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Bioware General (Mass Effect/Dragon Age/Other)

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Alienmorph
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 11th, 2020, 6:59 pm

TheodoricFriede wrote:It's that and more.

I refuse to be jerked around by that company when I am on the road to being 40. I was in my EARLY 20s when they blew it with Mass Effect. I'm sorry, its been too long. I refuse.


I haven't bought a single BioWare game since Mass Effect 3 (not even went back to catch the first couple Dragon Age) and I'm still not going to rush to buy even the remaster of the games I did like in that series. Basically everything since 2012 in regards of BioWare has been morbid curiosity for me, and still is, for the most part.

It's fun to speculate and have things to chat about, but anyone not wanting to get sucked back in just to be disappointed again (which remains the most likely scenario) has my complete and total understanding.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » December 11th, 2020, 7:38 pm

TheodoricFriede wrote:I'm not really sure why anyone thinks this 'confirms the destroy ending.' Also considering she picks up the destroyed wreckage of a piece of N7 armor, that could more or less render the reason why anyone picks destroy at all (The only way for Shepard to live) null and void.


While the chance that Shepard is alive was a factor, I picked Destroy mostly because out of the four shit sandwiches on offer, it was the best. If the options are genocide of one race, eternal slavery for everyone, becoming the biggest mass rapist in the history of the universe (and triggering universal body horror) and total extinction, option one starts to look good enough. Aside from the fact that the Geth went into the fight knowing they could end up wiped out in the end alongside everyone else. Which is a poor excuse, but it still is one.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » December 12th, 2020, 1:21 am

If it does take place 600 years afterward are you telling me that Liara even remembers Shepard? Yeah, maybe he/she was her love interest and yeah he/she defeated the reapers, but she hasn't moved on from that? It was an event that spanned 2-3 years and that was 600 years ago, when she was 106. I'm sure she's been married for 5 of the past 6 centuries and when someone asks she says, "Oh yeah, I did date a human named Shepard. He was a smooth talker, a sharp shooter, fiercely loyal and had that sexy scar from a rocket he took to the face once."
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » December 12th, 2020, 3:42 am

"Also he saved the entire galaxies races from extinction via genocide and is revered as a virtual god, whom they call "The Shepard". But, meh, what is he compared to my husband Krogorth, who managed to be undersecretary of the Krogan ministry for agriculture!".

Yeah, I think she remembers him.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Sinekein » December 12th, 2020, 10:51 am

Not sure asari process emotional issues very fast. Aethyta wasn't really over Benezia 108 years after they split up, and she sounded rather reasonable and grounded for an asari.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 12th, 2020, 11:22 am

There's also the fact Liara is an archeologyst when we first meet her. She got all tangled up in stuff thousands of years old, but not on something and someone that has happened during her lifetime? Especially when it had such huge repearcussions on the whole galactic civilization?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » December 12th, 2020, 1:53 pm

I wrote something, but realized I kept invalidating my point because people remember those who impacted them no matter how short they were in their lives. Like the old lady in Titanic or the old man on his death bed who screams the name of the first girl he crushed on and stuff like that.

However I don't see Grunt getting involved with any Shepard hunt. He's an honored dead, leave it be.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » December 12th, 2020, 2:47 pm

SciFlyBoy wrote:However I don't see Grunt getting involved with any Shepard hunt. He's an honored dead, leave it be.

that is also assuming that Shepard is even alive when this new ME game takes place.

Right now we don't really know what the plot is about, just that it seems to take place after ME3 (how long we don't know, could be anything from a few years to a few centuries) and Destroy is the cannon ending.

not to mention, if Liara was looking for Shepard after ME3 it should be on the Citadel since it was their last know location, unless Shepard was found after ME3, healed up and then disappeared again.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Sinekein » December 12th, 2020, 6:55 pm

I don't think BW will take risks having Shepard around again, at least as a playable character.

Else for every krogan you encounter, you would have to write two dialogues, one directed to hero Shepard curing the genophage, one dedicated to traitor Shepard betraying their race - and by "dialogues", I mean "entire quests" because it's hard to picture a krogan doing anything but pulling a gun if he encounters traitor Shepard. Same with the Quarians. And with the various races the player's choices might have wiped out in 3 (although at least it might have been less personal).

If there's no Shepard, then the writers can just pick one choice and run with it. If there's Shepard and you can play him/her, you need to account for his/her influence during the trilogy and it forces you to write a ton of additional content.

Not to mention how hard it would be to make any new character relevant if Shepard and/or Liara are there. Except for, I would say, Mordin and maybe Wrex, every character in the trilogy required a second game to properly develop - Garrus and Tali were way more interesting in 2, EDI, Liara, Jack or Thane in 3 (or Ashley/Kaidan). Trying to have anyone look important next to two of the most beloved character in the OT would be next to impossible, players would only want to play with the original crew.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 12th, 2020, 7:18 pm

Yeah, forget about Shepard being an actual character in the story. Thei're gonna be a plot device, and everything about him/her will be kept as vague as possible. Think Darth Revan in KotOR2. We may get some dialogues via flashback or recordings from the past, since at least the voice actors for Shepard are both avaiable, but that'll be it.

As for everyone else, expect easter eggs, maybe some cameos put in with the help of some cleverly placed multiple choice dialogues to determine what gets shown.

But whatever happens, it is NOT going to be a "Mass Effect 4" with all the characters reunited and everyone getting lots of screetime.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 12th, 2020, 8:12 pm

I am more convinced, now, that they probably did something to the ending of Mass Effect 3 in the re-release.

Whether it's anything noteworthy is up in the air, but they probably at least added another slide or two.

As for whether or not Shepard will be in that game, I think they will be. I think the only reason the cloaked figured was Liara instead of Shepard was because there's only one permutation of Liara, VS hundreds with Shepard. She is the most recognizable face in the series. Garrus is more beloved, but average gamer probably wouldn't recognize his 'monster face'. Most everyone else has a chance of dying.

I dont think you get so desperate that you sacrifice your sacred sow ( The ME3 ending. No 'sow' that wasn't intentional, but yes it fits better.), and not bring back Shepard.

This is all assuming that the trailer actually even represents anything. Im pretty sure that trailer was made before they even wrote their first line of code. And considering how terrible Bioware is at management, that trailer could just as easily been a scene from 'The Shepard', a movie made 1000 years after the events of Mass Effect 3.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » December 13th, 2020, 12:43 am

If the idea is to maximize the fan hype, I wouldn't put it past them to bring back Shepard, or have him as a character in some capacity. I don't think they would, because it would be a monumental amount of work when vague allusions and maybe some explicit choices can fill in.

"Oh, yeah, heard he got obliterated when the Crucible fired."
"I heard he survived, barely. Got picked up by some quarians and taken to Rannoch to live out his life in peace."

I'm not against the concept, really. Though not as a player character, ole' Shepard deserves some quiet, but importing a save for fanservice callbacks would be nice. And lets be honest, Bioware badly needs to put out an unequivocal hit. Anthem wasn't bad, ME:A wasn't bad, but they need to do way better for the leash and budget they've been given.

Suppose we'll see how the remaster goes. If they tweak anything in ME3, it'll be time to put on the speculation hats again.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 13th, 2020, 1:13 am

^In the games we talk to numerous matron and matriarch stage Asari who have no problems remembering friends/lovers/events/incidents from centuries past. We meet multiple asari who still remember what quarians look like, 300 years after the enviro-suits became necessary. (Why there seem to be no pics or vids of pre-suit quarians on the Extranet is never explained, but that’s another conversation…) Aethyta still vividly remembers a random incident from 700 years ago when a krogan drank liquified turian on a dare and got horrifically sick. Liara’s dad also brags about multiple past lovers from many years past before she met Benezia and seems to remember them just fine. (If I recall correctly she mentions having had relationships with volus, turian, elcor, and hanar.) There’s that one salarian on Illium who’s afraid his asari wife and step-daughter will forget about him because he’s almost at the end of his 40 year life span and they’re going to live for centuries more, but the step-daughter assures him they won’t forget him; I never took that as her just saying it out of pity or because that was what he wanted to hear, it always seemed sincere and genuine to me. I wouldn’t be surprised if Liara forgot, say, Diana Allers or Ken and Gabby after 600 years, folks she barley knew or interacted with much, but Shepard, the guy or gal who saved the galaxy and altered the course of history, the first human spectre, who had a Prothean cypher in their head and later found a live one, who stopped the Reapers/Collectors/Cerberus, ended the Geth-Quarian state of war, helped her overthrow the Shadowbroker and assume that mantle for herself, uncovered the secret of the Leviathans, may have restored the rachni, may have undone the genophage, and may have been her first romantic/sexual relationship depending on player choice? Or the core crew of the Normandy, who were fire-forged friends made in the crucible of those massive events? Stuff like that sticks.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 13th, 2020, 1:13 am

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 13th, 2020, 1:14 am

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 13th, 2020, 6:28 am

TheodoricFriede wrote:I am more convinced, now, that they probably did something to the ending of Mass Effect 3 in the re-release.

Whether it's anything noteworthy is up in the air, but they probably at least added another slide or two.


Wouldn't surprise me either. Don't expect a whole new ending, but maybe some tweaking to dialogues and narration so that the Destruction Ending feels less like the "congrats, you just committed genocide because you thought AI are bad" one, since now we're (likely) building upon that one.

Dragaros wrote:Image


Yup, looks like she's at least a few centuries older than we last saw her. I mean, thei've always been pretty inconsistent with showing how Asari age, but fact they're even bothering to show any sign of it on Liara has to be on purpose. I remain convinced it's gonna be a "search for Shepard" story. Like Shep went on another grand quest after the war, looking for some MacGuffin to help rebuild galactic civilization after the Reapers, and never came back. And now centuries later something has come up that makes acquiring said MacGuffin extremely necessary, and so we're sent to find out what happened to the Commander and what they discovered, with the last surviving member of his entourage accompanying us.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 13th, 2020, 1:42 pm

I dont believe those laugh lines are anything more than them showing off their texture mapping.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » December 14th, 2020, 1:10 am

So if those are in fact age lines, then that's Earth, where London was, presumably being recolonized, in winter, somewhere around 500+ years from the end of ME3 (assuming age lines appear at matriarch).

Though I think the actual moment being shown here isn't necessarily indicative of the story. Finding a scrap of the only N7 armor we'd possibly care about in the middle of nowhere with an aged looking Liara is thematic, perhaps not literal.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » December 14th, 2020, 4:24 am

Not sure if we can still get a "search for Shepard" story 500 years later, unless it's a "search for a McGuffin the long dead Shepard took with him on his quest to do the gobbledigook" story. Shepard still is a human person, after all.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 14th, 2020, 5:24 am

magnuskn wrote:Not sure if we can still get a "search for Shepard" story 500 years later, unless it's a "search for a McGuffin the long dead Shepard took with him on his quest to do the gobbledigook" story.


That's the vibe I'm getting. Thei're gonna make it about Shepard, but in a way where thei're gonna be like the Prothean in ME1... everyone will be talking about Shepard, or "The Shepard" if they want to be dicks, but the Commander is gonna have maybe one or two major scenes with them actually in it, either via flashback or exposition-dumping video recording.

...

Shit, I just realized. Thei're gonna Force Awakens us. Let's hope they don't Last Jedi us too...

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Sinekein » December 14th, 2020, 4:08 pm

If Destroy is the default ending - that N7 plate could literally come from anywhere in the universe if Shepard survived the events of the trilogy.

S/He might even get a Primarch ending - "left for somewhere never to be seen again". Then plot stuff happens and Liara goes looking for the body.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » December 14th, 2020, 4:58 pm

Sinekein wrote:If Destroy is the default ending - that N7 plate could literally come from anywhere in the universe if Shepard survived the events of the trilogy.

S/He might even get a Primarch ending - "left for somewhere never to be seen again". Then plot stuff happens and Liara goes looking for the body.

I don't see much point looking for Shepards body unless there is something more worth looking for besides Shepard, if the teaser is to be believed the galaxy haven't managed to rebuild the relays, which is bad for travel and I imagine now that fleets can't go on control everywhere in their territory means there is a lot more pirates and criminals flying around.

So Imagine whatever Liara is looking for probably has something to do with rebuilding the galaxy, which, assuming Shepard did survive ME3, we would follow in their foot steps, although if this game takes place centuries after ME3 it would raise to many questions as to why Liara is first following and looking for Shepard now.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 14th, 2020, 5:10 pm

Alienmorph wrote: I remain convinced it's gonna be a "search for Shepard" story. Like Shep went on another grand quest after the war, looking for some MacGuffin to help rebuild galactic civilization after the Reapers, and never came back. And now centuries later something has come up that makes acquiring said MacGuffin extremely necessary, and so we're sent to find out what happened to the Commander and what they discovered, with the last surviving member of his entourage accompanying us.


Yeah, I could see them getting the narrative ball rolling via a "treasure hunt", moving from planet to planet finding clues (there could even be audio/vid recordings of Shep like how on Haestrom we found Tali's logs along the way), building a map to some secret location, following the path Shepard may have undergone when he/she did one last mission, that ultimately leads to a McGuffin of some kind. (And Liara wants to track it down either to help honor Shepard's legacy, because the galaxy needs it for whatever reason, or its needed to help bridge the Milky Way and Andromeda together, or some new Big Bad wants to harness it for their Evil Plan, etc.)

Mass Effect: National Treasure edition. :lol:

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It's workable foundation for the main characters to want to explore the nooks and crannies of the galaxy, allowing players to visit both old and new locations, and see how the galaxy's been doing in the centuries after Shep destroyed the Reapers.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 14th, 2020, 5:45 pm

I mean... a good portion of every Mass Effect game was some variation of the "treasure hunt" trope. It's not necessarily a bad thing if that's what they end up doing.

It would suck pretty bad tho if we canonize the Destroy Ending and SHepard surviving it... only to find out he died alone and away from everyone and everything s/he cared for while looking for some magic alien artifact. Like say, it turns out that after being shot Lord knows where by the Crucible the Normady spend months or years lost in unexplored space, and by the time they made their way to Earth Shepard had left to go on this other big quest they never returned from, and even tho they survived there was never a moment in time where Shepard reunited with friends and loved ones, even temporarily.

If a "cold case treasure hunt" is what thei're going for, as I'm more and more convinced, they're gonna have to really nail the execution for it to feel satisfying in any way.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » December 14th, 2020, 6:04 pm

Alienmorph wrote:I mean... a good portion of every Mass Effect game was some variation of the "treasure hunt" trope. It's not necessarily a bad thing if that's what they end up doing.

It would suck pretty bad tho if we canonize the Destroy Ending and SHepard surviving it... only to find out he died alone and away from everyone and everything s/he cared for while looking for some magic alien artifact. Like say, it turns out that after being shot Lord knows where by the Crucible the Normady spend months or years lost in unexplored space, and by the time they made their way to Earth Shepard had left to go on this other big quest they never returned from, and even tho they survived there was never a moment in time where Shepard reunited with friends and loved ones, even temporarily.

If a "cold case treasure hunt" is what thei're going for, as I'm more and more convinced, they're gonna have to really nail the execution for it to feel satisfying in any way.

Not to mention have satisfying answers to all the questions, because there is going to be a lot in a post ME3 world galaxy.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » December 15th, 2020, 2:16 am

Alienmorph wrote:I mean... a good portion of every Mass Effect game was some variation of the "treasure hunt" trope. It's not necessarily a bad thing if that's what they end up doing.

It would suck pretty bad tho if we canonize the Destroy Ending and SHepard surviving it... only to find out he died alone and away from everyone and everything s/he cared for while looking for some magic alien artifact. Like say, it turns out that after being shot Lord knows where by the Crucible the Normady spend months or years lost in unexplored space, and by the time they made their way to Earth Shepard had left to go on this other big quest they never returned from, and even tho they survived there was never a moment in time where Shepard reunited with friends and loved ones, even temporarily.

If a "cold case treasure hunt" is what thei're going for, as I'm more and more convinced, they're gonna have to really nail the execution for it to feel satisfying in any way.


Yeah, I really hope they don't do a Revan on him. I'd want at least Tali and Garrus to accompany him (although Garrus needs some love, so maybe Garrus and unknown female Turian? ^^).

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » December 17th, 2020, 11:16 am

One thing I really, REALLY wish they don't keep is the Turians and Salarians looking like they're squatting or leaning back.
Like, yeah I want them to have race based skeletons so they can have their proper heights and posing, but please don't have that mean that the Turians and Salarians don't at least stand upright!

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » December 19th, 2020, 1:27 am

Now that they've committed to quarians being digitigrade, that demands a new model too. No more repurposing a mutated human skeleton, we demand unique weird alien rigs! Also variation and proper heights.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 19th, 2020, 3:02 am

Vol wrote:Now that they've committed to quarians being digitigrade, that demands a new model too.

That was our bet a while back. I still think they would have done it.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » December 19th, 2020, 5:29 am

That also raises an interesting question... if the game is set long after ME3 are quarians even gonna be using the suits and helmets at all time? I could see them still wearing hoods or even face masks for cultural reasons, but more than other species Quarians would need some serious redesigning. Geth too, if there's anything left of them and they've finished developing into individuals...

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » December 20th, 2020, 12:52 am

Probably, given they updated all the other rigs. I believe. The big problem was, beyond the lack of management, redoing everything in Frostbite, right?

@Alien: My personal view is that they'd wear the suits, or stripped down versions of them (think: bodyglove), for a generation or two, with veils/hoods, and then slowly relax. But the gimmick of only seeing their eyes is rather romantic, so I'd be happy if they kept that sort of shadowed face for most NPCs.

Geth are gone, if Destroy is the ending they canonize. Which means someone found a hard drive with the programming laying around, ran it, and now the Geth are back, but friendly! Heh.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 20th, 2020, 1:58 am

Mazder wrote:One thing I really, REALLY wish they don't keep is the Turians and Salarians looking like they're squatting or leaning back.
Like, yeah I want them to have race based skeletons so they can have their proper heights and posing, but please don't have that mean that the Turians and Salarians don't at least stand upright!


Vol wrote:Now that they've committed to quarians being digitigrade, that demands a new model too. No more repurposing a mutated human skeleton, we demand unique weird alien rigs! Also variation and proper heights.


This.

Vol wrote:My personal view is that they'd wear the suits, or stripped down versions of them (think: bodyglove), for a generation or two, with veils/hoods, and then slowly relax. But the gimmick of only seeing their eyes is rather romantic, so I'd be happy if they kept that sort of shadowed face for most NPCs.


Not a bad idea...

magnuskn wrote:Yeah, I really hope they don't do a Revan on him. I'd want at least Tali and Garrus to accompany him (although Garrus needs some love, so maybe Garrus and unknown female Turian? ^^).


Agreed. If they're actually going to make it 100% official canon that Shep survived ME3, then having them die or disappear all alone later on while undertaking some mysterious quest would just be yet another massive kick in the quad in a multitude of different ways. Or possibly even worse, making Shep pull a Javik by being in a stasis chamber, whereupon Liara finds them and wakes them up 600 years later. "Sorry Shep, all your friends and loved ones died hundreds of years ago, and died not knowing what your ultimate fate was to boot, but fear not, ol' Liara's still here to comfort you!"
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 20th, 2020, 1:59 am

https://edmontonjournal.com/business/lo ... res-future

[[ "Future of BioWare is actually in their hands': Edmonton-based video game developer sees change in leadership.

The future of BioWare remains in its own hands amid a major transition in leadership within the company, says a senior vice-president with Electronic Arts (EA). The Edmonton-based video game developer is in the middle of restructuring following the departure of studio general manager Casey Hudson and Dragon Age executive producer Mark Darrah. Both announced their retirement from the industry on Dec. 3 on BioWare’s official blog. Hudson’s final day with the company was on Dec. 11 while Darrah has agreed to stay on until February to help with the transition.

Gary McKay, the company’s senior director of development operations, has stepped in as interim studio general manager while Christian Dailey, studio director for BioWare Austin, has taken over Darrah’s former position. Samantha Ryan, an EA senior vice-president and group general manager of BioWare, Maxis and Motive, said in an interview with Postmedia EA remains committed to not only BioWare but Edmonton as its headquarters. EA purchased BioWare in 2007.

“The amazing thing about BioWare is they have been in business for 25 years,” she said. “There’s been a lot of ups and downs. You don’t get through 25 years without living through crazy times. Very few developers actually are still around that long. We want to continue to honour that heritage and that spirit they bring. I personally feel that the future of BioWare is actually in their hands, despite what folks may say. That doesn’t mean we won’t make mistakes, either BioWare or EA, because entertainment is hard.”

Amid the transition, BioWare announced new installments of its flagship games — Mass Effect and Dragon Age. Some of the company’s most recent games have been heavily criticized, most notably the role-playing action game Anthem, which released last year. Metacritic, a website that provides an overall score based on multiple reviews, gave the third-person shooter a mixed or average score while user reviews were generally unfavourable.

Ryan said there’s an eternal struggle between larger publishers and smaller development studios when creating a game but EA strives to create a space where people can do their best work. She said the company gives developers opportunities to come up with ideas and mentioned the new Mass Effect game was brought to them by BioWare.

“They gave me the pitch for what they wanted the next Mass Effect to be and it’s great,” Ryan said. “I don’t have any issues with it and in fact, we just presented that a couple of months ago to EA leadership. The entire pitch came bottom up from the team. My goal is to ask questions to ensure that they are thinking about players, they are thinking about the marketplace, they’re thinking about competitors and making sure they really understand what players want.”

Last year, BioWare upgraded to a massive75,000-square-foot office in Epcor Tower for its roughly 300 employees but the space has remained empty after EA temporarily closed its studios following the start of the COVID-19 pandemic in March. Ryan said she looks forward to revisiting Edmonton soon, adding the city has world-class bakeries." ]]
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Dragaros
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » December 20th, 2020, 1:59 am

https://lyricsaboutcats.tumblr.com/post ... larian-000

[[ "This is a sampling of the leftover alien language sound files that can be found in Mass Effect’s PS3 release. These were meant to be walla, which is an ambient sound effect that mimics a crowd speaking.

At some point during ME1′s production Bioware created these for the alien races and then decided not to use them. The file paths suggest that they were meant to be used in a bar.

Asari (0:01)
Turian (0:11)
Salarian (0:19)
Krogan (0:25)
Volus (0:32)
(Sources: as_env_asari_walla, turian_walla_04, salarian_Patron_02, as_env_krogen1, volus_walla_01, etc.)

Edit: You can actually hear the turian walla in-game if you stand by the stairs in Flux! It seems a few of these leftover sounds (there are about forty sorted by race) were combined into a single generic soundcue. Thanks to @sciencefictionismyjam​ for the correction! "
]]

Huh. The Turian language one sounds more like something that would come out of a Vorcha's mouth than a Turian's.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby magnuskn » December 20th, 2020, 4:15 am

Dragaros wrote:Agreed. If they're actually going to make it 100% official canon that Shep survived ME3, then having them die or disappear all alone later on while undertaking some mysterious quest would just be yet another massive kick in the quad in a multitude of different ways. Or possibly even worse, making Shep pull a Javik by being in a stasis chamber, whereupon Liara finds them and wakes them up 600 years later. "Sorry Shep, all your friends and loved ones died hundreds of years ago, and died not knowing what your ultimate fate was to boot, but fear not, ol' Liara's still here to comfort you!"


Thanks, that idea was what I really needed to start my Sunday. :shock: :( Let's hope they don't do that. Just not.

Anyway, for some reason Hack Walters ain't mentioned at all in the press release. I wonder what his status is now?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » December 20th, 2020, 8:07 am

[quote="Dragaros"

[[ [i]"This is a sampling of the leftover alien language sound files that can be found in Mass Effect’s PS3 release. These were meant to be walla, which is an ambient sound effect that mimics a crowd speaking.

[/quote]

...Wow.

I was JUST thinking of this too. I recently heard the alien languages in KotOR and the fake asian language in Jade Empire and wondered if they had ever planned to do it for Mass Effect.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Deano » December 20th, 2020, 9:02 am

Dragaros wrote:“They gave me the pitch for what they wanted the next Mass Effect to be and it’s great,” Ryan said. “I don’t have any issues with it and in fact, we just presented that a couple of months ago to EA leadership. The entire pitch came bottom up from the team. My goal is to ask questions to ensure that they are thinking about players, they are thinking about the marketplace, they’re thinking about competitors and making sure they really understand what players want.”


The most important part, but I'd prefer it to be, "What do players really want from a BioWare game?"

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » December 22nd, 2020, 12:29 am

Wonder why remasters don't make use of half-finished content still on the disc. Or at least more often, I'm sure someone's done it. Like with WoW Classic, they could've made new content using the stuff that Old Blizzard had started. Or in this case, alien gibberish talk. Kinda missed it coming from KoTOR.

@Deano: Right now? Competence. Fan service. Space opera. I'd take some hamhanded references and plot threads if it meant a return to form.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » December 22nd, 2020, 6:24 am

Vol wrote:Wonder why remasters don't make use of half-finished content still on the disc. Or at least more often, I'm sure someone's done it. Like with WoW Classic, they could've made new content using the stuff that Old Blizzard had started. Or in this case, alien gibberish talk. Kinda missed it coming from KoTOR.

well sometime they don't have the source code or well maybe their is voice stuff missing and you would need new voice acing in order to complete it or it's simply to much work for a quick cash grab.
the post is over, stop reading and move on.

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Vol
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » December 24th, 2020, 12:55 am

I'd use it as a foundation for finished content, anyway. Though I'm thinking of myself, if I was remastering an old project of mine. Perhaps doing it with someone else's work would "feel weird."

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Deano » January 11th, 2021, 2:00 pm

That's not American dollars apparently. $60 is the price people are saying.

Image

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » January 11th, 2021, 2:33 pm

That Aussie Dollars?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » January 11th, 2021, 5:24 pm

The cynic in me doubts it'll be more than a up-rezed version of the original games, since it's EA and their bare minimum tactics we're talking about, but I'm all for being proved wrong.
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » January 12th, 2021, 8:24 am

Same here. Tho honestly, even if it's just improved textures and the base games with no censorship or other b.s. going, it'd still be a win.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Deano » January 12th, 2021, 8:50 am

Mazder wrote:That Aussie Dollars?


Singapore apparently.

I'm not expecting a lot either, I'm betting you'll be able to achieve the same thing with mods on PC.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Sinekein » January 12th, 2021, 3:16 pm

Yeah, full price for nothing except textures, and no ME3MP? Nothxbye.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » January 13th, 2021, 1:10 am

Image

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » January 13th, 2021, 1:11 am

Image

"Dragon Age: Dark Fortress Hardcover – September 21, 2021, by Nunzio DeFilippis (Author), Christina Weir (Author), Fernando Heinz Furukawa (Illustrator), Michael Atiyeh (Illustrator). From the video game developer of genre-defining roleplaying games such as Baldur's Gate, Star Wars: Knights of the Old Republic, and Mass Effect comes the next chapter in the story begun in the multiple game of the year award-winning Dragon Age: Inquisition. Fenris and the Inquisition race to keep the Venatori from unleashing a power that will reshape Thedas in this canonical continuation of BioWare's dark fantasy RPG! Deep within the Tevinter Imperium, with the invading Qunari armies hot on their heals, a fearless team prepares to assault a fortress said to be unbreakable in a bid to prevent the unthinkable from being unleashed. Among them is the deadly Fenris, the brave Ser Aaron Hawthorne and his squire/thief Vaea, the troubled mage Francesca Invidus, and the mage-killing team of Tessa Forsythia and Marius. Will they be fast enough to outrun their own pasts and stop what's coming?"
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » January 13th, 2021, 1:11 am

"Drive me closer! I want to hit them with my sword!"

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » January 13th, 2021, 6:36 am

Dragaros wrote:
Image

Hmmmm, do I get this to replace my sunbleached and dust damaged SR2 Cerberus colours model?
It looks like it MIGHT be shorter than the old one.
£64 including shipping.
Ooof.

And it's technically not on the sale despite the image drawing me in.

I like ships.
I am still gutted I couldn't get some of the other ships back in the day. Like the Turian Cruiser. Or the Tempest.

Great now I am indecisive. Fuck.


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