
https://www.youtube.com/watch?v=MgR9XBBEKjI
https://www.youtube.com/watch?v=Ecg7aEpD490
https://www.youtube.com/watch?v=xy31gXEMzcg
https://www.youtube.com/watch?v=Gj3R0KShZ_A
magnuskn wrote:Well, I like the High Elves since they got the closest thing towards a balanced army and their diplomacy buffs are very much working into my playstyle of "divide and conquer". The whole "every race has some sort of specialized tactic" has rather played against me enjoying the Warhammer Total War games, since I like to build a well balanced force with archers, sword-wielding infantry, spear-wielding infantry and cavalry.
The other thing I've been missing is having a humongously large army at the end of the campaign. I did two playthroughs of the first game and at the end could affort something like 8 full stacks. Then I just re-read AAR's I wrote for some of my Rome 2 and Attila playthroughs from three to four years ago and there I'm talking about crazy late-game shit where I got 8 stacks of elite troops conquering Italia with the Eastern Roman Empire, while I'm amassing 10 more full stacks on the Sassanid border and am building 2 more full stacks to shore up that upcoming invasion. I barely remember those things, but it sounds epic as hell and I hope Mortal Empires can satisfy that itch in its late-game.
Vol wrote:The end times in Mortal Empires is going to be nutty as it goes on. Already fairly long at campaign start, but losing all the bitch factions isn't going to help much. But yeah, the sharp ramp-up in army costs is annoying. My L/DE campaign I finished on the Vortex, I had 1 elite stack, then around 3 low-mid tier stacks, and a Black Ark, and that was it. I miss the old captain system.
Vol wrote:I promised myself I'd go a whole month without any coffee this year. Going to do it in November. The pain will make me stronger.
Someone With Mass wrote:Well, I woke up at 07:20 because someone across the street thought it was hilarious to rev up one of those machines you use to flatten and neatly pack the laid out rocks and then pour asphalt on to form a road. All after waking up about three-four times during the night because my nose got so stuffed due to sickness that I could barely breathe and because of a very sore throat.
Something like this is almost making me glad that I didn't follow up on my thoughts of buying a recurve bow, because someone would have ended up with an arrow in them when shit like this happens.
SciFlyBoy wrote:Are you taking anything to knock you out?
Someone With Mass wrote:Well, I woke up at 07:20 because someone across the street thought it was hilarious to rev up one of those machines you use to flatten and neatly pack the laid out rocks and then pour asphalt on to form a road. All after waking up about three-four times during the night because my nose got so stuffed due to sickness that I could barely breathe and because of a very sore throat.
Something like this is almost making me glad that I didn't follow up on my thoughts of buying a recurve bow, because someone would have ended up with an arrow in them when shit like this happens.
magnuskn wrote:Yeah, my High Elf campaign with Teklis isn't going as well as I'd hoped, although I'm only yet at turn 86. I need to eradicate the Skaven, who just keep pumping out stacks to go around my forces and conquer the little towns in my hinterlands. Very annoying. I had them on lock-down two times when, out of nowhere, one entire stack of troops of some other big regional power who are located half the map away came in to do another sneak attack on my town furthest up north. So far it seems they are occupied now elsewhere and I got two half-stacks of Lothern Sea Guard guarding the approaches, so Teklis himself will mop up the rest of the Skaven and then it's on to build up my forces to confront the savage orcs who wiped out most of the Lizardmen nations.
SciFlyBoy wrote:Are you going to carve out the days onto a wall?
Vol wrote:I played super defensively, tier 2 garrisons in every settlement, and so in the end, even the Vermintide ended in only 4 or so razed settlements. 2 of which had no walls because they were the worst climate, 1 walled had no other garrison, and the last one had a full army garrison, but the cost of taking it broke the Skaven. It was awesome. They were within spitting distance of Naggarond, but never threatened it.
Mobius_118 wrote:We just had our first snow. Not bad, a couple inches of snow and a layer of slush on the roads.
Reminds me of the Blizzard of 93, where we had at least a foot drop on us Halloween night. Maybe we'll have a repeat.
magnuskn wrote:Sounds suitably epic. Erm, vermintide? Is there a late-game giant Skaven invasion coming from the south I need to know about? Because so far I've been planning on not putting a garrison building into every small settlement, given that most of them already have a mandated harbor slot...



magnuskn wrote:Sorry, I never got to play a full nexus campaign. I started with Tyrion, but then Shadow of War came out and, well, that occupied all my time.
If I did not have so many ports, walls would be also in about every small settlement. So far things are still working out, though, and who knows how the endgame of Mortal Empires will look?
Mobius_118 wrote:We just had our first snow. Not bad, a couple inches of snow and a layer of slush on the roads.
Reminds me of the Blizzard of 93, where we had at least a foot drop on us Halloween night. Maybe we'll have a repeat.
Vol wrote:The argument that immortality would be awful because you'd lose all your loved ones bothers me. If you live a normal lifespan anyway, you're going to lose all the ones older than you, probably, and a handful of the ones you make as you go. And we deal with it in our own ways. So this idea that losing all the people with love in a given, say, century would make billions of years of experience just so awful makes no sense to me.
Or am I heartless here?
Vol wrote:The argument that immortality would be awful because you'd lose all your loved ones bothers me. If you live a normal lifespan anyway, you're going to lose all the ones older than you, probably, and a handful of the ones you make as you go. And we deal with it in our own ways. So this idea that losing all the people with love in a given, say, century would make billions of years of experience just so awful makes no sense to me.
Or am I heartless here?
Someone With Mass wrote:Honestly, having your perception of time unaltered as you live longer than stars would worry me more than being able to watch the deaths of loved ones. An event that happened millions of years ago can feel like it happened last week. Thousands of years will feel like the blink of an eye because your mind isn't made to store that many experiences and will filter out or merge the ones it sees as unimportant or mundane without you being able to do anything about it.
The death of a loved one is a natural course of life. Letting that drastically affect your life is a bit wasteful and pointless. Yes, it's painful, but getting over it isn't the same as forgetting it.
Dragaros wrote:There are a lot of pros and cons to the philosophical immortality question, and yeah, that’s one of the weakest if not the weakest of the con arguments.
I’d be more concerned about how immortality affected one’s personality/perception/memories/morals. The fear of losing or altering what makes you YOU, and the results not being positive. The possible threat of the slow erasure of your humanity/self over time: the decay of your sense of empathy or compassion, the loss of treasured and important memories, of falling victim to apathy and ennui, developing an increasing feeling of isolation, losing the desire for interaction, the alteration of how you perceive the passage of time, etc. Among other things.
Vol wrote:See, I think that the perception of time acceleration would hit a maximum at some point. Sure, a century might "seem" like it wasn't all that long, because after childhood, the new memories worth keeping around became rarer, as you've experienced it all before. That's what a lot of us should be feeling now, as we age up and familiarity becomes routine.
So what I think would happen is that eventually you would top out on this effect. Nothing particularly new or noteworthy happened, so that length of time feels an instant. But it won't feel _faster_ than that either, you've topped out on what your brain can compress into a period of nothing. That or immortality comes with some brain-mods so you _do_ remember shit and time slows to a crawl, perception-wise. Because...
Someone With Mass wrote:I also finished Wolfenstein 2 last night. I thought it was a pretty solid sequel. It had entertaining characters and collectibles. I often stopped to eavesdrop on two Nazis talking about the most everyday stuff and current events. Then I chopped their legs off.
Aside from a checkpoint system that I thought was horrendous (it could do the old Halo thing where it'd trap you in a death loop by saving just before that killing blow lands or send me all the way back to the start of the mission or back enough to piss me off even though I'd think that I had progressed enough to get a little assurance) and it didn't mix things up enough to not make killing Nazis feel like a chore.
Mazder wrote:I loved trying, and I say trying, to be a mad axe murderer in this game but on anything other than "baby" difficulty you're just cheated out of it.
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