https://edmontonjournal.com/business/lo ... res-future[[ "Future of BioWare is actually in their hands': Edmonton-based video game developer sees change in leadership.
The future of BioWare remains in its own hands amid a major transition in leadership within the company, says a senior vice-president with Electronic Arts (EA). The Edmonton-based video game developer is in the middle of restructuring following the departure of studio general manager Casey Hudson and Dragon Age executive producer Mark Darrah. Both announced their retirement from the industry on Dec. 3 on BioWare’s official blog. Hudson’s final day with the company was on Dec. 11 while Darrah has agreed to stay on until February to help with the transition.
Gary McKay, the company’s senior director of development operations, has stepped in as interim studio general manager while Christian Dailey, studio director for BioWare Austin, has taken over Darrah’s former position. Samantha Ryan, an EA senior vice-president and group general manager of BioWare, Maxis and Motive, said in an interview with Postmedia EA remains committed to not only BioWare but Edmonton as its headquarters. EA purchased BioWare in 2007.
“The amazing thing about BioWare is they have been in business for 25 years,” she said. “There’s been a lot of ups and downs. You don’t get through 25 years without living through crazy times. Very few developers actually are still around that long. We want to continue to honour that heritage and that spirit they bring. I personally feel that the future of BioWare is actually in their hands, despite what folks may say. That doesn’t mean we won’t make mistakes, either BioWare or EA, because entertainment is hard.”
Amid the transition, BioWare announced new installments of its flagship games — Mass Effect and Dragon Age. Some of the company’s most recent games have been heavily criticized, most notably the role-playing action game Anthem, which released last year. Metacritic, a website that provides an overall score based on multiple reviews, gave the third-person shooter a mixed or average score while user reviews were generally unfavourable.
Ryan said there’s an eternal struggle between larger publishers and smaller development studios when creating a game but EA strives to create a space where people can do their best work. She said the company gives developers opportunities to come up with ideas and mentioned the new Mass Effect game was brought to them by BioWare.
“They gave me the pitch for what they wanted the next Mass Effect to be and it’s great,” Ryan said. “I don’t have any issues with it and in fact, we just presented that a couple of months ago to EA leadership. The entire pitch came bottom up from the team. My goal is to ask questions to ensure that they are thinking about players, they are thinking about the marketplace, they’re thinking about competitors and making sure they really understand what players want.”
Last year, BioWare upgraded to a massive75,000-square-foot office in Epcor Tower for its roughly 300 employees but the space has remained empty after EA temporarily closed its studios following the start of the COVID-19 pandemic in March. Ryan said she looks forward to revisiting Edmonton soon, adding the city has world-class bakeries." ]]