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Tali'Thread vas Clan Zorah nar BSN 6.0

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » June 6th, 2019, 8:46 am

TheodoricFriede wrote:
Azint wrote:I am leaning towards buying Shield, but the box legendary looks so stupid.

Buy digital and trade?

Yeah, once the legendaries market saturation stops.
I swear I can't search for another decent trade as they all either want highest stat EV's or all the legendaries form the mid-gen games where the changeover between systems happened and trading up is a hassle.

Azint wrote:I am leaning towards buying Shield, but the box legendary looks so stupid.

Looks better than the one with a sword stuck in it's mouth.

I prefer the shield being incorporated into the design rather than "weapon in the mouth".
Yeah, it's a fun Dark Souls nod and is fun for about 5 minutes but it just makes me confused.
Is the sword a part of it? Can it drop the sword? Can the sword be swapped for Honedege or Doublade?

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 6th, 2019, 11:40 am

Mazder wrote:Love the GIANT pokemon idea and it makes the MASSIVE DRAGONITE and the GIANT Jigglypuff, Alakazam and Gengar from the anime canon for the games now.


It all comes full circle. :D
Following the proud tradition of tokusatsu Super Sentai and kaiju; might as well do it for Pokemon. :lol:

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 6th, 2019, 11:41 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 6th, 2019, 11:41 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 6th, 2019, 11:41 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 6th, 2019, 11:41 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 6th, 2019, 11:46 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby magnuskn » June 6th, 2019, 1:03 pm

So, I'm into my fourth campaign on Total War: Three Kingdoms by now, trying out the Yellow Turbans with He Yi. Aside from the bad diplomacy you have, it's a pretty nice campaign, since I re-located to Sun Jians land and killed him very early in the campaign (Lady Wu is raising Sun Ren somewhere to the east). But after 100 turns I already have reached the maximum rank and now the actual three kingdoms part of the game has already begun.

This is probably the thing which bothers me the most about the game, that compared to other Total War games it feels as if the game wants to rush you to the conclusion of the campaign (which is why I am on number four already). You reach the rank of king, all the diplomacy games fall aside and it's a mad rush to get to the capitals of the other two declared emperors. Hell, you don't even need to reach those, just destroy your opponents economy and one army and they just give up the title of emperor. Campaign won.

I think the whole mechanic needs to come later in the game, because in none of those games I was in I felt that I had developed my own regions in a satisfying way before the game pulled the rug out from under me. I think that will be the mod I'll most look forward to.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Grand Admiral Cheesecake » June 6th, 2019, 1:15 pm

I actually really don't like how the non yellow turban factions get their reforms every 5 turns. Being able to do things that adjust the rate of advancement makes it matter more to me.

I've currently completed a campaign as one of the Yellow Turban leaders. The most eastern one, Cao Cao, and Ma Teng.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 6th, 2019, 1:37 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 6th, 2019, 3:04 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 6th, 2019, 3:04 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 6th, 2019, 3:04 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby magnuskn » June 6th, 2019, 3:32 pm

Grand Admiral Cheesecake wrote:I actually really don't like how the non yellow turban factions get their reforms every 5 turns. Being able to do things that adjust the rate of advancement makes it matter more to me.

I've currently completed a campaign as one of the Yellow Turban leaders. The most eastern one, Cao Cao, and Ma Teng.


I guess if you stay in your location, it has to be way tougher than what I did. :)

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Someone With Mass » June 6th, 2019, 5:09 pm

Baldur's Gate 3 trailer: Dude turns into a mindflayer. Okay.

I'm happy that they've given the game to someone who has competence and isn't being constantly fucked by EA, even if I haven't played the games before this one.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Raga » June 6th, 2019, 5:35 pm

Flaming Fist dude specifically, so city guard of Baldur's Gate under attack. Probably something to do with the Underdark. Not that that's much more descriptive.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » June 6th, 2019, 5:50 pm

Yeah, a D&D thing where stuff crawls out of the Underdark and causes problems? Well gee, what a novel idea lol

But anyway, as SWM said, it's nice to see this game in the hands of a smaller studio not being bossed around by a big, cartoonishly evil corporation.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TTTX » June 6th, 2019, 5:59 pm

Alienmorph wrote:Yeah, a D&D think where stuff crawls out of the Underdark and causes problems? Well gee, what a novel idea lol

But anyway, as SWM said, it's nice to see this game in the hands of a smaller studio not being bossed around by a big, cartoonishly evil corporation.

and hopefully not have a a terrible leadership that have no clue what they are doing.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TheodoricFriede » June 6th, 2019, 6:56 pm

Mazder wrote:Yeah, once the legendaries market saturation stops.



Mazdar, I completed the pokedex a year after Sun and Moon came out doing nothing but trading Riolus.

Plus the in game legendaries are traded like a pack of smokes.

Its not that hard...

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » June 6th, 2019, 7:41 pm

TheodoricFriede wrote:Mazdar, I completed the pokedex a year after Sun and Moon came out doing nothing but trading Riolus.

Plus the in game legendaries are traded like a pack of smokes.

Its not that hard...

Yeah but I honestly don't play that much to do the whole "mass something someone wants for trades" thing too much.

Yeah the market when I connect over here is legendary for legendary but it's always the ones I don't have they want.
I'm basically coming in with nothing from the old games built up I jumped back in on Sun and Moon, I don't have a backlog of spare legendaries from reruns of the games to trade off.

It's not hard, I know that, but man is it frustratingly time consuming.
I aint got the patience to sit down for hours on end breeding out shitloads of a decent pokemon for trades only for the ones going needing either a lvl100 pokemon in return or another one I don't have/can't get.

What I do find fun is random trades on the Wonder Trade as it's a bit more like a slot machine, plus I just put utter crap in that and sometimes get gold out.
And I am one of these weird ones that don't give pokemon nicknames unless I am doing nuzlocke.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Sinekein » June 6th, 2019, 9:30 pm

Mazder wrote:It's not hard, I know that, but man is it frustratingly time consuming.


I mean, it's the Pokedex. It was time consuming already back when there were only 150 of them.

It's a collection game, it has to be time-consuming to have any meaning, and it rewards people who either spend a lot of time on it, or who spent a lot of time back in the past to collect and store their mons.

It's also entirely possible to play the game without completing the dex, you don't lose anything except if you are into shiny hunting (but that mean's you don't care about mind-boggingly time-consuming things because that's what shiny hunting is).

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Raga » June 6th, 2019, 9:30 pm

Baldur's Gate III: Everything We Know

"Vincke suggests the game will be heavily systems-driven and Larian will be creating its own D&D-inspired ruleset. "We'll stay true to our roots, so we'll give players lots of systems and lots of agency to use these systems and try to accomplish what you need to on your personal adventure and your party's adventure. That's not going to change; that's the core of what we're doing. But then there will be an interpretation of D&D, because if you port the core rules—we tried it!—to a videogame, it doesn't work.""

Fuck. Heavily implies turn based fuckery.

"True to the series, it's an RPG in which you control a party of heroes with their own backgrounds and motivations. It's possible that there will be an origin stories system inspired by Divinity: Original Sin 2. In BG3 these may act as a videogame equivalent of a D&D character sheet. "I thought the origin stories were a really good addition to the RPG genre," says Vincke. "like we did them, and it would be strange if we went back on that." "

Fuck. I don't want canned origins that preclude building your own character because you'll miss all of the meaningful narrative content. There is simply too much variety available in character generation in D&D for this to ever be anything but an anchor around your neck. I don't want to play their character. I want to play mine. If these really are just premade stat sheets devoid of narrative content, fair enough. The old games had those as well.

"Larian made another version, Wizards loved it, and that became the foundation for Baldur's Gate 3. Much of that foundation, unfortunately, remains a mystery. Larian is going to be taking more of a 'show, don't tell' approach, both in how it reveals things like combat and within the game itself, which will still have plenty of text and dialogue but also a greater dose of environmental storytelling than Original Sin 2."

Not so much "fuck" but I can still hypothesize 27 ways that could go wrong including "Tutorials are for pansies. You should just understand this bastardized 5e ruleset we made up intuitively or you shouldn't be here" and "Who wants to read when you could be killing stuff?!"

Do not want Divinity: Original Sin II with D&D elements. Seriously, fuck off with that.

Yea, yea, it's crazy early and that is marketing speak and I haven't played DOSII so it might be amazing, but that doesn't sound great. It sounds like "we want to shoehorn BG into what we want it to be" rather than "we want to take what made the series great and build on that."

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Raga » June 6th, 2019, 11:37 pm

Maybe not, it's listed as real time here but who knows how up to speed they are on it.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » June 7th, 2019, 12:48 am

It's kinda weird how Blizzard keeps adding omnic (their version of Geth more or less) in the new maps. They're really pushing a narrative that doesn't quite make sense in their own setting. But eh. They can't even push out patches or new lore in a timely manner, so maybe it's like every other AAA dev these days, and leadership is incapable of being productive.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Someone With Mass » June 7th, 2019, 3:47 am

Raga wrote:Baldur's Gate III: Everything We Know

"Vincke suggests the game will be heavily systems-driven and Larian will be creating its own D&D-inspired ruleset. "We'll stay true to our roots, so we'll give players lots of systems and lots of agency to use these systems and try to accomplish what you need to on your personal adventure and your party's adventure. That's not going to change; that's the core of what we're doing. But then there will be an interpretation of D&D, because if you port the core rules—we tried it!—to a videogame, it doesn't work.""

Fuck. Heavily implies turn based fuckery.

"True to the series, it's an RPG in which you control a party of heroes with their own backgrounds and motivations. It's possible that there will be an origin stories system inspired by Divinity: Original Sin 2. In BG3 these may act as a videogame equivalent of a D&D character sheet. "I thought the origin stories were a really good addition to the RPG genre," says Vincke. "like we did them, and it would be strange if we went back on that." "

Fuck. I don't want canned origins that preclude building your own character because you'll miss all of the meaningful narrative content. There is simply too much variety available in character generation in D&D for this to ever be anything but an anchor around your neck. I don't want to play their character. I want to play mine. If these really are just premade stat sheets devoid of narrative content, fair enough. The old games had those as well.

"Larian made another version, Wizards loved it, and that became the foundation for Baldur's Gate 3. Much of that foundation, unfortunately, remains a mystery. Larian is going to be taking more of a 'show, don't tell' approach, both in how it reveals things like combat and within the game itself, which will still have plenty of text and dialogue but also a greater dose of environmental storytelling than Original Sin 2."

Not so much "fuck" but I can still hypothesize 27 ways that could go wrong including "Tutorials are for pansies. You should just understand this bastardized 5e ruleset we made up intuitively or you shouldn't be here" and "Who wants to read when you could be killing stuff?!"

Do not want Divinity: Original Sin II with D&D elements. Seriously, fuck off with that.

Yea, yea, it's crazy early and that is marketing speak and I haven't played DOSII so it might be amazing, but that doesn't sound great. It sounds like "we want to shoehorn BG into what we want it to be" rather than "we want to take what made the series great and build on that."


Divinity: Original Sin 2 had plenty of D&D elements, though. Like the whole attack of opportunity thing, the turn-based system based on the speed of the characters or the Polymorph shenanigans.

At the same time, I'm a bit against it being expanded upon even more, because D&D is about a creative freedom that video games by design can't replicate without opening the floodgates to mod workshops. Even then, it won't be easy for the average Joe to create the exact character they want without the proper tools.

That and 5e is so basic bitch, it's not even funny. I prefer Pathfinder and/or Shadow of the Demon Lord. Mostly because you don't need four $60 books to play the latter with enough content to feel like there's enough diversity to keep things going for more than one campaign.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TTTX » June 7th, 2019, 5:20 am

Vol wrote:It's kinda weird how Blizzard keeps adding omnic (their version of Geth more or less) in the new maps. They're really pushing a narrative that doesn't quite make sense in their own setting. But eh. They can't even push out patches or new lore in a timely manner, so maybe it's like every other AAA dev these days, and leadership is incapable of being productive.

Apparently a lot of key developers and the old guard are jumping ship from Blizzard and a lot of people who are in charge of the company now are basically people who keep saying to cut cost.

So there is probably trouble behind the scenes
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Raga » June 7th, 2019, 5:30 am

Someone With Mass wrote:Divinity: Original Sin 2 had plenty of D&D elements, though. Like the whole attack of opportunity thing, the turn-based system based on the speed of the characters or the Polymorph shenanigans.

At the same time, I'm a bit against it being expanded upon even more, because D&D is about a creative freedom that video games by design can't replicate without opening the floodgates to mod workshops. Even then, it won't be easy for the average Joe to create the exact character they want without the proper tools.

That and 5e is so basic bitch, it's not even funny. I prefer Pathfinder and/or Shadow of the Demon Lord. Mostly because you don't need four $60 books to play the latter with enough content to feel like there's enough diversity to keep things going for more than one campaign.


Yea, but that's kind of my point. The Infinity Engine games work because they *aren't* turn based. What I'm really saying is I want the D&D lore and rules for stats, classes, and races sans tabletop bullshit.

I'm of the opinion that any video game made after like 1994 that isn't one of those strategy games that you play in like 13 hour sessions has 0 excuse to be turn based.

Japan sort of gets an exception, though only because belaboring this point would forbid playing like 80%+ of JRPGs and frankly they generally make less obnoxious turn based games than the West does.

I've never met a WRPG that was turn based that I didn't want to beat over the head with a stick. DOSII sounds like it *might* be an exception and it's on my to play list. I own it but I haven't gotten around to playing it yet. I've tolerated the clunk as fuck turn based fighting in other WRPGs because there was other stuff that made the game worthwhile but the combat was never fun.

*Edit* Just started playing Divine Divinity and apparently it's 17 years old and real-time and their new stuff is turn based?! Whaa?!

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » June 7th, 2019, 6:22 am

Sinekein wrote:I mean, it's the Pokedex. It was time consuming already back when there were only 150 of them.

It's a collection game, it has to be time-consuming to have any meaning, and it rewards people who either spend a lot of time on it, or who spent a lot of time back in the past to collect and store their mons.

It's also entirely possible to play the game without completing the dex, you don't lose anything except if you are into shiny hunting (but that mean's you don't care about mind-boggingly time-consuming things because that's what shiny hunting is).

Yeah, this is just getting the ones I want to get, I'm not even going for a complete 'dex here.
It's really frustratingly annoying if you play the games in short burst these days when you're out like I do as a hand-held game as the games have gotten to the point where they're nearing full-on "I have to sit down and play this for hours to get anywhere" types of collection.

The top-tier shit with IV's and all that crap kinda just makes things more annoying when dealing with the market. Once IV's were only known to the hardcore/competitive players, but now a load more people know about them due to IV training and stuff becoming more widespread everyone and their mums wants a fully levelled pokemon to they can start their own breeding process for IV's.
Shiny hunting can get fucked as well.

Let's turn on the pokemon gts for ultraSun right now as I am writing this and jot down all the trade options for, say, a Zapdos. One of the three original legendary birds.
Gender: Any
Level: Any

► Show Spoiler


So....with these results I have 3 easily viable options and the rest are either digging tom see what is wanted for the trade of the trade I want, or finding a more basic pokemon and level grinding it. That's assuming I can trade for them on the market, if not it's playing the games until I can catch one, if I have those games, but even then I can't bring them forward from Gen 4 backwards as I don't have 2 DS's, copies of each game on the side of the gen split and time to do all that bollocks.
That's even if the offer is still up by the time I've done it.
And that's going back and doing it all in Sun as in my Ultra Sun game I've not set myself up for Breeding yet.

Now, granted, it's for one of the pokemon that is behind the transfer wall and is part of the OG 151, but still Legendaries seem to go for other Legendaries. But if I have them I'd not be trading for them as I'd already have them.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Someone With Mass » June 7th, 2019, 7:36 am

Raga wrote:
Yea, but that's kind of my point. The Infinity Engine games work because they *aren't* turn based. What I'm really saying is I want the D&D lore and rules for stats, classes, and races sans tabletop bullshit.

I'm of the opinion that any video game made after like 1994 that isn't one of those strategy games that you play in like 13 hour sessions has 0 excuse to be turn based.

Japan sort of gets an exception, though only because belaboring this point would forbid playing like 80%+ of JRPGs and frankly they generally make less obnoxious turn based games than the West does.

I've never met a WRPG that was turn based that I didn't want to beat over the head with a stick. DOSII sounds like it *might* be an exception and it's on my to play list. I own it but I haven't gotten around to playing it yet. I've tolerated the clunk as fuck turn based fighting in other WRPGs because there was other stuff that made the game worthwhile but the combat was never fun.

*Edit* Just started playing Divine Divinity and apparently it's 17 years old and real-time and their new stuff is turn based?! Whaa?!


Yeah, I'm not a fan of turn-based strategy games, because they often go on for so long and I often don't realize that I've fucked up and am losing until the very end.

As for the JRPGs, I've always been a bit put off by the Persona games because I don't want to play a high school day planner simulator. The combat looks cool, though and I like when the game gives me enough pause to figure out a strategy that is more than bashing the enemy over the head with a shovel until they die.

In Divinity: Original Sins 2, you can just polymorph someone into a chicken, hit them with an ability that makes them take damage when they move and watch them bleed themselves to death as the only thing they can do as a chicken is move. Either that or hit them in the head with a box filled with heavy stuff that you've telekinetically suspended in the air above them. I'd never be able to do that or even think of it in real-time. Which is why I don't enjoy the Just Cause games. Sure, I can tie that guy to a helicopter and use his face as a battering ram, but it's faster and more efficient to just shoot him, since there are hundreds more guys identical to him that I have to murder.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 9:28 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 9:28 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Rune » June 7th, 2019, 1:40 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 8:12 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 8:12 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 8:12 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 8:13 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 8:13 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 8:14 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TheodoricFriede » June 7th, 2019, 9:02 pm

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I really wish they would play with this idea more.

Like actual consequence/trade offs with Pokemon that do not play well with others.

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Vol
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » June 7th, 2019, 11:19 pm

Been working on a Cult of Sotek (Lizardmen) campaign slowly for the last week or two. It's nutty how long these things take, even for a good player. But the end is in sight as the Vermintide shows up, there's no chance of them making it to the ritual sites without being bled to pieces. Been neat, lizards have tough infantry, chameleon skinks are vicious if there's no cav to run them down, and dinos are always cool. A shame the carnosaur isn't more useful, with the AI always having a couple anti-large units on hand.

But more importantly, I got Lord Kroak as a hero. Holy shit he is awesome and handsome and cool and makes every battle a joke. I love it.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 11:24 pm

"Drive me closer! I want to hit them with my sword!"

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 11:24 pm

"Drive me closer! I want to hit them with my sword!"

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 11:24 pm

"Drive me closer! I want to hit them with my sword!"

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 11:25 pm

"Drive me closer! I want to hit them with my sword!"


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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 7th, 2019, 11:25 pm

"Drive me closer! I want to hit them with my sword!"

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Raga » June 8th, 2019, 5:28 am

Well, Divine Divinity is turning out to be a surprisingly enjoyable piece of shit game. Seriously, it has craptacular graphics even for the time and is very much Fantasy Game: The Game and yet somehow is ending up being enjoyable nonetheless. I can't even quite put my finger on why. There's this horrid slog through a long monotonous dungeon right at the beginning, but if you put up with that the world opens up and it ceases to be a hack and slash game.

I still don't know if I'll finish it, but I certainly didn't expect to last this long into it either. I thought I'd crap out after a few hours.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TheodoricFriede » June 8th, 2019, 3:40 pm

Looking at the new Star Wars game makes me realize that I am so sick of the way Jedi get portrayed.

There is something particularly fucked up about slowing down a blaster bolt, and throwing an enemy into their own bullet. That requires a certain level of sadism. So why would a Jedi do it?

I dont really even like Jedi that much, nor do i like the cartoonish evil of the sith, but I can not dissociate the brutality of the combat with the supposed teachings.
Last edited by TheodoricFriede on June 8th, 2019, 3:47 pm, edited 1 time in total.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » June 8th, 2019, 3:43 pm

I'm just back at being sick of Star Wars in general, really. Between Last Jedi and the various crappy games and other media spinoffs, I'm mostly just "meh" all over again. Like when Revenge of the Sith was about to come out, and I skipped it all togheter because I was just... done.

I'm following the media meltdown and how Episode9 comes out mostly for gallows' humour, so to speak, but it's going to be a long time, if ever before I spend any more money or emotional attachment on anything SW.

Heck, now that Avengers Endgame came and passed, I'm realizing more and more I'm just disinterested with almost all of the Disney-related stuff...

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » June 8th, 2019, 3:51 pm

"Drive me closer! I want to hit them with my sword!"


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