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Bioware General (Mass Effect/Dragon Age/Other)

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TheodoricFriede
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 5th, 2020, 5:07 pm

Sinekein wrote:
TheodoricFriede wrote:Just a reminder that in Mass Effect Andromeda they suddenly decided that asari, who are a mono-gendered race (an asari even calls you out on it in Mass Effect 2), could identify as male, female, or neither.


If you're talking about Aethyta and the "anthropocentric bag of dicks" line, there's no contradiction between what she says and asari identifying as whatever they want. It's mentioned that everyone finds asari attractive, not that everyone finds asari female. You even have male, gay characters mentioning that they are attracted to asari if memory serves.
.

...what the flying fuck are you talking about?

She specifically says "Asari are a mono-gendered race". And considering sexuality is on a spectrum, what the hell does it matter if a gay male finds an asari attractive in relation to whether or not a mono-gendered race can identify as something that does not occur in their species?

An asari identifying as a male is like a human identifying as a cnidarian.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » December 5th, 2020, 5:11 pm

Yeah, Ripley, Sarah Connor, Zula (played by Grace Jones in the second Conan movie), Vazquez in Aliens, Anne Lewis in Robocop, tons of characters played by Cynthia Rothrock, Trinity in The Matrix, Matilda in Leon - The Professional. It's not that strong women in action movies were just discovered by intrepid IdPol writers in the last half decade, it just is that the particular sexless flawless no-character-journey "strong woman" character has been on a noticeable rise during the last five years and, the vast majority of the time, to the detriment of the movies they are in.

I'm just asking to make those characters more human again, less robotic. Give them flaws they have to overcome, a personal journey to improve themselves. Give them some romance to warm our hearts. That alone will improve even not so good movies, even if by a little.

BTW., Furiousa did have a personal journey, in that she wanted to run away from the problems she was facing in the domain of Immortan Joe, instead of confronting them. Surely not the most deep of characters, but that wasn't the point of that movie. And she was the co-protagonist with Max, so she didn't have to carry the entire film on her shoulders alone.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Sinekein » December 5th, 2020, 5:17 pm

TheodoricFriede wrote:...what the flying fuck are you talking about?

She specifically says "Asari are a mono-gendered race". And considering sexuality is on a spectrum, what the hell does it matter if a gay male finds an asari attractive in relation to whether or not a mono-gendered race can identify as something that does not occur in their species?

An asari identifying as a male is like a human identifying as a cnidarian.


...because they are talking about social gender vs biological gender? Basically the crux of the debate that got, among other things, JK Rowling to kinda out herself as transphobic?

Male or Female or Other might not exist in asari biology, but asari live in societies in which every other race as far as we know has two main genders. Since their entire society is focused on bonding with said other species, it makes sense that they would use the same social norms as other species do as a way to integrate easily.

That's the flying fuck I'm talking about I guess.

magnuskn wrote:Yeah, Ripley, Sarah Connor, Zula (played by Grace Jones in the second Conan movie), Vazquez in Aliens, Anne Lewis in Robocop, tons of characters played by Cynthia Rothrock, Trinity in The Matrix, Matilda in Leon - The Professional. It's not that strong women in action movies were just discovered by intrepid IdPol writers in the last half decade, it just is that the particular sexless flawless no-character-journey "strong woman" character has been on a noticeable rise during the last five years and, the vast majority of the time, to the detriment of the movies they are in.


So Ripley and supporting roles basically. Only Ripley and to a degree Sarah Connor were starring in their own movies.

Main and supporting characters are very different in how you write them. The MC has to support the plot, or drive it, or will be led by it. The supporting cast does not, and as such is given more liberties when it comes to characterization because it does not directly influence the movie resolution, or even its morality - because the story is not about them.

The "strong woman" characters you mention have been on the rise...because female-led actioners have been on the rise. Some good some bad, obviously, because there is no inherent superiority in writing a story starring a woman than there is starring a man. But the reason we get Rey or Captain Marvel or Mulan, is because we also get Diana Prince and Furiosa and Rita Vrataski from Edge of Tomorrow and Jyn Erso.

Some good, some bad. Just like it has always been when it comes to leads in action movies - from both genders.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 5th, 2020, 5:32 pm

Sinekein wrote:
...because they are talking about social gender vs biological gender? Basically the crux of the debate that got, among other things, JK Rowling to kinda out herself as transphobic?

Male or Female or Other might not exist in asari biology, but asari live in societies in which every other race as far as we know has two main genders. Since their entire society is focused on bonding with said other species, it makes sense that they would use the same social norms as other species do as a way to integrate easily.

That's the flying fuck I'm talking about I guess.

Subtle.

Well, at least in humanity both male and female EXIST. Once again, no amount of me knowing creatures that reproduce by, shall we say, parthenogenesis can allows a human to identify as mono-gendered.

By the way NONE OF THIS disproves my original point of Bioware not SJWing it up to hilarious degrees in their games.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Sinekein » December 5th, 2020, 5:39 pm

How many species that reproduce by interacting with other species do you know of, out of curiosity?

So a throwaway line is a "hilarious degree of SJWing"? Damn some people are sensitive.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » December 5th, 2020, 5:48 pm

Sinekein wrote:The "strong woman" characters you mention have been on the rise...because female-led actioners have been on the rise. Some good some bad, obviously, because there is no inherent superiority in writing a story starring a woman than there is starring a man. But the reason we get Rey or Captain Marvel or Mulan, is because we also get Diana Prince and Furiosa and Rita Vrataski from Edge of Tomorrow and Jyn Erso.

Some good, some bad. Just like it has always been when it comes to leads in action movies - from both genders.


Alright, your arguments have merit, in the slew of female action stars there are bound to be some "bad" ones, due to the movies they are in. I'll leave the discussion at that, since we are not going to budge much more from our points, I can tell.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Sinekein » December 5th, 2020, 6:17 pm

I also do see where your opinion comes from, because one of the most prominent cases belongs to what possibly is the greatest movie universe in existence. I'm pretty sure Rey would have been less of an issue as one of many Marvel/DC leads, but she was in Star Wars, it's hard to look past that.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 6th, 2020, 3:40 am

Sinekein wrote:How many species that reproduce by interacting with other species do you know of, out of curiosity?

So a throwaway line is a "hilarious degree of SJWing"? Damn some people are sensitive.

About as many as you. Meaning we have the exact same amount of knowledge on how an alien species would deal with identity politics.

Oh and, I'm sorry, would you prefer I brought up the time there was a female character you walked up to who more or less started their conversation with "I used to be a sad man named David..."?

Oh, or how about when Vivian remembers someone commenting 'I bet you wouldnt see her in the dark!" referencing the color of her skin in Dragon Age? A universe in which slavery based on skin color didnt fucking exist?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Sinekein » December 6th, 2020, 3:52 am

So we reach three throwaway lines in 2 games that are 60+ hours long. I feel overwhelmed.

Bioware have always been talking about social issues. Racism is front and center throughout the entire ME trilogy, and it basically starts at the third minute as soon as you can get a conversation with Navigator Pressly - you even have entire story arcs that tackle the issue, on top of some actual quests (the Quarian on the Citadel in ME2). So flavoring it with a couple missable lines that lead to absolutely nothing regarding identity politics feels completely irrelevant unless it somehow personally offends you.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 6th, 2020, 4:53 am

Sinekein wrote:So we reach three throwaway lines in 2 games that are 60+ hours long. I feel overwhelmed.


How many examples would be enough? Enlighten me.

It seems like one or two instance of anything 'problematic' is enough to taint just as many hours.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » December 6th, 2020, 11:42 pm

I'm beginning to see it more as correlation instead of causation. The original creators, especially the grey beards, started to age out of active game design as the Millennials started moving in. For a number of reasons, they lacked the experiences and knowledge that were needed to continue the pedigree of all these franchises, as well as the ones capable of getting those jobs, taking a shot in the dark, being largely an intellectually and economically homogeneous bunch. In addition to the usual corporate meddling for maximum audience reach. The consequence of that is silliness like that asari in ME:A and so on. Which becomes a bigger issue when compounded with an overall degradation of the work. Weak leadership hasn't helped either, the lack of pushback on clearly silly ideas and outright bigoted employees is silly, to say nothing of Bioware's inability to control their projects the last decade.

Though I'm seeing a fair few old timers, from the Before Time, starting up small gaming studios to make passion projects. The mandated features of modern media are hard to avoid, but they can be handled less incompetently, with deft hands.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 8th, 2020, 6:09 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 8th, 2020, 6:10 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 8th, 2020, 6:11 pm

https://felassan.tumblr.com/post/636497 ... elled-game

[[ "An Anon asked for a glimpse of the cancelled game Agent from the BioWare 25 Year book, so here we go -

It was an episodic espionage action RPG & supernatural thriller for 360, PS3 and PC. Stealth was deemphasized in favor of hand-to-hand combat (a brutal, MMA-ish, intimate tactical experience). It had interrogation gameplay where you’d have to watch for tells in the faces and body language of the characters (conversations were treated as “tactical gameplay”)
It was pitched as an episodic experience to be consumed like a TV show, with new episodes downloaded in a regular schedule online, every week or 2 weeks. It had branching points and choices, and players would vote as a community on what they wanted to happen
It was to be BioWare’s first foray into the spy genre as they had never tried that before. The ambition was to bring a Bondesque fantasy/spy thriller as a RPG. The first design documents were done in 2007
The main character had supernatural abilities after a traumatic genetic experiment gone wrong. They’d be recruited to stop secret societies and powerful people who pulled strings behind the scenes to control world events. BW wanted to have a male and female team who were both enhanced agents, inspired by Mulder and Scully. Players would be able to select one or the other in the ‘prologue’. The two chars were iconic/unique and each had their own specific personality, history, fighting styles, seduction methods etc
Character development would focus on helping the player be a better spy
Levels were lavish estates, seedy streets and fabulous parties, and the world was quite close to the real world, especially compared to the world in BW’s other games
It got cancelled because they had too many projects going on at the time, including ME1 and DAO. It was reimagined for a while as a smaller game before being ultimately cancelled. BW then pooled its resources to focus on ME and DA" ]]

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 8th, 2020, 6:12 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 8th, 2020, 6:12 pm

https://twitter.com/BiowareGear

https://twitter.com/BiowareGear/status/ ... 8148961280

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It's beginning to look a lot like a Dextro Christmas everywhere you go...
Take a look at the omni-tools and hips, glistening once again like ships,
With shot guns and silver eyes that glow.
:lol:
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » December 9th, 2020, 1:02 am

I'm tempted to get those cards for no other reason than to have them.

Also: Third toe.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 9th, 2020, 3:44 am

Jesus Christ even Bioware artists cant get quarian legs right...

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Deano » December 10th, 2020, 7:47 pm

DA4 didn't look like anything special. I really just don't get excited by BioWare stuff anymore.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 10th, 2020, 7:58 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 10th, 2020, 8:12 pm

This is an MMO. For sure.

Thats the only reason they would make such a point of "no ancient prophesies, no magic hand" and so on.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Sinekein » December 10th, 2020, 8:16 pm

TheodoricFriede wrote:This is an MMO. For sure.


...my first reaction was "that cannot be, they already have failed one MMO, there already are two highly-rated fantasy MMOs on the market in WoW and FFXIV, they cannot possibly hope for it to work".

Then I remembered it's Bioware we are talking about, so that actually sounds very likely.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 10th, 2020, 9:45 pm

https://www.youtube.com/watch?v=Lg-Ctg6k_Ao

Liara!?

So it is in the Milky Way then, after ME3? Rebuilding the galaxy post-Reapers?
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 10th, 2020, 10:06 pm

Oh for fucks sake...

So the living embodiment of plot armor gets to be the hero once again.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » December 11th, 2020, 12:33 am

Yeah, the DA one really sounded like another MMO, or, perhaps, a guttersnipe toppling Tevinter.

More importantly, that's Liara, that's N7 scraps, they're going to set a canon ending (Clearly not Synthesis) and move forward. Possibly with some Andromeda story too, apparently that galaxy is shown in the teaser, but I cannot identify galaxies on sight just yet.

I'm on board with the rebuilding of the Milky Way. It creates all sorts of avenues for adventure and mystery and finally giving us a satisfying ending to ME3. Hehe.

The quarians had better be on Rannoch, dammit.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 11th, 2020, 12:51 am

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Dead reapers, broken mass relay, and Liara doesn’t have green circuitry synthesis crap on her face. So… Destroy Ending is canon?
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 11th, 2020, 12:51 am

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That looks like a salarian, a human, and… maybe a turian in armor? Maybe a krogan?
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 11th, 2020, 12:54 am

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https://blog.bioware.com/2020/12/10/bio ... me-awards/

[[ Being part of The Game Awards this year was so exciting for all of us here at the studio, and we hope it was for you too.

Earlier today we teased a little more about Dragon Age, giving you a glimpse of the story and some of its characters. And, surprise! Another team within BioWare has already begun pre-production on the next chapter in the Mass Effect universe.

Rich, branching narratives, choices with consequences, and intriguing characters are central to the entire Dragon Age franchise, and we’re putting a lot of work into these. You’ll form relationships with companions who will fight by your side when you experience this true Dragon Age saga set in Thedas, a world in need of a new kind of hero.

We’ve got a lot more in store for the Mass Effect universe and while we’ve got a long runway ahead of us before we’ll be ready to show you more, we hope the teaser set the tone for where we’re headed next. The teaser is full of hints about what we are planning, and we hope you have fun finding them all!

In the meantime, the Mass Effect Legendary Edition is coming in Spring 2021, so we’ll see you all back in The Citadel very soon.

As we approach the holiday season, we want to send a heartfelt thank you to all of you for your passion for our games. We are excited about the future of BioWare, and to be making the games you want us to make. We look forward to sharing more about Dragon Age and Mass Effect, as well as the other titles the teams are working on here at BioWare in the new year.

Stay safe, have a wonderful holiday season,
The BioWare Team ]]
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 11th, 2020, 3:51 am

You know what?

I dont think I will play these. I think Im actually done.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 11th, 2020, 5:05 am

They unfuck the trilogy, and I'll give the new game a chance.

Looks like Destroy Ending is now canon, and like we're embarking on a "Search for Shepard" quest. Which is more or less one of the least awful scenarios, if just leaving the Messiah Complex vibes behind isn't an option. I just wish it wasn't Liara doing the searching, but...

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Deano » December 11th, 2020, 5:15 am

Okay I have no faith in BioWare, but if they actually go with a sequel as destroy canon ending then I might be able to get on board.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » December 11th, 2020, 6:06 am

Well at least it aint Synthesis.
But if they go with a Destroy Ending as canon then, okay, they have my curiosity.

If they're intending to do a sequel to both games in one game then....why? Seems a lot to juggle unless there is a bullshit reason.
Unless they just, I dunno, take the remnants of the Batarian systems rings and cobble them together to a massive One-way Mass Relay To Andromeda?

The N7 armour shot is pretty much an asspull, unless it's daddy Ryder's on that first planet which is now frozen for some reason?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » December 11th, 2020, 6:11 am

Well, I'll give them credit for at least trying to stitch something together with the state of the post-ME3 Milky Way. It's a little late and I would be lying if I said that it didn't play with my feelings, as I just want a decent Mass Effect for once. I know the state of BioWare is less than it once was, but Mass Effect is a bit difficult for me to just give up on.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 11th, 2020, 6:18 am

Mazder wrote:The N7 armour shot is pretty much an asspull, unless it's daddy Ryder's on that first planet which is now frozen for some reason?


Considering there's dead Reapers on the planet, I'd assume it's very much somewhere in the Milky Way, and that is supposed to be a nod to Shepard. Also, I doubt Andromeda is going to factor in much in general... remember it's supposed to be set 600 years in the future or something?

... shit.

Unless the new game is also set that far in the future, and the reason we still have Liara as one of the protags is that she'd be one of the few characters from the original games still alive after all that time.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » December 11th, 2020, 6:20 am

Dragaros wrote:Image

Well ME:A took place hundreds of years after ME3 so I don't see how they can connect the 2 other the milky way galaxy races somehow got to Andromeda first via mass relay and created all the problems we saw in ME:A, which would be terrible.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » December 11th, 2020, 6:29 am

Alienmorph wrote:Considering there's dead Reapers on the planet, I'd assume it's very much somewhere in the Milky Way, and that is supposed to be a not to Shepard. Also, I doubt Andromeda is going to factor in much in general... remember it's supposed to be set 600 years in the future or something?

Well Shepard's body did crash land on an ice world when they died in ME2 (without being burned to a crisp and or the impact crushing everything) or maybe it's another N7 who died during the war.

yeah ME:A takes place like 600 years in the future, so not sure how they will connect the 2 unless they now want to explain how all those systems was so messed up in ME:A by claim the race of the milky way races somehow came before the others and messed everything up somehow.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » December 11th, 2020, 6:32 am

Alienmorph wrote:
Considering there's dead Reapers on the planet, I'd assume it's very much somewhere in the Milky Way, and that is supposed to be a nod to Shepard. Also, I doubt Andromeda is going to factor in much in general... remember it's supposed to be set 600 years in the future or something?

... shit.

Unless the new game is also set that far in the future, and the reason we still have Liara as one of the protags is that she'd be one of the few characters from the original games still alive after all that time.

Oh shit they are reapers.
Huh, note to self, dust monitor and make sure drivers are working.

Unless they do a "we got there first but you got there later and we're actually the kett" type of bullshit.

Oh crap I just depressed myself....

Which is why I am annoyed at Liara again.
We just can't get away from her for some reason, lol.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 11th, 2020, 6:41 am

Another possibility is that the Milky Way is fucked beyond repair after the Destruction Ending, and the goal of the game is to move as many people as possible to Andromeda, following the pioneers from ME:A. Meaning the new game would be more like an extended epilogue/last hurrah of the original setting, and then it's all dead and buried for good.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » December 11th, 2020, 6:41 am

Mazder wrote:Which is why I am annoyed at Liara again.
We just can't get away from her for some reason, lol.

She is the writers pet after all.

After all they made her the Shadow Broker (after all the reason why the SB even turned on the galaxy was weak AF) because they had no other idea what to do with her after ME1.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » December 11th, 2020, 6:47 am

Alienmorph wrote:Another possibility is that the Milky Way is fucked beyond repair after the Destruction Ending, and the goal of the game is to move as many people as possible to Andromeda, following the pioneers from ME:A. Meaning the new game would be more like an extended epilogue/last hurrah of the original setting, and then it's all dead and buried for good.

so basically another F you to the fans.

I wouldn't be surprised if that was the case.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Sinekein » December 11th, 2020, 10:33 am

The SB did exactly like Saren, it's not outlandish to side with the Reapers when you think you're powerful enough to get some favors.

Liara is not my favorite but I can understand why for writing reasons there would be some "untouchable" characters, that allows for some fixed scenes you don't have to redo with several potential characters that don't necessarily fit.

Also her and Grunt are the only OT characters that could reasonably live for several more centuries, it makes sense to use her instead of Mordin if you want some legacy on your story.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » December 11th, 2020, 11:32 am

Sinekein wrote:The SB did exactly like Saren, it's not outlandish to side with the Reapers when you think you're powerful enough to get some favors.

Saren was indoctrinated because he found Sovereign years before ME1 according to a novel, as far we know the SB wasn't and we actually know why SB became an enemy it's basically the lead writer (the one who left after ME2 and made the original Dark Energy ending) basically thought that working for Cerberus was way more interesting (because Terrorist group and different ideology) then the SB (who BW did toy with having Shepard work for) I personally don't think Cerberus was executed or written all that well in general and I didn't see anything or read anything interesting in ME2 about Cerberus so I have no idea what the Lead writer in ME2 saw in Cerberus being interesting, but then again it didn't seem like BW had any idea what to with the main story after ME1.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » December 11th, 2020, 11:59 am

TheodoricFriede wrote:This is an MMO. For sure.

Thats the only reason they would make such a point of "no ancient prophesies, no magic hand" and so on.


Gotta concur here. Seem's a very MMO'ish trailer.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » December 11th, 2020, 12:07 pm

Alright, in regards to the Mass Effect stuff. First off, fuck off Synthesis and Control endings! Yeah! Destroy it is or they actually retcon that away as well. In fact, I would be very, very surprised if they didn't do that, because the Geth are quite popular with fans.

Honestly, I'm just very happy that they apparently have decided to settle on a canon ending and take the franchise forward. That alone buys a ton of goodwill from me.

While I'd have liked it more if they set the next game something like fourty years into the future (so as to incorporate more characters than the Blueberry into the supporting cast), I can take 600 years as well and a newer set of characters overall, as long as the game is set in the Milky Way. I can totally live with them doing an insta-connect to the Andromeda galaxy as well, as long as that ain't the main focus of the new game.

But, sheesh, Liara, walking on a dead Reaper? We all know how well that ends for most people. Unless they handwave the entire passive indoctrination stuff, which is possible decades or centuries later.

Anyway, while I am going "eggghh..." with the pretty obvious Dragon Age MMO announcement, I am quite excited about that new Mass Effect now.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 11th, 2020, 1:36 pm

The more I think about it, the more I'm convinced the new game is gonna be set a long time after ME3, it just makes sense from the developers' standpoint. Flash forward a few centuries and you can handwave or retcon pretty much everything the players could choose to go one way or another, and all they need to aknowledge of Shepard as a character is their gender and some core lore bits they can enstablish via multiple choice dialogues, or let you choose at the beginning of the game, during character creation. We are more than likely going to get flashbacks, or recordings of characters other than Liara... I mean, even Andromeda despite being "a fresh new start" had almost JJ Abrams levels of characters references and easter eggs... go figure a (supposed) proper continuation, but I don't think we're ever gonna get the band back togheter, so to speak. Nor we'd really need to with a good story to carry us forward, but it's waaaaay too soon to say what we're getting in that regard.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 11th, 2020, 4:32 pm

Alienmorph wrote:The more I think about it, the more I'm convinced the new game is gonna be set a long time after ME3, it just makes sense from the developers' standpoint. Flash forward a few centuries and you can handwave or retcon pretty much everything the players could choose to go one way or another, and all they need to aknowledge of Shepard as a character is their gender and some core lore bits they can enstablish via multiple choice dialogues, or let you choose at the beginning of the game, during character creation. We are more than likely going to get flashbacks, or recordings of characters other than Liara... I mean, even Andromeda despite being "a fresh new start" had almost JJ Abrams levels of characters references and easter eggs... go figure a (supposed) proper continuation, but I don't think we're ever gonna get the band back togheter, so to speak. Nor we'd really need to with a good story to carry us forward, but it's waaaaay too soon to say what we're getting in that regard.


Speculation on what they might be going for:

--600 years after ME3, long enough for galaxy to rebuild after the Reapers, (also long enough for the geth to be re-created by quarians if Bioware wants to bring them back, and address other assorted choices Shep may have made) and allowing players to see how Shepard's actions made the galaxy a better place as they explore
--create a super relay that allows travel between the Milky Way and Andromeda to be just a few weeks or days, uniting the two settings, allowing Andromeda's hanging plot threads to be addressed while allowing our home galaxy to keep primary focus, so both sides of the fandom are happy
--Liara has a room full of momentos of the old squad, which can trigger a flashback cutscene detailing what became of them after ME3, like "That visor caught your eye? That belonged to a turian named Garrus Vakarian. He was a good friend, and a brother-in-arms to Shepard. No one could calibrate a weapon like Garrus. He became a Spectre after the Reaper War..." or "Oh, that knife? It belonged to Tali'Zorah vas Normandy. Did you know she married Commander Shepard..." (Either that or she has a reverse-engineered version of Javik's memory shard or something similar, or Glyph has vid files from the squaddies stored in its memory the player can watch at will)
--Maybe have Grunt now ruling the Krogan, and is training one of Wrex and Bakara's kids to take over one day, telling him or her stories about his great Battlemaster who slew Collectors and Reapers and helped give the Korgan a second chance
"Drive me closer! I want to hit them with my sword!"

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 11th, 2020, 6:10 pm

I'm not really sure why anyone thinks this 'confirms the destroy ending.' Also considering she picks up the destroyed wreckage of a piece of N7 armor, that could more or less render the reason why anyone picks destroy at all (The only way for Shepard to live) null and void.

They were able to destroy Reapers with conventional weapons. That very well could be a Reaper destroyed in combat. And as far as the mass relay, Bioware could have just as simply forgotten their own lore while making that trailer.

Personally I think NOTHING in that trailer is even relevant. It was probably whipped up at the last minute to have a recognizable face in it. If it came out tomorrow that Mass Effect 4 was a prequel, I wouldn't be remotely surprised.

Either way, I just cant. I turned 30 this year. I will probably be close to 40 by the time that game releases if you factor in the delays, bad management, cancellations, and all the other Bioware staples.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » December 11th, 2020, 6:23 pm

TheodoricFriede wrote:I'm not really sure why anyone thinks this 'confirms the destroy ending.' Also considering she picks up the destroyed wreckage of a piece of N7 armor, that could more or less render the reason why anyone picks destroy at all (The only way for Shepard to live) null and void.

They were able to destroy Reapers with conventional weapons. That very well could be a Reaper destroyed in combat. And as far as the mass relay, Bioware could have just as simply forgotten their own lore while making that trailer.

Personally I think NOTHING in that trailer is even relevant. It was probably whipped up at the last minute to have a recognizable face in it. If it came out tomorrow that Mass Effect 4 was a prequel, I wouldn't be remotely surprised.

Either way, I just cant. I turned 30 this year. I will probably be close to 40 by the time that game releases if you factor in the delays, bad management, cancellations, and all the other Bioware staples.

destroyed relay, in control we know they get fixed by the reapers and there is not green skin or eyes so that rules out the green ending unless they are hiding it.

So the obvious conclusion it's the destroy ending and after ME3 as far as we know there are no broken relays in the galaxy aside from the one that gets destroyed in the arrival DLC.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 11th, 2020, 6:31 pm

TheodoricFriede wrote:Either way, I just cant. I turned 30 this year. I will probably be close to 40 by the time that game releases if you factor in the delays, bad management, cancellations, and all the other Bioware staples.


And?

There's 80 years old who picked up Skyrim. If it you think you're still going to be into games once you hit 40s, then why not playing? Assuming the game doesn't get cancelled before or it turns out to be complete ass. Which both remain more likely outcomes of us getting a good Mass Effect "4".

But if it's just a case of "It's been too long for me to still give a shit", I understand.

Also, the trailer might be very misleading, yes. But all previous games' reveal trailers at least gave us a hint of where the story was going and didn't do a complete 180. Not even Anthem really did that.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 11th, 2020, 6:52 pm

Alienmorph wrote:
But if it's just a case of "It's been too long for me to still give a shit", I understand.

It's that and more.

I refuse to be jerked around by that company when I am on the road to being 40. I was in my EARLY 20s when they blew it with Mass Effect. I'm sorry, its been too long. I refuse.


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