2064
Joined: August 8th, 2016, 3:10 pm

Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » August 4th, 2017, 8:05 pm

Because that worked out so well for Destiny.






Who is online

Users browsing this forum: No registered users and 27 guests