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Tali'Thread vas Clan Zorah nar BSN 6.0

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magnuskn
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby magnuskn » July 3rd, 2020, 9:37 am

Mazder wrote:
Vol wrote:I second magnus there, Helves are the easiest general start. Strong all around, very strong ranged, no bad units that come to mind, very wealthy, can fudge diplomacy, not attacked heavily, etc. Empire is entirely well rounded, but late game requires artillery and magic to carry where the line can't hold.

Oh. Also, Reckful committed suicide today. Long fight with depression, it finally won out over him. Not a great time anywhere right now.

Might give them a spin later on today

Also I don't know who Reckful is, but that sucks complete and utter arse.
Fuck depression!
Let's erase the fucking stigmas around mental health!

EDIT: Apparently the Wood Elves are a Hard difficulty level. :/


DON'T take Wood Elves as your first race, that would really negatively skew your viewpoint of the game. They are a DLC race from the first game and have a unique mechanic (Amber) which doesn't work really well.

Empire or High Elves are fine, just be aware that as Empire you need to rely more on your artillery and magic at the end of the campaign, since a lot of their endgame units a not as good as the ones from other races.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » July 3rd, 2020, 12:37 pm

magnuskn wrote:
DON'T take Wood Elves as your first race, that would really negatively skew your viewpoint of the game. They are a DLC race from the first game and have a unique mechanic (Amber) which doesn't work really well.

Empire or High Elves are fine, just be aware that as Empire you need to rely more on your artillery and magic at the end of the campaign, since a lot of their endgame units a not as good as the ones from other races.

Which ones are the high elves?

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 3rd, 2020, 1:03 pm

Mazder wrote:Which ones are the high elves?

First faction on the slider, I believe. Have about 5 lords or so. Start on Ulthuan, the big horseshoe island, except for one. Wood Elves have 2 lords, one of which is Tree Hitler, and have a very specific campaign style that hasn't translated well to the current designs. But they have the best ranged units in the game, at the cost of a rather limited roster and means of expansion.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » July 3rd, 2020, 2:19 pm

Vol wrote:First faction on the slider, I believe. Have about 5 lords or so. Start on Ulthuan, the big horseshoe island, except for one. Wood Elves have 2 lords, one of which is Tree Hitler, and have a very specific campaign style that hasn't translated well to the current designs. But they have the best ranged units in the game, at the cost of a rather limited roster and means of expansion.

Slider?
I have buttons.

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Which faction is the High Elves?

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 3rd, 2020, 2:32 pm

Oh, that's the first game. Yeah, then the easiest faction is "Dwarfs." Very tough infantry, slow, strong artillery and ranged. Defensive style. Followed by "The Empire." Standard fantasy late medieval faction.

All the others have specific hooks. Brettonia, all about cavalry, which is micro intensive, and managing peasants. Can't remember how the Orks played in TW1, especially with the recent revamp in TW2, but they were okay-ish. Not great at anything, sorta clunky, but fun enough if you're _aggressive_. Vampires were my first faction. Use meatshields to hold the line, but never win the scrum, while monsters and vampires and such do the actual killing. Have the best lore of magic in the games. Chaos is shit and extremely hard to play. Beastmen are alright, got worse with the new mechanics in TW2, hard but playable in TW1. Rely on hiding, hit and runs. Norsca is fun, flexible playstyle, good roster, good special mechanics, best possible doomstack.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » July 3rd, 2020, 2:35 pm

Okay i'll try some Dwarves then.
Might try some Orks as well.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Sinekein » July 3rd, 2020, 4:17 pm

Nintendo's decision not to focus much on competitive gaming seems to be extremely wise in hindsight since a number of behaviors ranging from bad to horrendous are being revealed in the Smash scene at the moment.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » July 3rd, 2020, 6:55 pm

We'll see. If the accusations prove to be true, the people getting accused deserve all the shit thei're gonna get, and more. But I'm never going to trust "trial by internet" and I would very much like a proper investigation to be had instead.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Sinekein » July 3rd, 2020, 7:16 pm

One thing that seems to be highlighted at least is that online scenes mixing adults and very young people should be monitored a lot more tightly. A lot of the stuff flying here would be ignored or cause simple "ews" if everyone involved was 18+.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » July 4th, 2020, 2:50 am

That I can agree with. Wizards of the Coast apparently had similar problems in their Magic: the Gathering tournaments a few years ago.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Grand Admiral Cheesecake » July 4th, 2020, 2:55 am

Alienmorph wrote:That I can agree with. Wizards of the Coast apparently had similar problems in their Magic: the Gathering tournaments a few years ago.


With the added spice that many of the people in their tournament scene covered for it or were directly involved... and they tried to blacklist the people who talked about it at the start.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » July 4th, 2020, 3:34 am

Grand Admiral Cheesecake wrote:
Alienmorph wrote:That I can agree with. Wizards of the Coast apparently had similar problems in their Magic: the Gathering tournaments a few years ago.


With the added spice that many of the people in their tournament scene covered for it or were directly involved... and they tried to blacklist the people who talked about it at the start.


Yes, and now they try to pretend thei're the good guys by hiring "sensitivity committees" to make sure their depictions of orcs and dark elves aren't read as racist moving forward. Yes, really.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Grand Admiral Cheesecake » July 4th, 2020, 3:52 am

Alienmorph wrote:
Grand Admiral Cheesecake wrote:
Alienmorph wrote:That I can agree with. Wizards of the Coast apparently had similar problems in their Magic: the Gathering tournaments a few years ago.


With the added spice that many of the people in their tournament scene covered for it or were directly involved... and they tried to blacklist the people who talked about it at the start.


Yes, and now they try to pretend thei're the good guys by hiring "sensitivity committees" to make sure their depictions of orcs and dark elves aren't read as racist moving forward. Yes, really.


The fact that these brainlets see orcs and think "Minorities!" Says an awful lot about them.

Orcs were supposed to represent more negative traits of humanity distilled into an easy antagonist. If you see *THAT* and think a specific race that really speaks volumes about your own way of thinking.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » July 4th, 2020, 4:08 am

It's 2020, everything must and will be "problematic". Bah, let's leave it at that.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Sinekein » July 4th, 2020, 6:59 am

I was initially talking about issues of sexual abuse and paedophilia - things that, as Vol put it for George Floyd's death, everyone can pretty much agree on - and then, what a surprise, it moved to that topic.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » July 4th, 2020, 7:06 am

Sinekein wrote:I was initially talking about issues of sexual abuse and paedophilia - things that, as Vol put it for George Floyd's death, everyone can pretty much agree on - and then, what a surprise, it moved to that topic.


It's why I'm cutting said topic dead on its track immediately. Like I said, the allegations you brought up are pretty serious, and should be treated accordingly, we definately agree on that.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby magnuskn » July 4th, 2020, 7:22 am

Mazder wrote:
Vol wrote:First faction on the slider, I believe. Have about 5 lords or so. Start on Ulthuan, the big horseshoe island, except for one. Wood Elves have 2 lords, one of which is Tree Hitler, and have a very specific campaign style that hasn't translated well to the current designs. But they have the best ranged units in the game, at the cost of a rather limited roster and means of expansion.

Slider?
I have buttons.

Image

Which faction is the High Elves?


Oh, okay, you only have the first game. :D Well, try out the Dwarves, as Vol said.

If you like how the first game plays, get the second one and as many of the second ones DLC's in a sale as you can get. It's a very big improvement over the first part and you just will want to play Mortal Empires. However, play the first one and try it out first. No need to spend money if you don't like the concept overall.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Someone With Mass » July 4th, 2020, 11:18 am

I don't deal with Wizards of the Coast in general on the account of them being in the same...union(?) as EA. That and the stuff they put out in terms of tabletop RPGs is so basic bitch and bare-bone to the point where it hurts.

Also, happy Murica day!
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 4th, 2020, 11:42 am

https://www.youtube.com/watch?v=X1PnjrKExd8

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 4th, 2020, 11:43 am

"Drive me closer! I want to hit them with my sword!"

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 4th, 2020, 11:43 am

"Drive me closer! I want to hit them with my sword!"

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 4th, 2020, 11:43 am

"Drive me closer! I want to hit them with my sword!"

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » July 4th, 2020, 3:55 pm

magnuskn wrote:Oh, okay, you only have the first game. :D Well, try out the Dwarves, as Vol said.

If you like how the first game plays, get the second one and as many of the second ones DLC's in a sale as you can get. It's a very big improvement over the first part and you just will want to play Mortal Empires. However, play the first one and try it out first. No need to spend money if you don't like the concept overall.

So far it's just the general Total War fare.
The slight RPG elements are an okay element.

Not sure how I feel yet about Hero Units being that OP buuuut it's an okay trade-off of them having a squad around with them.
If they had a system where you could have a hero attach a regular squad to them like the old generals were like that'd be cool. Like "you guys, you follow me" and they make one squad.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby SciFlyBoy » July 4th, 2020, 4:50 pm

Happy 4th of July. Everyone's been shooting fireworks off for weeks and weeks now, so be safe out there, have plenty of good food and good times.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » July 5th, 2020, 2:52 am

Dammit. Woke up with a calf cramp that is not going away!
ARGH!
Today is gonna suck standing up behind my till all day.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby SciFlyBoy » July 5th, 2020, 12:24 pm

Do you have a stool or something to sit on?
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » July 5th, 2020, 12:59 pm

SciFlyBoy wrote:Do you have a stool or something to sit on?

I did not.
We do not.

At my store we do not sit unless we are advised with a doctor's note.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby magnuskn » July 5th, 2020, 1:26 pm

Mazder wrote:So far it's just the general Total War fare.
The slight RPG elements are an okay element.

Not sure how I feel yet about Hero Units being that OP buuuut it's an okay trade-off of them having a squad around with them.
If they had a system where you could have a hero attach a regular squad to them like the old generals were like that'd be cool. Like "you guys, you follow me" and they make one squad.


Well, Dwarves and Empire play pretty standard to most races (which is why we recommeded them to start out). Dwarves especially have little magic, aside from unit buffs. However, each race has its special mechanic(s), in the case of dwarves is the lack of infantry and really large focus on heavily armored infantry and artillery pieces. Not to mention underway travel, which really helps out a ton with movement in the mountaineous areas they normally start in (trust me, I had to conquer that territory with normal movement and that was one hell of a pain against dwarves).

The legendary lords cannot be attached to units, but they are one-man armies, can be put on mounts in many cases (like riding a dragon, for example) and a lot of the non-dwarf legendary lords are really good magic users.

If you like the game even a little, I recommend getting at least the base Warhammer II game, since with it you can play Mortal Empires and have access to races with more unique mechanics than the ones from the first game, like the Skaven or Dark Elves. If you invest in some DLC's, you get really unique races or mechanics for additional legendary lords. And all of those lords and races you don't buy are still in the base game as opponent factions. It's a good buy for the current price (due to the summer sale) of 20 bucks on Steam. Also, there are quite a few legendary lords you can get as FLC now, too, which helps with play diversity.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » July 5th, 2020, 4:51 pm

magnuskn wrote:
Well, Dwarves and Empire play pretty standard to most races (which is why we recommeded them to start out). Dwarves especially have little magic, aside from unit buffs. However, each race has its special mechanic(s), in the case of dwarves is the lack of infantry and really large focus on heavily armored infantry and artillery pieces. Not to mention underway travel, which really helps out a ton with movement in the mountaineous areas they normally start in (trust me, I had to conquer that territory with normal movement and that was one hell of a pain against dwarves).

The legendary lords cannot be attached to units, but they are one-man armies, can be put on mounts in many cases (like riding a dragon, for example) and a lot of the non-dwarf legendary lords are really good magic users.

If you like the game even a little, I recommend getting at least the base Warhammer II game, since with it you can play Mortal Empires and have access to races with more unique mechanics than the ones from the first game, like the Skaven or Dark Elves. If you invest in some DLC's, you get really unique races or mechanics for additional legendary lords. And all of those lords and races you don't buy are still in the base game as opponent factions. It's a good buy for the current price (due to the summer sale) of 20 bucks on Steam. Also, there are quite a few legendary lords you can get as FLC now, too, which helps with play diversity.

Yeah, right now it's all a bit much for me. A lot to get one's head around and right now it all looks like a hot mess of percentages and buffs and fluff.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Rune » July 5th, 2020, 6:32 pm

.
Last edited by Rune on March 24th, 2021, 11:50 pm, edited 1 time in total.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 5th, 2020, 11:49 pm

@Sci: Happy 4th, a day late. Wasn't really a proper one, with all that's going on, but hey. Ended up eating leftover Chinese, then had a few drinks while watching Red Dawn for the first time. Really need to BBQ proper next year. Don't have any of the friends and family I used to celebrate with anymore, but it's nice to have a yearly ritual, to honor what I like about the country.

@Maz: Yeah, don't worry about the numbers yet. I got overwhelmed my first time too. When you're starting out, you mostly want to pay attention to unit health and morale, which is shown graphically anyway. If your guys have bigger numbers, you'll probably win so long as you order them semi-correctly. Winds of Magic is totally RNG as far as you need to worry. The most important numerical interaction you'll be dealing with is line infantry fighting it out, and you can tell if your guys are good enough by holding space bar, and checking the color of the flag that's over the enemy units.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby magnuskn » July 6th, 2020, 1:32 am

Mazder wrote:Yeah, right now it's all a bit much for me. A lot to get one's head around and right now it all looks like a hot mess of percentages and buffs and fluff.


BTW, I meant "lack of cavalry" for the dwarves. Derp.

The point is, dwarves can play mostly as a standard historical Total War faction, since they almost don't use magic (although the buffs/debuffs from the Runesmith hero are nice). When you go, say, Vampire counts, who don't have any ranged units, but instead have lots of magic, necromancy, vampiric corruption, some giant monsters and a different mechanic for how you lose units, you need a completely other strategy to play them. That is simply not something you get with a typical Total War game, where there are only minor differences between each faction. This is the essence of what makes the Warhammer: Total War games so good, that they make you play completely different playstyles for each faction, and, depending on the legendary lord, even playthroughs with the same faction can be very different, due to legendary lord mechanics and the starting location often making you play against totally different enemy types.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Mazder » July 6th, 2020, 4:33 am

Rune wrote:whats a doctor
/freedom

He's that guy who fights the giant pepperpots, right?
The ones with plungers and egg whisks sticking out of them!

Vol wrote:@Maz: Yeah, don't worry about the numbers yet. I got overwhelmed my first time too. When you're starting out, you mostly want to pay attention to unit health and morale, which is shown graphically anyway. If your guys have bigger numbers, you'll probably win so long as you order them semi-correctly. Winds of Magic is totally RNG as far as you need to worry. The most important numerical interaction you'll be dealing with is line infantry fighting it out, and you can tell if your guys are good enough by holding space bar, and checking the color of the flag that's over the enemy units.

Yeah it's just a lot of stuff. I tend to get lost.
I wish the upgraded troops were replacing the old ones in the province I build that in.

magnuskn wrote:BTW, I meant "lack of cavalry" for the dwarves. Derp.

The point is, dwarves can play mostly as a standard historical Total War faction, since they almost don't use magic (although the buffs/debuffs from the Runesmith hero are nice). When you go, say, Vampire counts, who don't have any ranged units, but instead have lots of magic, necromancy, vampiric corruption, some giant monsters and a different mechanic for how you lose units, you need a completely other strategy to play them. That is simply not something you get with a typical Total War game, where there are only minor differences between each faction. This is the essence of what makes the Warhammer: Total War games so good, that they make you play completely different playstyles for each faction, and, depending on the legendary lord, even playthroughs with the same faction can be very different, due to legendary lord mechanics and the starting location often making you play against totally different enemy types.

Yeah, that's where I might get turned off on it as I am not usually a fan of having to learn 50 different variations of Rock, Paper, Scissors.
I can't micro the units AND a magic user from the sounds of it. I could do one or the other, not both. :/

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Grand Admiral Cheesecake » July 6th, 2020, 5:34 am

It's honestly not that hard once you've got your teeth into it.

Dwarfs and Empire have great artillery, the Empire has some decent magical support.

Orcs *really* want to get into a proppa melee, Vampire counts are edgy bois with great magical support and hero units.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby magnuskn » July 6th, 2020, 9:51 am

Mazder wrote:Yeah, that's where I might get turned off on it as I am not usually a fan of having to learn 50 different variations of Rock, Paper, Scissors.
I can't micro the units AND a magic user from the sounds of it. I could do one or the other, not both. :/


Pressing pause is definitely an option, unless you really want to play multiplayer. I do it all the time, because at almost 45 years of age, I'm not good at the micro, either. :mrgreen:

As for the variety being a problem, it's the sole reason I am declaring this the best Total War, ever. After I'm done playing two to four factions in a Total War game (mostly those with good archers and elite units), I am mostly done with those games and might replay one of the factions I've already played. With Total War: Warhammer, there's always another faction to go which I have never played, always a starting position which gives me totally different challenges. That is why the game is an evergreen and will only get better when Total War: Warhammer III releases (and hopefully improves diplomacy and sieges, the two low points of the game).

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 6th, 2020, 12:08 pm

Last edited by Dragaros on July 6th, 2020, 12:10 pm, edited 1 time in total.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 6th, 2020, 12:09 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 6th, 2020, 12:09 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 6th, 2020, 12:09 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Azint » July 6th, 2020, 8:57 pm

Legendary composer Ennio Morricone has left us.
https://www.youtube.com/watch?v=PYI09PMNazw

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Vol » July 7th, 2020, 2:02 am

1 of 2 movie soundtracks I ever listen to. The other being the original Conan movie. Only saw that movie for the first time a few months ago.

Man left a mark on art history. More than nearly anyone can say.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby TTTX » July 7th, 2020, 9:24 am

https://www.youtube.com/watch?v=bowKERo9Lq8

Kingdoms of Amalur was a good game, so I'm glad this remaster is a thing.

Let's hope it good.
the post is over, stop reading and move on.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Alienmorph » July 7th, 2020, 9:25 am

https://www.youtube.com/watch?v=z-QakJOeedk

I enjoyed my time with Jurassic World Evolution (put waaaay too many hours in that game lol) but the more they show of P.K. the more it looks like it's gonna kick its ass in almost every regard. Still gonna take years for it to completed, since it's indie and early access, but looks like it's gonna be worth the wait.

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 7th, 2020, 11:02 am

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 7th, 2020, 11:02 am

"Drive me closer! I want to hit them with my sword!"

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Dragaros
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 7th, 2020, 11:02 am

"Drive me closer! I want to hit them with my sword!"

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Dragaros
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 7th, 2020, 11:02 am

"Drive me closer! I want to hit them with my sword!"

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Dragaros
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 7th, 2020, 11:10 am

Azint wrote:Legendary composer Ennio Morricone has left us.


His masterful and prolific musical legacy will be remembered. RIP.
"Drive me closer! I want to hit them with my sword!"

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Dragaros
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 7th, 2020, 10:45 pm

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Re: Tali'Thread vas Clan Zorah nar BSN 6.0

Postby Dragaros » July 7th, 2020, 10:46 pm

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